GameDevWare.Charon
2023.4.4
See the version list below for details.
dotnet add package GameDevWare.Charon --version 2023.4.4
NuGet\Install-Package GameDevWare.Charon -Version 2023.4.4
<PackageReference Include="GameDevWare.Charon" Version="2023.4.4" />
paket add GameDevWare.Charon --version 2023.4.4
#r "nuget: GameDevWare.Charon, 2023.4.4"
// Install GameDevWare.Charon as a Cake Addin #addin nuget:?package=GameDevWare.Charon&version=2023.4.4 // Install GameDevWare.Charon as a Cake Tool #tool nuget:?package=GameDevWare.Charon&version=2023.4.4
Overview
Charon is a powerful game development tool that streamlines the game development process. It provides a structured approach to designing and modeling game data, with automatic source code generation that reduces the load on programmers and eliminates human errors. Charon also offers support for working with text in multiple languages, with easy loading and unloading of translated text.
With Charon, game developers can focus on creating engaging gameplay experiences without worrying about the technical details of managing game data. It is available in three deployment variants, including a standalone application, web application, and Unity plugin.
Quickstart
- Web - Will be available in second half of October
- Unity Plugin
Other Links
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET Framework | net472 is compatible. net48 was computed. net481 was computed. |
-
.NETFramework 4.7.2
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
2024.4.3 | 73 | 12/19/2024 |
2024.3.6 | 268 | 10/18/2024 |
2024.3.4 | 190 | 10/2/2024 |
2024.2.22 | 150 | 7/9/2024 |
2024.2.18 | 189 | 7/1/2024 |
2024.2.6 | 136 | 6/11/2024 |
2024.2.5 | 116 | 6/10/2024 |
2024.1.13 | 331 | 5/6/2024 |
2024.1.6 | 434 | 3/3/2024 |
2024.1.4 | 265 | 2/20/2024 |
2024.1.1 | 256 | 1/15/2024 |
2024.1.0 | 236 | 1/4/2024 |
2023.4.22 | 263 | 12/13/2023 |
2023.4.16 | 256 | 11/14/2023 |
2023.4.14 | 331 | 10/30/2023 |
2023.4.4 | 316 | 10/15/2023 |
2023.4.1 | 239 | 10/5/2023 |
2023.4.0 | 257 | 10/3/2023 |
2020.1.1 | 2,167 | 3/1/2020 |
2020.1.0 | 618 | 1/22/2020 |
2019.4.3 | 590 | 12/23/2019 |
2019.3.10 | 628 | 11/12/2019 |
2019.3.9 | 591 | 10/28/2019 |
2019.3.8 | 597 | 10/8/2019 |
2019.3.5 | 623 | 9/15/2019 |
2019.3.1 | 997 | 7/22/2019 |
2019.2.3 | 1,182 | 5/5/2019 |
2019.2.0 | 634 | 4/24/2019 |
# 2023.4.4
## General
feature: added C# 7.3 code generation option with build-in formula support
## CLI
feature(cli): added 'defineConstants' to GENERATE CSHARPCODE command
feature(cli): added option to generate C# 7.3 code with --languageVersion option
fix(cli): updated dependencies to fix Linux related bug with command line
## Game Data Editing
feature(ds): added disableFormulaCompilation optimization for C# 4.0 code generation. This is remove requirement for GameDevWare.Dynamic.Expressions dependency from generated code
## Code Generation
feature(gen): added .Parent property for all documents
feature(gen): updated Json and MessagePack readers code with more checks
fix(gen): renamed .t4 files to .ttinclude
fix(gen): fixed code generation to erase #pragma move to if file is split=false.
chore(gen): old C# 4.0 code templates moved to /LegacyCSharp directory in exported templates.
## User Interface
feature(ui): added c# 7.3 source code generation option in source code generation wizard
feature(ui): added C# Eval warning to C# 4.0 source code generation option