GameDevWare.Charon
2019.3.5
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package GameDevWare.Charon --version 2019.3.5
NuGet\Install-Package GameDevWare.Charon -Version 2019.3.5
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="GameDevWare.Charon" Version="2019.3.5" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add GameDevWare.Charon --version 2019.3.5
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: GameDevWare.Charon, 2019.3.5"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install GameDevWare.Charon as a Cake Addin #addin nuget:?package=GameDevWare.Charon&version=2019.3.5 // Install GameDevWare.Charon as a Cake Tool #tool nuget:?package=GameDevWare.Charon&version=2019.3.5
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Charon is a software for managing game's data. It is used for creating data structure, editing data and accessing this data in the code.
# Documentation
https://github.com/deniszykov/charon-unity3d/wiki
There are no supported framework assets in this package.
Learn more about Target Frameworks and .NET Standard.
-
.NETFramework 4.5
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
2024.4.3 | 75 | 12/19/2024 |
2024.3.6 | 268 | 10/18/2024 |
2024.3.4 | 190 | 10/2/2024 |
2024.2.22 | 150 | 7/9/2024 |
2024.2.18 | 189 | 7/1/2024 |
2024.2.6 | 136 | 6/11/2024 |
2024.2.5 | 116 | 6/10/2024 |
2024.1.13 | 331 | 5/6/2024 |
2024.1.6 | 434 | 3/3/2024 |
2024.1.4 | 265 | 2/20/2024 |
2024.1.1 | 256 | 1/15/2024 |
2024.1.0 | 236 | 1/4/2024 |
2023.4.22 | 263 | 12/13/2023 |
2023.4.16 | 256 | 11/14/2023 |
2023.4.14 | 331 | 10/30/2023 |
2023.4.4 | 316 | 10/15/2023 |
2023.4.1 | 239 | 10/5/2023 |
2023.4.0 | 257 | 10/3/2023 |
2020.1.1 | 2,167 | 3/1/2020 |
2020.1.0 | 618 | 1/22/2020 |
2019.4.3 | 590 | 12/23/2019 |
2019.3.10 | 628 | 11/12/2019 |
2019.3.9 | 591 | 10/28/2019 |
2019.3.8 | 597 | 10/8/2019 |
2019.3.5 | 623 | 9/15/2019 |
2019.3.1 | 997 | 7/22/2019 |
2019.2.3 | 1,182 | 5/5/2019 |
2019.2.0 | 634 | 4/24/2019 |
fixed localization string import from XSLX when all fields are empty
updated C# Eval() libraryto mantain same field order as UI parser (to get same AST after CLI import)