GameDevWare.Charon
2019.3.8
See the version list below for details.
dotnet add package GameDevWare.Charon --version 2019.3.8
NuGet\Install-Package GameDevWare.Charon -Version 2019.3.8
<PackageReference Include="GameDevWare.Charon" Version="2019.3.8" />
paket add GameDevWare.Charon --version 2019.3.8
#r "nuget: GameDevWare.Charon, 2019.3.8"
// Install GameDevWare.Charon as a Cake Addin #addin nuget:?package=GameDevWare.Charon&version=2019.3.8 // Install GameDevWare.Charon as a Cake Tool #tool nuget:?package=GameDevWare.Charon&version=2019.3.8
Introduction
Charon is a software for managing game's data. It is used for creating data structure, editing data and accessing this data in the code.
For Unity game engine an Editor Extension is available. For other platforms standalone version should be used with a compatible web browser.
Basics
- Installation
- Creating game data file
- Launching data editor
- Setting up data structure
- Editing documents
- Generating source code (С#)
- Accessing game data (C#)
Additional features
Requirements
Troubleshooting
Learn more about Target Frameworks and .NET Standard.
-
.NETFramework 4.5
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
2024.4.3 | 75 | 12/19/2024 |
2024.3.6 | 268 | 10/18/2024 |
2024.3.4 | 190 | 10/2/2024 |
2024.2.22 | 150 | 7/9/2024 |
2024.2.18 | 189 | 7/1/2024 |
2024.2.6 | 136 | 6/11/2024 |
2024.2.5 | 116 | 6/10/2024 |
2024.1.13 | 331 | 5/6/2024 |
2024.1.6 | 434 | 3/3/2024 |
2024.1.4 | 265 | 2/20/2024 |
2024.1.1 | 256 | 1/15/2024 |
2024.1.0 | 236 | 1/4/2024 |
2023.4.22 | 263 | 12/13/2023 |
2023.4.16 | 256 | 11/14/2023 |
2023.4.14 | 331 | 10/30/2023 |
2023.4.4 | 316 | 10/15/2023 |
2023.4.1 | 239 | 10/5/2023 |
2023.4.0 | 257 | 10/3/2023 |
2020.1.1 | 2,167 | 3/1/2020 |
2020.1.0 | 618 | 1/22/2020 |
2019.4.3 | 590 | 12/23/2019 |
2019.3.10 | 628 | 11/12/2019 |
2019.3.9 | 591 | 10/28/2019 |
2019.3.8 | 597 | 10/8/2019 |
2019.3.5 | 623 | 9/15/2019 |
2019.3.1 | 997 | 7/22/2019 |
2019.2.3 | 1,182 | 5/5/2019 |
2019.2.0 | 634 | 4/24/2019 |
fixed bug with Game Data wipe-out on reload
fixed bug when discarding Game Data in source control cause immediate re-save thus averting discard
fixed c# code formatting in T4 templates
added "const" for generator name and version in T4 templates and make use it in [GeneratedCode] attributes
# 2019.3.7
fixed DateTime format parsing in t4 templates
fixed XLSX import of numeric Id columns
added Git/Mercurial/SVN working directory lock detection to prevent Game Data reload while source code is updated