sdl2.nuget
2.30.12
See the version list below for details.
dotnet add package sdl2.nuget --version 2.30.12
NuGet\Install-Package sdl2.nuget -Version 2.30.12
<PackageReference Include="sdl2.nuget" Version="2.30.12" />
<PackageVersion Include="sdl2.nuget" Version="2.30.12" />
<PackageReference Include="sdl2.nuget" />
paket add sdl2.nuget --version 2.30.12
#r "nuget: sdl2.nuget, 2.30.12"
#addin nuget:?package=sdl2.nuget&version=2.30.12
#tool nuget:?package=sdl2.nuget&version=2.30.12
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code.
SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.
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Is this package outdated? Report here: https://github.com/kosmotema/sdl2-nuget
Product | Versions Compatible and additional computed target framework versions. |
---|---|
native | native is compatible. |
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- sdl2.nuget.redist (>= 2.30.12)
NuGet packages (5)
Showing the top 5 NuGet packages that depend on sdl2.nuget:
Package | Downloads |
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sdl2_ttf.nuget
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python. --- Is this package outdated? Report here: https://github.com/kosmotema/sdl2-nuget |
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sdl2_image.nuget
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python. --- Is this package outdated? Report here: https://github.com/kosmotema/sdl2-nuget |
|
sdl2_mixer.nuget
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python. --- Is this package outdated? Report here: https://github.com/kosmotema/sdl2-nuget |
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sdl2_net.nuget
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python. --- Is this package outdated? Report here: https://github.com/kosmotema/sdl2-nuget |
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Drizzle2D-SDL2
A Simple 2D Game Engine Made in C++ & SDL |
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on sdl2.nuget:
Repository | Stars |
---|---|
soywiz-archive/cspspemu
C# PSP Emulator (.NET Core 3.1)
|
Version | Downloads | Last updated |
---|---|---|
2.32.4 | 1,146 | 4/11/2025 |
2.32.2 | 111 | 4/11/2025 |
2.32.0 | 118 | 4/11/2025 |
2.30.12 | 119 | 4/11/2025 |
2.30.11 | 114 | 4/11/2025 |
2.30.10 | 109 | 4/11/2025 |
2.30.9 | 7,303 | 11/7/2024 |
2.30.8 | 5,025 | 10/12/2024 |
2.30.7 | 730 | 9/1/2024 |
2.30.6 | 141 | 9/1/2024 |
2.30.5 | 138 | 9/1/2024 |
2.30.4 | 122 | 9/1/2024 |
2.30.3 | 1,516 | 6/8/2024 |
2.30.2 | 2,369 | 4/6/2024 |
2.30.1 | 392 | 4/6/2024 |
2.30.0 | 3,400 | 2/5/2024 |
2.29.2-prerelease | 1,782 | 1/23/2024 |
2.28.5 | 20,765 | 11/11/2023 |
2.28.4 | 7,171 | 10/11/2023 |
2.28.3 | 4,184 | 9/4/2023 |
2.28.2 | 4,493 | 8/5/2023 |
2.28.1 | 4,585 | 7/1/2023 |
2.28.0 | 4,184 | 6/28/2023 |
2.26.5 | 5,338 | 4/9/2023 |
2.26.4 | 4,095 | 3/23/2023 |
2.26.3 | 4,995 | 2/22/2023 |
2.26.2 | 4,123 | 2/1/2023 |
2.26.1 | 27,636 | 12/6/2022 |
2.26.0 | 3,650 | 12/6/2022 |
2.24.2 | 4,703 | 11/8/2022 |
2.24.1 | 4,287 | 11/8/2022 |
2.24.0 | 4,306 | 11/8/2022 |
2.0.22 | 5,847 | 4/27/2022 |
2.0.20 | 53,841 | 1/16/2022 |
2.0.18 | 5,918 | 12/7/2021 |
2.0.16 | 9,574 | 8/19/2021 |
2.0.14 | 19,705 | 1/4/2021 |
2.0.12 | 11,445 | 4/6/2020 |
2.0.10 | 13,185 | 7/30/2019 |
2.0.9 | 16,181 | 11/9/2018 |
2.0.8.2 | 7,592 | 9/22/2018 |
2.0.8.1 | 6,469 | 9/20/2018 |
2.0.8 | 12,666 | 8/3/2018 |
This is a stable bugfix release, with the following changes:
* Improved XInput controller detection on Windows
* Added support for the 8BitDo Ultimate 2C Wireless in Bluetooth mode
* Fixed Steam Deck controller not being visible to games running on Proton 9 and older
* Fixed a crash when hot-plugging keyboards and mice on Linux
* Fixed a crash when disconnecting a Bluetooth audio device on macOS
* Fixed building with Xcode using older Apple SDKs
* Fixed a crash when disconnecting an external display on iOS
* Fixed detection of function keys on Emscripten