Stride.AssetCompiler
4.4.0-beta2
Prefix Reserved
See the version list below for details.
dotnet add package Stride.AssetCompiler --version 4.4.0-beta2
NuGet\Install-Package Stride.AssetCompiler -Version 4.4.0-beta2
<PackageReference Include="Stride.AssetCompiler" Version="4.4.0-beta2" />
<PackageVersion Include="Stride.AssetCompiler" Version="4.4.0-beta2" />
<PackageReference Include="Stride.AssetCompiler" />
paket add Stride.AssetCompiler --version 4.4.0-beta2
#r "nuget: Stride.AssetCompiler, 4.4.0-beta2"
#:package Stride.AssetCompiler@4.4.0-beta2
#addin nuget:?package=Stride.AssetCompiler&version=4.4.0-beta2&prerelease
#tool nuget:?package=Stride.AssetCompiler&version=4.4.0-beta2&prerelease
Package Description
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. net10.0-windows7.0 is compatible. |
-
net10.0
- Mono.Options (>= 6.12.0.148)
- Stride.Assets.Models (>= 4.4.0-beta2)
- Stride.BepuPhysics (>= 4.4.0-beta2)
- Stride.Core.Assets.Quantum (>= 4.4.0-beta2)
- Stride.Core.MicroThreading (>= 4.4.0-beta2)
- Stride.Particles (>= 4.4.0-beta2)
- Stride.Physics (>= 4.4.0-beta2)
- Stride.SpriteStudio.Offline (>= 4.4.0-beta2)
- Stride.UI (>= 4.4.0-beta2)
-
net10.0-windows7.0
- Mono.Options (>= 6.12.0.148)
- Stride.Assets.Models (>= 4.4.0-beta2)
- Stride.BepuPhysics (>= 4.4.0-beta2)
- Stride.Core.Assets.Quantum (>= 4.4.0-beta2)
- Stride.Core.MicroThreading (>= 4.4.0-beta2)
- Stride.Particles (>= 4.4.0-beta2)
- Stride.Physics (>= 4.4.0-beta2)
- Stride.SpriteStudio.Offline (>= 4.4.0-beta2)
- Stride.UI (>= 4.4.0-beta2)
NuGet packages (5)
Showing the top 5 NuGet packages that depend on Stride.AssetCompiler:
| Package | Downloads |
|---|---|
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Stride.Editor
Package Description |
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Stride.CommunityToolkit.Windows
The Windows package for code-only Stride projects: reference it instead of hand-writing the project boilerplate. What's inside: - Brings in Stride.AssetCompiler as a build-only dependency. A code-only project has no assets, but the engine's shaders and default font still have to be compiled into its data folder, and this is the package that makes that happen - WindowsDpiManager: opt the process into per-monitor DPI awareness from code, no app.manifest needed, and read a monitor's DPI and scale factor to size UI and debug text correctly on high-DPI displays Use Stride.CommunityToolkit.Linux on Linux. Stride compatibility (each toolkit version is built for one Stride release): - Stride 4.4: this version - Stride 4.3: 1.0.0-preview.62 - Stride 4.2: 1.0.0-preview.61 Documentation: https://stride3d.github.io/stride-community-toolkit/ Source and 50+ runnable examples: https://github.com/stride3d/stride-community-toolkit |
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Stride.CommunityToolkit.ImGui
Dear ImGui for Stride through Hexa.NET.ImGui: an ImGuiSystem that renders ImGui over the scene and feeds it Stride's keyboard and mouse input, plus ready-made debug windows. What's inside: - ImGuiSystem: create it once after the graphics device exists; every window added afterwards is drawn through it - BaseWindow: derive from it to make your own window in a few lines - HierarchyView (scene tree with search), Inspector (read and edit any object's fields and properties live), PerfMonitor (frame time, memory, draw calls and per-thread sample strips) - ImGuiExtension: using-block helpers for windows, child regions, menus, combos, tooltips, columns and IDs, and Stride textures as ImGui images Depends on the Hexa.NET.ImGui package. Stride compatibility (each toolkit version is built for one Stride release): - Stride 4.4: this version - Stride 4.3: 1.0.0-preview.62 - Stride 4.2: 1.0.0-preview.61 Documentation: https://stride3d.github.io/stride-community-toolkit/ Source and 50+ runnable examples: https://github.com/stride3d/stride-community-toolkit |
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Stride.CommunityToolkit.DebugShapes
Immediate-mode debug shapes for Stride: draw lines, arrows, cubes, spheres, half spheres, capsules, cylinders, cones, circles, quads and bounds from any script, for one frame or for a set time, and they disappear when you stop drawing. What's inside: - ImmediateDebugRenderSystem, registered with game.AddDebugShapes(): DrawLine, DrawArrow, DrawCube, DrawSphere, DrawCapsule, DrawCylinder, DrawCone, DrawCircle, DrawQuad, DrawBounds and more, solid or wireframe, with or without depth test - Thousands of shapes per frame in a handful of instanced draw calls: no entities, models or assets involved - Works in code-only and Game Studio projects; the render feature is added to the graphics compositor for you Stride compatibility (each toolkit version is built for one Stride release): - Stride 4.4: this version - Stride 4.3: 1.0.0-preview.62 - Stride 4.2: 1.0.0-preview.61 Documentation: https://stride3d.github.io/stride-community-toolkit/ Source and 50+ runnable examples: https://github.com/stride3d/stride-community-toolkit |
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Stride.CommunityToolkit.Linux
The Linux package for code-only Stride projects. What's inside: - Brings in Stride.AssetCompiler as a build-only dependency. A code-only project has no assets, but the engine's shaders and default font still have to be compiled into its data folder, and this is the package that makes that happen - Copies the native libraries the asset compiler needs on Linux into the build output, keyed off a linux-x64 RuntimeIdentifier Set <RuntimeIdentifier>linux-x64</RuntimeIdentifier> in the consuming project. Use Stride.CommunityToolkit.Windows on Windows. Stride compatibility (each toolkit version is built for one Stride release): - Stride 4.4: this version - Stride 4.3: 1.0.0-preview.62 - Stride 4.2: 1.0.0-preview.61 Documentation: https://stride3d.github.io/stride-community-toolkit/ Source and 50+ runnable examples: https://github.com/stride3d/stride-community-toolkit |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 4.4.0-beta5 | 1,156 | 8/14/2026 |
| 4.4.0-beta4 | 1,658 | 7/18/2026 |
| 4.4.0-beta3 | 152 | 7/17/2026 |
| 4.4.0-beta2 | 695 | 7/4/2026 |
| 4.4.0-beta1 | 290 | 6/30/2026 |