Stride.Physics 4.3.0.2507

Prefix Reserved
This package has a SemVer 2.0.0 package version: 4.3.0.2507+ge023d874.
There is a newer prerelease version of this package available.
See the version list below for details.
dotnet add package Stride.Physics --version 4.3.0.2507
                    
NuGet\Install-Package Stride.Physics -Version 4.3.0.2507
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Stride.Physics" Version="4.3.0.2507" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Stride.Physics" Version="4.3.0.2507" />
                    
Directory.Packages.props
<PackageReference Include="Stride.Physics" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Stride.Physics --version 4.3.0.2507
                    
#r "nuget: Stride.Physics, 4.3.0.2507"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Stride.Physics@4.3.0.2507
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Stride.Physics&version=4.3.0.2507
                    
Install as a Cake Addin
#tool nuget:?package=Stride.Physics&version=4.3.0.2507
                    
Install as a Cake Tool

Package Description

Product Compatible and additional computed target framework versions.
.NET net10.0 is compatible.  net10.0-android was computed.  net10.0-android36.0 is compatible.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-ios26.0 is compatible.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (13)

Showing the top 5 NuGet packages that depend on Stride.Physics:

Package Downloads
Stride.Assets

Package Description

Stride.Navigation

Package Description

Stride.Core.Assets.CompilerApp

Package Description

Stride.Editor

Package Description

Stride.CommunityToolkit

Helpers and extensions for the Stride Game Engine, for code-only projects and Game Studio projects alike. Thin wrappers over Stride's own APIs: they shorten the common tasks without hiding the engine. What's inside: - Code-only bootstrap: game.Run(start, update), SetupBase3D / SetupBase2D, default graphics compositor, camera, light and ground in one call - Entity, Game, Camera, Transform, Model and Script System extensions: component search, LookAt, screen-to-world rays, delays, repeats and timers - Procedural primitives (cube, sphere, capsule, cylinder, cone, torus, teapot, plane and 2D shapes) with materials, no assets required - MeshBuilder and TextureCanvas for building meshes and textures in code - On-screen text: DebugOverlay (scalable, high-DPI aware, per-line background), EntityTextComponent and WorldTextComponent - Camera controllers for 3D (fly) and 2D (pan and zoom) scenes with built-in key help - Easing functions, math and random helpers, collection helpers Physics helpers are in Stride.CommunityToolkit.Bepu (recommended) and Stride.CommunityToolkit.Bullet. Code-only projects also need Stride.CommunityToolkit.Windows or Stride.CommunityToolkit.Linux, which bring in the asset compiler. Stride compatibility (each toolkit version is built for one Stride release): - Stride 4.4: this version - Stride 4.3: 1.0.0-preview.62 - Stride 4.2: 1.0.0-preview.61 Documentation: https://stride3d.github.io/stride-community-toolkit/ Source and 50+ runnable examples: https://github.com/stride3d/stride-community-toolkit

GitHub repositories (4)

Showing the top 4 popular GitHub repositories that depend on Stride.Physics:

Repository Stars
Cysharp/R3
The new future of dotnet/reactive and UniRx.
outfox/fennecs
...the little C# ECS that loves you back! 🦊
sebas77/Svelto.MiniExamples
Svelto.ECS Examples (Unity, .Net, Stride)
stride3d/stride-community-toolkit
Collection of helpers and extensions for Stride Game Engine developers. Simplifies and demonstrates common developer tasks building experiences for Stride with .NET.
Version Downloads Last Updated
4.4.0-beta5 1,559 8/14/2026
4.4.0-beta4 1,780 7/18/2026
4.4.0-beta3 191 7/17/2026
4.4.0-beta2 768 7/4/2026
4.4.0-beta1 333 6/30/2026
4.3.0.2507 17,541 11/16/2025
4.3.0.2503 818 11/14/2025
4.2.1.2487 2,134 12/2/2025
4.2.1.2485 2,695 10/24/2025
4.2.1.2442 4,528 8/24/2025
4.2.0.2381 10,229 3/8/2025
4.2.0.2374 1,598 2/23/2025
4.2.0.2371 708 2/21/2025
4.2.0.2293 5,832 1/1/2025
4.2.0.2282 1,730 12/14/2024
4.2.0.2267 1,974 11/23/2024
4.2.0.2232 5,480 9/24/2024
4.2.0.2230 423 9/22/2024
4.2.0.2228 184 9/22/2024
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