FShade.Core 5.7.0-prerelease0004

This is a prerelease version of FShade.Core.
There is a newer prerelease version of this package available.
See the version list below for details.
dotnet add package FShade.Core --version 5.7.0-prerelease0004
                    
NuGet\Install-Package FShade.Core -Version 5.7.0-prerelease0004
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="FShade.Core" Version="5.7.0-prerelease0004" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="FShade.Core" Version="5.7.0-prerelease0004" />
                    
Directory.Packages.props
<PackageReference Include="FShade.Core" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add FShade.Core --version 5.7.0-prerelease0004
                    
#r "nuget: FShade.Core, 5.7.0-prerelease0004"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package FShade.Core@5.7.0-prerelease0004
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=FShade.Core&version=5.7.0-prerelease0004&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=FShade.Core&version=5.7.0-prerelease0004&prerelease
                    
Install as a Cake Tool

F# embedded shaders

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (22)

Showing the top 5 NuGet packages that depend on FShade.Core:

Package Downloads
Aardvark.Base.Rendering

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

FShade.GLSL

F# embedded shaders

Aardvark.Application

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

FShade

F# embedded shaders

FShade.SpirV

F# embedded shaders

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
5.7.0-prerelease0013 234 7/29/2025
5.7.0-prerelease0012 2,275 7/28/2025
5.7.0-prerelease0011 645 7/22/2025
5.7.0-prerelease0010 607 7/22/2025
5.7.0-prerelease0009 610 7/22/2025
5.7.0-prerelease0008 627 7/22/2025
5.7.0-prerelease0007 617 7/22/2025
5.7.0-prerelease0006 615 7/22/2025
5.7.0-prerelease0005 610 7/22/2025
5.7.0-prerelease0004 542 7/21/2025
5.7.0-prerelease0003 787 7/18/2025
5.7.0-prerelease0002 267 7/15/2025
5.7.0-prerelease0001 275 7/3/2025
5.6.0 26,764 8/6/2024
5.6.0-prerelease0001 1,937 7/10/2024
5.5.4 2,603 3/11/2024
5.5.3 11,254 12/19/2023
5.5.2 1,784 8/16/2023
5.5.1 578 7/18/2023
5.5.0 8,470 7/5/2023
5.4.1 719 6/12/2023
5.4.0 11,278 5/30/2023
5.4.0-prerelease0004 3,272 5/2/2023
5.4.0-prerelease0003 1,415 4/6/2023
5.4.0-prerelease0002 458 3/14/2023
5.4.0-prerelease0001 816 12/19/2022
5.3.6 949 6/19/2023
5.3.5 549 6/19/2023
5.3.4 1,969 2/8/2023
5.3.3 31,851 11/14/2022
5.3.2 1,528 11/8/2022
5.3.1 1,752 10/31/2022
5.3.0 18,528 10/17/2022
5.3.0-prerelease0004 1,390 10/4/2022
5.3.0-prerelease0003 1,421 9/20/2022
5.3.0-prerelease0002 537 9/15/2022
5.3.0-prerelease0001 511 9/15/2022
5.2.17 2,434 10/19/2022
5.2.16 1,830 10/19/2022
5.2.15 1,732 10/19/2022
5.2.14 1,733 10/17/2022
5.2.13 1,824 10/17/2022
5.2.12 1,852 10/8/2022
5.2.11 1,800 10/8/2022
5.2.10 1,849 10/8/2022
5.2.9 132,496 5/2/2022
5.2.8 48,394 3/1/2022
5.2.7 2,421 1/30/2022
5.2.7-prerelease0001 643 1/30/2022
5.2.6 2,169 1/30/2022
5.2.5 1,753 1/13/2022
5.2.4 4,623 11/30/2021
5.2.3 2,006 11/29/2021
5.2.2 28,441 11/29/2021
5.2.1 1,658 7/15/2021
5.1.8 79,838 4/26/2021
5.1.7 13,562 3/8/2021
5.1.6 25,288 2/18/2021
5.1.5 1,759 2/10/2021
5.1.4 10,195 2/4/2021
5.1.3 36,344 10/15/2020
5.1.3-prerelease0004 3,153 11/19/2020
5.1.3-prerelease0003 12,293 10/22/2020
5.1.3-prerelease0002 5,882 10/15/2020
5.1.3-prerelease0001 3,635 10/13/2020
5.1.2 3,272 7/28/2020
5.1.1 55,199 7/28/2020
5.1.0 1,906 7/28/2020
5.0.4 41,623 6/13/2020
5.0.3 2,867 5/16/2020
5.0.2 2,276 4/6/2020
5.0.1 1,915 4/6/2020
5.0.0 64,694 3/9/2020
5.0.0-prerelease0006 1,181 3/5/2020
5.0.0-prerelease0005 15,958 2/21/2020
5.0.0-prerelease0004 16,653 1/18/2020
5.0.0-prerelease0003 1,001 1/18/2020
5.0.0-prerelease0002 1,109 1/16/2020
5.0.0-prerelease0001 979 1/14/2020
4.3.10-prerelease0001 1,320 11/26/2019
4.3.9 194,047 8/1/2019
4.3.8 14,255 7/25/2019
4.3.7 2,176 7/17/2019
4.3.6 122,234 4/18/2019
4.3.5 29,987 3/15/2019
4.3.4 82,090 2/7/2019
4.3.3 2,093 1/31/2019
4.3.2 2,057 1/28/2019
4.3.1 68,516 12/10/2018
4.3.0 2,154 12/10/2018
4.2.25 18,748 11/12/2018
4.2.24 2,239 10/30/2018
4.2.23 2,146 10/30/2018
4.2.22 2,194 10/1/2018
4.2.21 77,919 10/3/2018
4.1.21 10,108 10/3/2018
4.1.20 2,293 10/3/2018
4.1.19 8,734 8/31/2018
4.1.18 2,302 8/17/2018
4.1.17 10,465 8/2/2018
4.1.14 2,347 7/19/2018
4.1.13 50,812 7/19/2018
4.1.12 2,469 7/18/2018
4.1.11 2,348 7/18/2018
4.1.10 21,487 7/17/2018
4.1.9 2,356 7/17/2018
4.1.8 17,349 7/17/2018
4.1.7 2,590 7/16/2018
4.1.6 2,556 7/16/2018
4.1.5 5,348 7/14/2018
4.1.4 2,586 7/13/2018
4.1.3 2,585 7/13/2018
4.1.2 2,470 7/13/2018
4.1.1 2,521 7/13/2018
4.1.0 2,298 7/12/2018
4.0.16 2,379 7/10/2018
4.0.15 2,414 7/10/2018
4.0.14 2,596 7/9/2018
4.0.13 2,337 7/9/2018
4.0.12 2,573 7/9/2018
4.0.11 2,559 7/7/2018
4.0.10 34,089 6/28/2018
4.0.9 2,233 10/3/2018
4.0.8 2,191 10/3/2018
4.0.7 2,209 10/3/2018
4.0.6 2,296 10/3/2018
4.0.5 2,291 10/3/2018
4.0.4 2,215 10/3/2018
4.0.3 2,211 10/3/2018
4.0.2 140,727 10/3/2018
4.0.1 2,171 10/3/2018
4.0.0 66,858 4/12/2018
3.4.4 18,593 10/3/2018
3.4.3 2,139 10/3/2018
3.4.2 49,651 10/3/2018
3.4.1 2,152 10/3/2018
3.4.0 2,166 10/3/2018
3.3.25 38,512 3/22/2018
3.3.24 17,478 10/3/2018
3.3.23 17,802 10/3/2018
3.3.22 14,325 10/3/2018
3.3.21 2,143 10/3/2018
3.3.20 29,532 10/3/2018
3.3.19 21,412 10/3/2018
3.3.18 2,238 10/3/2018
3.3.17 31,596 10/3/2018
3.3.16 2,154 10/3/2018
3.3.15 2,578 12/18/2017
3.3.14 2,119 10/3/2018
3.3.13 16,985 10/3/2018
3.3.12 2,181 10/3/2018
3.3.11 2,225 10/3/2018
3.3.10 2,267 10/3/2018
3.3.9 2,231 10/3/2018
3.3.7 11,419 10/3/2018
3.3.6 2,227 10/3/2018
3.3.5 6,915 11/18/2017
3.3.4 2,225 10/3/2018
3.3.3 1,922 10/3/2018
3.3.2 7,813 10/3/2018
3.3.1 1,911 10/3/2018
3.3.0 1,987 10/3/2018
3.2.13 1,981 10/3/2018
3.2.12 20,832 10/17/2017
3.2.11 24,688 10/7/2017
3.2.10 2,144 10/1/2017
3.2.9 1,944 10/3/2018
3.2.8 1,943 10/3/2018
3.2.7 2,053 9/22/2017
3.2.6 2,193 9/15/2017
3.2.5 51,627 9/5/2017
3.2.4 1,930 10/3/2018
3.2.3 1,850 10/3/2018
3.2.2 5,511 10/3/2018
3.2.1 27,170 10/3/2018
3.2.0 40,293 10/3/2018
3.1.6 13,001 10/3/2018
3.1.5 1,950 10/3/2018
3.1.4 1,934 10/3/2018
3.1.3 1,961 10/3/2018
3.1.2 2,229 4/12/2017
3.1.1 1,916 10/3/2018
3.1.0 24,595 3/29/2017
3.0.8 1,944 10/3/2018
3.0.7 24,834 10/3/2018
3.0.6 1,946 10/3/2018
3.0.5 5,256 10/3/2018
3.0.4 1,860 10/3/2018
3.0.3 1,884 10/3/2018
3.0.2 1,902 10/3/2018
3.0.1 1,869 10/3/2018
3.0.0 1,861 10/3/2018
2.3.6 1,668 10/3/2018
2.3.5 48,935 10/3/2018
2.3.4 8,902 10/3/2018
2.3.3 1,647 10/3/2018
2.3.2 26,243 10/3/2018
2.3.1 1,677 10/3/2018
2.3.0 12,470 10/3/2018
2.2.3 8,702 10/3/2018
2.2.2 1,664 10/3/2018
2.2.1 1,590 10/3/2018

- [Shader] added UniformDecoration.BufferAccess properly
- [GLSL] handled uniform usages properly per stage (correct GLSLShaderInterface)