FShade 5.7.16
See the version list below for details.
dotnet add package FShade --version 5.7.16
NuGet\Install-Package FShade -Version 5.7.16
<PackageReference Include="FShade" Version="5.7.16" />
<PackageVersion Include="FShade" Version="5.7.16" />
<PackageReference Include="FShade" />
paket add FShade --version 5.7.16
#r "nuget: FShade, 5.7.16"
#:package FShade@5.7.16
#addin nuget:?package=FShade&version=5.7.16
#tool nuget:?package=FShade&version=5.7.16
F# embedded shaders
Learn more about Target Frameworks and .NET Standard.
-
- FShade.Core (= 5.7.16)
- FShade.GLSL (= 5.7.16)
- FShade.Imperative (= 5.7.16)
- FShade.SpirV (= 5.7.16)
NuGet packages (6)
Showing the top 5 NuGet packages that depend on FShade:
| Package | Downloads |
|---|---|
|
Aardvark.Rendering.GL
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
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Aardvark.Rendering.Vulkan
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
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Aardvark.Application.Slim
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
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Aardvark.Application.Slim.GL
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
|
Aardvark.Application.Slim.Vulkan
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 5.8.0-prerelease0001 | 124 | 7/28/2026 |
| 5.7.16 | 90 | 8/24/2026 |
| 5.7.14 | 231 | 6/30/2026 |
| 5.7.13 | 178 | 6/30/2026 |
| 5.7.12 | 10,760 | 6/29/2026 |
| 5.7.11 | 3,208 | 6/23/2026 |
| 5.7.10 | 189 | 6/23/2026 |
| 5.7.9 | 11,788 | 5/27/2026 |
| 5.7.8 | 244 | 5/25/2026 |
| 5.7.7 | 240 | 5/24/2026 |
| 5.7.6 | 236 | 5/24/2026 |
| 5.7.5 | 309 | 5/13/2026 |
| 5.7.4 | 517 | 4/27/2026 |
| 5.7.3 | 6,952 | 4/7/2026 |
| 5.7.2 | 333 | 3/19/2026 |
| 5.7.1 | 441 | 1/21/2026 |
| 5.7.0 | 7,133 | 11/12/2025 |
| 5.7.0-prerelease0014 | 1,426 | 10/9/2025 |
| 5.7.0-prerelease0013 | 564 | 7/29/2025 |
- [GLSL] Avoid emitting `debugPrintfEXT` if unsupported
- [GLSL] Add support for special floating-point constants
- Prevent inlining of functions with pass-by-reference arguments
- Fix sampler arrays for compute shaders