SadConsole.Host.MonoGame 10.6.0-debug

This is a prerelease version of SadConsole.Host.MonoGame.
There is a newer version of this package available.
See the version list below for details.
dotnet add package SadConsole.Host.MonoGame --version 10.6.0-debug
                    
NuGet\Install-Package SadConsole.Host.MonoGame -Version 10.6.0-debug
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SadConsole.Host.MonoGame" Version="10.6.0-debug" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="SadConsole.Host.MonoGame" Version="10.6.0-debug" />
                    
Directory.Packages.props
<PackageReference Include="SadConsole.Host.MonoGame" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add SadConsole.Host.MonoGame --version 10.6.0-debug
                    
#r "nuget: SadConsole.Host.MonoGame, 10.6.0-debug"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package SadConsole.Host.MonoGame@10.6.0-debug
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=SadConsole.Host.MonoGame&version=10.6.0-debug&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=SadConsole.Host.MonoGame&version=10.6.0-debug&prerelease
                    
Install as a Cake Tool

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SadConsole is a C#-based .NET cross-platform terminal, ascii, console, game engine. It simulates these types of programs and with it you can make ascii-styled games for modern platforms. At its heart, SadConsole is really a giant tile-based game engine. However, its object model is conceptually similar to a traditional console app.

This is the host library for MonoGame. Note, you need to add reference in your project to a MonoGame package.

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 is compatible.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on SadConsole.Host.MonoGame:

Package Downloads
SadConsole.Debug.MonoGame

A library that adds ImGUI support to the SadConsole MonoGame host. Various debugging options are provided too.

SadConsole.ImGui.MonoGame

A library that adds ImGUI support to the SadConsole MonoGame host. Various debugging options are provided too.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
10.9.0 305 3/29/2026
10.8.0 551 1/19/2026
10.8.0-debug 111 1/19/2026
10.7.0 578 11/15/2025
10.7.0-debug 164 11/15/2025
10.6.0 1,595 8/9/2025
10.6.0-debug 183 8/9/2025
10.5.0 2,313 12/7/2024
10.5.0-debug 173 12/7/2024
10.4.1 1,342 6/13/2024
10.4.1-debug 179 6/13/2024
10.4.0 673 3/31/2024
10.4.0-debug 185 3/31/2024
10.0.3 560 3/14/2024
10.0.3-debug 218 3/14/2024
10.0.0 1,360 10/29/2023
10.0.0-debug 221 10/29/2023
10.0.0-beta3-debug 287 10/14/2023
10.0.0-beta3 263 10/14/2023
0.0.1-test 108 3/29/2026
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Use `TitleContainer` for serialization. This was previously removed for some reason. Configurable through the `UseTitleContainer` configuration builder option.