BeamableInc
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- 296,777 total downloads
- last updated 4/2/2026
- Latest version: 7.0.1
The Beamable.Microservice.Runtime package contains the code required for running C# Microservices. -
- 285,107 total downloads
- last updated 4/2/2026
- Latest version: 7.0.1
The Beamable.Tools package is a dotnet tool that connects to the Beamable API and allows developers to manage their Beamable resources via the CLI. -
- 241,339 total downloads
- last updated 4/2/2026
- Latest version: 7.0.1
The Beamable.Common package contains the standard Beamable code that powers The Beamable Unity SDK, as well as Beamable C# Microservices. -
- 230,284 total downloads
- last updated 4/2/2026
- Latest version: 7.0.1
The Beamable.UnityEngine code contains mock classes that act as psuedo replacements for Unity primitive types. -
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- 214,884 total downloads
- last updated 4/2/2026
- Latest version: 7.0.1
dotnet new templates for Beamable -
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- 152,054 total downloads
- last updated 4/2/2026
- Latest version: 7.0.1
The Beamable.UnityEngine.Addressables code contains mock classes that act as psuedo replacements for Unity addressable types. -
- 142,788 total downloads
- last updated 4/2/2026
- Latest version: 7.0.1
The Beamable.Server.Common package contains the standard Beamable code that helps with Beamable Microservices. -
- 94,194 total downloads
- last updated 4/2/2026
- Latest version: 7.0.1
The Beamable.Tooling.Common package contains standard Beamable code shared between the CLI and the Microservices -
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- 82,698 total downloads
- last updated 4/2/2026
- Latest version: 7.0.1
The Beamable.Microservice.SourceGen package contains the code for our SourceGenerator that runs over your C# Microservices. -
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- 6,708 total downloads
- last updated 4/2/2026
- Latest version: 7.0.1
Package Description -
- 6,610 total downloads
- last updated 4/2/2026
- Latest version: 7.0.1
Package Description -
- 41 total downloads
- last updated 4/1/2026
- Latest version: 7.0.1-PREVIEW.RC3 (prerelease)
The Beamable.UnrealEngine code contains mock classes that act as psuedo replacements for Unreal primitive types.