mdk 0.26.0.1387

There is a newer version of this package available.
See the version list below for details.
dotnet add package mdk --version 0.26.0.1387                
NuGet\Install-Package mdk -Version 0.26.0.1387                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="mdk" Version="0.26.0.1387" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add mdk --version 0.26.0.1387                
#r "nuget: mdk, 0.26.0.1387"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install mdk as a Cake Addin
#addin nuget:?package=mdk&version=0.26.0.1387

// Install mdk as a Cake Tool
#tool nuget:?package=mdk&version=0.26.0.1387                

MDK: Multimedia Development Kit

Changelog

API

Features

About SDK for Windows Desktop & UWP

SDK is built by

SDK can be used by any C or C++11 compiler, e.g. vs2015, vs2022, mingw g++, clang

Use in CMake Projects

	include(mdk-sdk-dir/lib/cmake/FindMDK.cmake)
	target_link_libraries(your_target PRIVATE mdk)

Qt qmake project

include($$MDK_SDK_DIR/mdk.pri)
    player.setDecoders(MediaType::Video, {"MFT:d3d=11", "D3D11", "CUDA", "hap", "FFmpeg", "dav1d"});
Live streams (RTSP, RTMP etc.) low latency
    player.setProperty("avformat.fflags", "+nobuffer");
    player.setProperty("avformat.fpsprobesize", "0");

Runtime Requirements

  • Vista+
  • ucrt, vc140+ runtime

Optional:

  • libEGL.dll, libGLESv2.dll, D3DCompiler_47/43.dll. Qt apps can use qt's dlls
  • vulkan

Supported Graphics APIs:

  • D3D11: recommended
  • D3D12
  • OpenGL(No UWP): via WGL. The default if EGL runtime is not found.
  • OpenGL ES2/3: via ANGLE or others. The default if EGL runtime is found.
  • Vulkan(No UWP)

Supported Decoders:

  • FFmpeg. options: threads=N. e.g. -c:v FFmpeg. -c:v FFmpeg:threads=4
  • MFT. options: d3d=0/9/11/12, pool=0/1. e.g. -c:v MFT(software), -c:v MFT:d3d=11(hardware) or MFT:d3d=12.
  • CUDA(No UWP)
  • D3D11: via FFmpeg
  • DXVA(No UWP): via FFmpeg
  • NVDEC(No UWP): via FFmpeg
  • CUVID(No UWP): via FFmpeg
  • QSV(No UWP): via FFmpeg
  • BRAW: Blackmagic RAW
  • R3D: R3D RAW
  • hap
  • VAAPI

Source code:

Copyright (c) 2016-2024 WangBin(the author of QtAV) <wbsecg1 at gmail.com> Free for opensource softwares, non-commercial softwares, flutter, QtAV donors and contributors.

Product Compatible and additional computed target framework versions.
native native is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

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