gtanetwork.api
0.3.0.1
See the version list below for details.
dotnet add package gtanetwork.api --version 0.3.0.1
NuGet\Install-Package gtanetwork.api -Version 0.3.0.1
<PackageReference Include="gtanetwork.api" Version="0.3.0.1" />
paket add gtanetwork.api --version 0.3.0.1
#r "nuget: gtanetwork.api, 0.3.0.1"
// Install gtanetwork.api as a Cake Addin #addin nuget:?package=gtanetwork.api&version=0.3.0.1 // Install gtanetwork.api as a Cake Tool #tool nuget:?package=gtanetwork.api&version=0.3.0.1
The required development libraries to access the API offered by GTA Network on RAGE Multiplayer's powerful platform.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 is compatible. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
-
.NETCoreApp 2.0
- Microsoft.CodeAnalysis (>= 2.3.2)
- Microsoft.CodeAnalysis.Scripting (>= 2.3.2)
- Microsoft.Net.Compilers (>= 2.3.2)
- Microsoft.NETCore.App (>= 2.0.0)
- Newtonsoft.Json (>= 10.0.3)
NuGet packages (3)
Showing the top 3 NuGet packages that depend on gtanetwork.api:
Package | Downloads |
---|---|
Eisengrind.VRPC.RageMP.Server
V-RPC is a GTAV multiplayer framework to allow synchronized procedure calls |
|
FiveLife.GTAVMPWrapper.GTAN
Package Description |
|
VehicleInfoLoader.RageMP
This library utilizes the Micky5991/GT-MP-vehicleInfo and provides a simple way to get information about vehicles in GTA V |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.1.0-DP1-2 | 3,762 | 4/20/2020 |
1.1.0-DP1 | 1,302 | 4/4/2020 |
0.3.7 | 9,036 | 4/4/2020 |
0.3.6 | 11,263 | 10/30/2018 |
0.3.5 | 9,241 | 2/20/2018 |
0.3.3 | 1,381 | 2/16/2018 |
0.3.2.3 | 1,304 | 1/27/2018 |
0.3.2.1 | 1,287 | 1/26/2018 |
0.3.2 | 1,502 | 1/26/2018 |
0.3.1.1 | 1,171 | 1/13/2018 |
0.3.1 | 1,226 | 1/10/2018 |
0.3.0.13 | 1,317 | 12/28/2017 |
0.3.0.12 | 1,254 | 12/21/2017 |
0.3.0.11 | 1,259 | 12/19/2017 |
0.3.0.10 | 1,348 | 12/15/2017 |
0.3.0.9 | 1,248 | 12/15/2017 |
0.3.0.8 | 1,267 | 12/12/2017 |
0.3.0.7 | 1,252 | 12/11/2017 |
0.3.0.6 | 1,290 | 12/10/2017 |
0.3.0.5 | 1,297 | 12/10/2017 |
0.3.0.2 | 1,415 | 11/15/2017 |
0.3.0.1 | 1,263 | 11/13/2017 |
0.3.0 | 1,734 | 11/13/2017 |
0.2.13.1 | 1,869 | 1/15/2017 |
0.1.517.602 | 1,620 | 6/2/2017 |
0.1.385.714 | 2,809 | 1/21/2017 |
Changelog:
+ API.GetPlayerSerial(Client)
+ API.IsPointWithinColshape(ColShape, Vector3)
+ OOP property and method: (Client) .Serial & (ColShape) .IsPointWithin(Vector3)
Having trouble installing? make sure to have a .NET Core 2 project otherwise take a look at the porting instructions here:
https://wiki.gtanet.work/index.php?title=Setting_Up_a_Development_Environment_on_Windows
Merge announcement:
https://forum.gtanet.work/index.php?threads/announcement-gta-network-is-growing.4845/