didii.FlexValidator
1.0.0
See the version list below for details.
dotnet add package didii.FlexValidator --version 1.0.0
NuGet\Install-Package didii.FlexValidator -Version 1.0.0
<PackageReference Include="didii.FlexValidator" Version="1.0.0" />
paket add didii.FlexValidator --version 1.0.0
#r "nuget: didii.FlexValidator, 1.0.0"
// Install didii.FlexValidator as a Cake Addin #addin nuget:?package=didii.FlexValidator&version=1.0.0 // Install didii.FlexValidator as a Cake Tool #tool nuget:?package=didii.FlexValidator&version=1.0.0
FlexValidator
A flexible and testable validator made for C#.
See the docs for all info you need: API docs. This readme is only part of it
Syntax
The default syntax is pretty straightforward.
private void ValidateName(SomeModel model) {
//Start a single validation by calling Start and providing an instance of ValidationInfo
//You are required to give it a GUID as its identifier and a message
Start(new ValidationInfo("d4c99639-dd0f-49ba-921f-0c53653b2326", "Name cannot be null"));
//Write your validation logic
if (model.Name == null)
Fail(); //This fails the last started validation
else
Pass(); //This passes the last started validation
//Complete the validation
Complete();
//Using Complete without arguments is recommended, but not required
}
The structure is like this:
- Start the validation by calling
Start
and provide it with information about the validation.- If you want more properties, simply extend
ValidationInfo
and add the properties you need
- If you want more properties, simply extend
- After
Start
you can write your custom business logic that leads to calls toPass
orFail
.- A single validation rule can only fail or pass once. When
Fail
orPass
is encoutered multiple times, it will throw aInvalidValidatorStateException
.
- A single validation rule can only fail or pass once. When
- You can complete the rule by calling
Complete
- It's recommended to always do this. Calling it without arguments does a check to see if the current rule had a call to
Fail
orPass
. If not, it will throw aInvalidValidatorStateException
.
- It's recommended to always do this. Calling it without arguments does a check to see if the current rule had a call to
By using the argument in Complete
you also simplify the test a bit.
private void ValidateName(SomeModel model) {
Start(new ValidationInfo("d4c99639-dd0f-49ba-921f-0c53653b2326", "Name cannot be null"));
if (model.Name == null)
Fail();
Complete(Assume.Pass);
}
Now when Complete
is encountered and no call to Pass
or Fail
were made beforehand, it will call Pass
for you.
You can also use Assume.Fail
to assume the test to be failed if no Pass
or Fail
was encountered.
Validations can follow each other up as much as you want
private void ValidateName(SomeModel model) {
Start(new ValidationInfo("d4c99639-dd0f-49ba-921f-0c53653b2326", "Name cannot be null"));
if (model.Name == null) {
Fail();
//Short-circuit here: other validations don't matter if Name is null
return;
}
Complete(Assume.Pass);
Start(new ValidationInfo("e1410df7-1438-4b5a-a755-1c8657f827a2", "Name cannot be empty"));
if (model.Name.Length == 0) {
Fail();
//Short-circuit again
return;
}
Complete(Assume.Pass);
Start(new ValidationInfo("9aee2017-5c09-485d-8d91-c2d8a102c569", "Name must start with an alphabetical letter"))
if (new Regex(@"[a-zA-Z]").IsMatch(model.name))
Pass();
Complete(Assume.Fail);
//...
}
Note that since we write our validations using simple statements, we can short-circuit out a validation.
If Name
is null
, it does not make sense to still try and run the other validations.
The second validation will fail anyway since this will throw a NullReferenceException
.
Testing
You're probably also here to know whether or not this makes testing validations easier or not. Well, according to my findings, it does. This is why we need the GUID so that a single validation rule can always be identified. See more below why I chose to use GUIDs.
The test is now pretty easy to write.
In this example I use NUnit
, but it can be done with any testing framework.
enum Must {
Pass,
Fail,
}
[TestCase(Must.Fail, null)]
[TestCase(Must.Pass, "")]
[TestCase(Must.Pass, "some text")]
public void Validate_NameCannotBeNull(Must type, string name) {
//Arrange
var validator = new MyValidator();
var model = new SomeModel() {
Name = name
}
//Act
var result = validator.Validate(model);
//Assert
result.Should(type, "d4c99639-dd0f-49ba-921f-0c53653b2326");
}
We have defined an extension method Should
on ValidationResult
to make our lives easier.
See ValidationResultExtensions.cs for the implemenatation.
In words, it simply checks if result
has the given validation (identified by the GUID) in its collection of Fails
or Passes
and calls Assert.Fail
when it's in the wrong collection or it does not exist.
Take note that the GUID is the same as the first validation we defined above.
Todo
These are things that still need to be added.
Important
- Pass data to children validators such as their name
Less important
- Custom
ValidationInfo
object inStart
andValidationResult
- For now you can create a class that inherits from
ValidationInfo
and pass that toStart
. You will however have to cast every validation result to your own type afterwards.
- For now you can create a class that inherits from
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- No dependencies.
NuGet packages
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