didii.FlexValidator 1.0.0

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dotnet add package didii.FlexValidator --version 1.0.0                
NuGet\Install-Package didii.FlexValidator -Version 1.0.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="didii.FlexValidator" Version="1.0.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add didii.FlexValidator --version 1.0.0                
#r "nuget: didii.FlexValidator, 1.0.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install didii.FlexValidator as a Cake Addin
#addin nuget:?package=didii.FlexValidator&version=1.0.0

// Install didii.FlexValidator as a Cake Tool
#tool nuget:?package=didii.FlexValidator&version=1.0.0                

FlexValidator

A flexible and testable validator made for C#.

See the docs for all info you need: API docs. This readme is only part of it

Syntax

The default syntax is pretty straightforward.

private void ValidateName(SomeModel model) {
    //Start a single validation by calling Start and providing an instance of ValidationInfo
    //You are required to give it a GUID as its identifier and a message
    Start(new ValidationInfo("d4c99639-dd0f-49ba-921f-0c53653b2326", "Name cannot be null"));

    //Write your validation logic
    if (model.Name == null)
        Fail(); //This fails the last started validation
    else
        Pass(); //This passes the last started validation
    
    //Complete the validation
    Complete();
    //Using Complete without arguments is recommended, but not required
}

The structure is like this:

  1. Start the validation by calling Start and provide it with information about the validation.
    1. If you want more properties, simply extend ValidationInfo and add the properties you need
  2. After Start you can write your custom business logic that leads to calls to Pass or Fail.
    1. A single validation rule can only fail or pass once. When Fail or Pass is encoutered multiple times, it will throw a InvalidValidatorStateException.
  3. You can complete the rule by calling Complete
    1. It's recommended to always do this. Calling it without arguments does a check to see if the current rule had a call to Fail or Pass. If not, it will throw a InvalidValidatorStateException.

By using the argument in Complete you also simplify the test a bit.

private void ValidateName(SomeModel model) {
    Start(new ValidationInfo("d4c99639-dd0f-49ba-921f-0c53653b2326", "Name cannot be null"));
    if (model.Name == null)
        Fail();
    Complete(Assume.Pass);
}

Now when Complete is encountered and no call to Pass or Fail were made beforehand, it will call Pass for you. You can also use Assume.Fail to assume the test to be failed if no Pass or Fail was encountered.

Validations can follow each other up as much as you want

private void ValidateName(SomeModel model) {
    Start(new ValidationInfo("d4c99639-dd0f-49ba-921f-0c53653b2326", "Name cannot be null"));
    if (model.Name == null) {
        Fail();
        //Short-circuit here: other validations don't matter if Name is null
        return;
    }
    Complete(Assume.Pass);

    Start(new ValidationInfo("e1410df7-1438-4b5a-a755-1c8657f827a2", "Name cannot be empty"));
    if (model.Name.Length == 0) {
        Fail();
        //Short-circuit again
        return;
    }
    Complete(Assume.Pass);

    Start(new ValidationInfo("9aee2017-5c09-485d-8d91-c2d8a102c569", "Name must start with an alphabetical letter"))
    if (new Regex(@"[a-zA-Z]").IsMatch(model.name))
        Pass();
    Complete(Assume.Fail);

    //...
}

Note that since we write our validations using simple statements, we can short-circuit out a validation. If Name is null, it does not make sense to still try and run the other validations. The second validation will fail anyway since this will throw a NullReferenceException.

Testing

You're probably also here to know whether or not this makes testing validations easier or not. Well, according to my findings, it does. This is why we need the GUID so that a single validation rule can always be identified. See more below why I chose to use GUIDs.

The test is now pretty easy to write. In this example I use NUnit, but it can be done with any testing framework.

enum Must {
    Pass,
    Fail,
}

[TestCase(Must.Fail, null)]
[TestCase(Must.Pass, "")]
[TestCase(Must.Pass, "some text")]
public void Validate_NameCannotBeNull(Must type, string name) {
    //Arrange
    var validator = new MyValidator();
    var model = new SomeModel() {
        Name = name
    }

    //Act
    var result = validator.Validate(model);

    //Assert
    result.Should(type, "d4c99639-dd0f-49ba-921f-0c53653b2326");
}

We have defined an extension method Should on ValidationResult to make our lives easier. See ValidationResultExtensions.cs for the implemenatation. In words, it simply checks if result has the given validation (identified by the GUID) in its collection of Fails or Passes and calls Assert.Fail when it's in the wrong collection or it does not exist.

Take note that the GUID is the same as the first validation we defined above.

Todo

These are things that still need to be added.

Important

  • Pass data to children validators such as their name

Less important

  • Custom ValidationInfo object in Start and ValidationResult
    • For now you can create a class that inherits from ValidationInfo and pass that to Start. You will however have to cast every validation result to your own type afterwards.
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

    • No dependencies.

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Version Downloads Last updated
2.0.0 265 2/13/2023
1.0.0 760 1/17/2019