Ziv.MTT
0.6.3
See the version list below for details.
dotnet add package Ziv.MTT --version 0.6.3
NuGet\Install-Package Ziv.MTT -Version 0.6.3
<PackageReference Include="Ziv.MTT" Version="0.6.3" />
paket add Ziv.MTT --version 0.6.3
#r "nuget: Ziv.MTT, 0.6.3"
// Install Ziv.MTT as a Cake Addin #addin nuget:?package=Ziv.MTT&version=0.6.3 // Install Ziv.MTT as a Cake Tool #tool nuget:?package=Ziv.MTT&version=0.6.3
C# DTOs to Typescript Interfaces
MTT generates TypeScript interfaces from .NET DTOs. It implements most major features of the current TypeScript specification. This utility could be preferred over some others as it is completely independent of your IDE or workflow, because it uses a MSBUILD task and converts the code directly from the source. This means its great for .Net Core and VS Code.
Install
Using dotnet CLI:
dotnet add package MTT
dotnet restore
Then in .csproj add a Target.
Options
WorkingDirectory is the input directory of the c# dtos
ConvertDirectory is the output directory of the ts interfaces
AutoGeneratedTag (default true) show "/* Auto Generated */" at the top of every file
EnumValues if set to Strings, generates typescript string enums instead of the default enums with numeric values which precisely reflect the C# enums
PathStyle if set to Kebeb, changes the file and directory names to kebeb-case. If it isn't set, the default behaviour applies which leaves the directory names as they are in the working directory and change the file names to camelCase.
Example
.csproj
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp2.1</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="MTT" Version="0.6.1"/>
</ItemGroup>
<Target Name="Convert" BeforeTargets="PrepareForBuild">
<ConvertMain WorkingDirectory="Resources/" ConvertDirectory="models/"/>
</Target>
</Project>
Vehicle.cs
using System.Collections.Generic;
using Example.Resources.Parts;
namespace Example.Resources.Vehicles
{
public class Vehicle : Entity
{
// this is a top level comment
public int Year { get; set; }
public string Make { get; set; }
public string Model { get; set; }
public int? Mileage;
public VehicleState Condition { get; set; } // this is an enum of type int
public virtual ICollection<Part> Parts { get; set; }
}
}
vehicle.ts
/* Auto Generated */
import { Entity } from "../entity"
import { VehicleState } from "./vehicleState"
import { Part } from "../Parts/part"
export interface Vehicle extends Entity {
year: number;
make: string;
model: string;
mileage?: number;
condition: VehicleState;
parts: Part[];
}
Types
It correctly converts the following C# types to the equivalent typescript:
- bool
- byte
- decimal
- double
- float
- int
- uint
- long
- sbyte
- short
- string
- ulong
- ushort
- Boolean
- Byte
- Char
- DateTime
- Decimal
- Double
- Int16
- Int32
- Int64
- SByte
- UInt16
- UInt32
- UInt64
- Array
- Collection
- Enumerbale
- IEnumerable
- ICollection
- Enum
- Optional
- virtual
- abstract
Notes
If a Convert Directory is supplied, it will be deleted everytime script is ran and will be remade
Comments like //
are ignored in c# files. Comments like /* */
could cause undefined behavior.
Tested on Windows 10, macOS Mojave, and Ubuntu 18.04
Follows the case and naming conventions of each language.
Thanks to natemcmaster this project really helped me out!
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 1.6
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.