Visitor.NET
4.1.2
dotnet add package Visitor.NET --version 4.1.2
NuGet\Install-Package Visitor.NET -Version 4.1.2
<PackageReference Include="Visitor.NET" Version="4.1.2" />
paket add Visitor.NET --version 4.1.2
#r "nuget: Visitor.NET, 4.1.2"
// Install Visitor.NET as a Cake Addin #addin nuget:?package=Visitor.NET&version=4.1.2 // Install Visitor.NET as a Cake Tool #tool nuget:?package=Visitor.NET&version=4.1.2
Visitor.NET
First-ever acyclic generic extensible typesafe implementation of Visitor pattern for .NET without any usage of dynamic cast.
With Visitor.NET you can develop typesafe acyclic visitors even if you do not have access to source code of visitable structures.
Installation
NuGet
Install package : https://www.nuget.org/packages/Visitor.NET.
GitHub
- Clone locally this github repository
- Build the
Visitor.NET.sln
solution
Projects using Visitor.NET
Usage
Basic Example
Let's say we have some expression-tree-like hierarchy, implementing basic arithmetics, like this:
public abstract record BinaryTreeNode;
public record Operation(char Symbol, BinaryTreeNode Left, BinaryTreeNode Right) : BinaryTreeNode;
public record Number(double Value) : BinaryTreeNode;
public record Parenthesis(BinaryTreeNode Node) : BinaryTreeNode;
So we may want to traverse it in order to, for example, compute expression result.
First of all, we implement evaluator using IVisitor<,>
interface:
public class BinaryTreeEvaluator : VisitorBase<BinaryTreeNode, double>,
IVisitor<Operation, double>,
IVisitor<Number, double>,
IVisitor<Parenthesis, double>
{
public double Visit(Operation visitable) =>
visitable.Symbol switch
{
'+' => visitable.Left.Accept(This) + visitable.Right.Accept(This),
_ => throw new NotImplementedException()
};
public double Visit(Number visitable) => visitable.Value;
public double Visit(Parenthesis visitable) => visitable.Node.Accept(This);
}
But then we have to tell structures we visit that they are visitable.
It is done through IVisitable<>
interface implementation:
public abstract record BinaryTreeNode : IVisitable<BinaryTreeNode>
{
public abstract TReturn Accept<TReturn>(
IVisitor<BinaryTreeNode, TReturn> visitor);
}
public record Operation(
char Symbol,
BinaryTreeNode Left,
BinaryTreeNode Right) : BinaryTreeNode, IVisitable<Operation>
{
public override TReturn Accept<TReturn>(
IVisitor<BinaryTreeNode, TReturn> visitor) =>
Accept(visitor);
public TReturn Accept<TReturn>(
IVisitor<Operation, TReturn> visitor) =>
visitor.Visit(this);
}
public record Number(double Value) : BinaryTreeNode, IVisitable<Number>
{
public override TReturn Accept<TReturn>(
IVisitor<BinaryTreeNode, TReturn> visitor) =>
Accept(visitor);
public TReturn Accept<TReturn>(
IVisitor<Number, TReturn> visitor) =>
visitor.Visit(this);
}
public record Parenthesis(BinaryTreeNode Node) : BinaryTreeNode, IVisitable<Parenthesis>
{
public override TReturn Accept<TReturn>(
IVisitor<BinaryTreeNode, TReturn> visitor) =>
Accept(visitor);
public TReturn Accept<TReturn>(
IVisitor<Parenthesis, TReturn> visitor) =>
visitor.Visit(this);
}
Basically, if you have access to source code of structure you want "visit", it's better to always have implementation:
return visitor.Visit(this);
In case you would make Visit
implementation procedure (i.e. have no returning value), use VisitUnit
type as return type.
So, your method would look like this:
public class SomeVisitor : IVisitor<Some>
{
public VisitUnit Visit(Some visitable)
{
//...
return default;
}
}
Adapter Usage
Let's imagine you want to visit some structure defined outside of your project (library, dto, etc.):
public record LinkedListNode<T>(T Data, LinkedListNode<T> Next)
{
public bool HasNext() => Next != null;
}
So we may define wrapper around instance of this type which would became visitable:
public class LinkedListToVisitableAdapter<T> :
VisitableAdapter<LinkedListNode<T>>,
IVisitable<LinkedListToVisitableAdapter<T>>
{
public LinkedListToVisitableAdapter(LinkedListNode<T> data) :
base(data)
{
}
public override TReturn Accept<TReturn>(
IVisitor<VisitableAdapter<LinkedListNode<T>>, TReturn> visitor) =>
Accept(visitor);
public TReturn Accept<TReturn>(
IVisitor<LinkedListToVisitableAdapter<T>, TReturn> visitor) =>
visitor.Visit(this);
}
This adapter can be instantiated with VisitableAdapterFactory<>
implementation:
public class LinkedListToVisitableAdapterFactory<T> :
VisitableAdapterFactory<LinkedListNode<T>>
{
public override LinkedListToVisitableAdapter<T> Create(LinkedListNode<T> data) =>
new(data);
}
Bringing it all together:
public class LinkedListNodePrinter<T> : VisitorNoReturnBase<VisitableAdapter<LinkedListNode<T>>>,
IVisitor<LinkedListToVisitableAdapter<T>>
{
private readonly StringBuilder _sb = new();
private readonly VisitableAdapterFactory<LinkedListNode<T>> _factory;
public LinkedListNodePrinter(VisitableAdapterFactory<LinkedListNode<T>> factory) =>
_factory = factory;
public VisitUnit Visit(LinkedListToVisitableAdapter<T> visitable)
{
var node = visitable.Data;
_sb.Append(node.Data);
if (node.HasNext())
{
var next = _factory.Create(node.Next);
_sb.Append("->");
next.Accept(This);
}
return default;
}
public override string ToString() => _sb.ToString();
}
Visitor.NET.AutoVisitableGen
If you do not want implement visitable manually, you can do it automatically with incremental source generator.
Install package : https://www.nuget.org/packages/Visitor.NET.AutoVisitableGen.
Then, rewrite the nodes type declarations like this:
public abstract record BinaryTreeNode : IVisitable<BinaryTreeNode>
{
public abstract TReturn Accept<TReturn>(
IVisitor<BinaryTreeNode, TReturn> visitor);
}
[AutoVisitable<BinaryTreeNode>]
public partial record Operation(
char Symbol,
BinaryTreeNode Left,
BinaryTreeNode Right) : BinaryTreeNode;
[AutoVisitable<BinaryTreeNode>]
public partial record Number(double Value) : BinaryTreeNode;
[AutoVisitable<BinaryTreeNode>]
public partial record Parenthesis(BinaryTreeNode Node) : BinaryTreeNode;
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.1 is compatible. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.1
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.