Veldrid.SPIRV_ImageSharpUpdate
1.0.15-g
This is a prerelease version of Veldrid.SPIRV_ImageSharpUpdate.
dotnet add package Veldrid.SPIRV_ImageSharpUpdate --version 1.0.15-g
NuGet\Install-Package Veldrid.SPIRV_ImageSharpUpdate -Version 1.0.15-g
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Veldrid.SPIRV_ImageSharpUpdate" Version="1.0.15-g" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Veldrid.SPIRV_ImageSharpUpdate --version 1.0.15-g
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Veldrid.SPIRV_ImageSharpUpdate, 1.0.15-g"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Veldrid.SPIRV_ImageSharpUpdate as a Cake Addin #addin nuget:?package=Veldrid.SPIRV_ImageSharpUpdate&version=1.0.15-g&prerelease // Install Veldrid.SPIRV_ImageSharpUpdate as a Cake Tool #tool nuget:?package=Veldrid.SPIRV_ImageSharpUpdate&version=1.0.15-g&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Veldrid integration for the SPIRV-Cross native library. Contains functionality to cross-compile SPIR-V bytecode into HLSL, GLSL, ESSL, and MSL shaders for use with Veldrid.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- System.Runtime.CompilerServices.Unsafe (>= 6.0.0)
- Veldrid_ImageSharpUpdate (>= 4.9.0-beta1-g7419c2975d)
NuGet packages (2)
Showing the top 2 NuGet packages that depend on Veldrid.SPIRV_ImageSharpUpdate:
Package | Downloads |
---|---|
BareE
A source first game engine framework. |
|
Veldrid.VirtualReality_ImageSharpUpdate
Virtual Reality integration for Veldrid, supporting both OpenVR and Oculus SDK. |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.0.15-g | 335 | 7/24/2022 |