VEFramework.VEDriversLite.EntitiesBlocks
0.4.2
See the version list below for details.
dotnet add package VEFramework.VEDriversLite.EntitiesBlocks --version 0.4.2
NuGet\Install-Package VEFramework.VEDriversLite.EntitiesBlocks -Version 0.4.2
<PackageReference Include="VEFramework.VEDriversLite.EntitiesBlocks" Version="0.4.2" />
paket add VEFramework.VEDriversLite.EntitiesBlocks --version 0.4.2
#r "nuget: VEFramework.VEDriversLite.EntitiesBlocks, 0.4.2"
// Install VEFramework.VEDriversLite.EntitiesBlocks as a Cake Addin #addin nuget:?package=VEFramework.VEDriversLite.EntitiesBlocks&version=0.4.2 // Install VEFramework.VEDriversLite.EntitiesBlocks as a Cake Tool #tool nuget:?package=VEFramework.VEDriversLite.EntitiesBlocks&version=0.4.2
VEDriversLite.EntitiesBlocks
Knihovna VEDriversLite.EntitiesBlocks obsahuje obecné jádro pro práci s časově ohraničenými bloky vyjadřujícími určitou hodnotu. Ačkoli je primárně zaměřena na výpočty distribuce energií, je její základní model obecný a může být využit v různých oblastech, jako je plánování cashflow, zaznamenávání časů na projektu, distribuce vzduchu a další.
Základní struktura knihovny
classDiagram
IEntity <|-- IConsumer
IEntity <|-- ISource
IEntity <-- CommonEntity
class IEntityHandler {
+List IEntitities
}
IEntityHandler <-- CommonEntityHandler
class CommonEntityHandler {
}
class IBlock {
}
IBlock <-- CommonBlock
class CommonBlock{
}
class IEntity {
+List Children
+List Simulators
+List Blocks
}
class CommonEntity {
}
class IConsumer {
+ Type
}
IConsumer <-- CommonConsumer
CommonEntity <-- CommonConsumer
class CommonConsumer {
}
CommonConsumer <-- Device
class Device {
}
CommonConsumer <-- DeviceGroup
class DeviceGroup {
}
CommonConsumer <-- GroupNetwork
class GroupNetwork {
}
class ISource {
+ Type
}
ISource <-- CommonSource
CommonEntity <-- CommonSource
class CommonSource {
}
CommonSource <-- PVESource
class PVESource {
}
CommonSource <-- BatteryStorage
class BatteryStorage {
}
CommonSource <-- PowerGridSupplier
class PowerGridSupplier {
}
class ISimulator {
}
ISimulator <-- CommonSimulator
class CommonSimulator {
}
CommonSimulator <-- ConsumerTDDSimulator
class ConsumerTDDSimulator {
}
CommonSimulator <-- PVPanelsGroupsHandler
class PVPanelsGroupsHandler {
}
CommonSimulator <-- Bat
Instalace
Pro instalaci knihovny pomocí NuGet:
Install-Package VEDriversLite.EntitiesBlocks
Hello World
using VEDriversLite.EntitiesBlocks.Blocks;
using VEDriversLite.EntitiesBlocks.Consumers;
using VEDriversLite.EntitiesBlocks.Entities;
using VEDriversLite.EntitiesBlocks.Handlers;
var eGrid = new BaseEntitiesHandler();
var network = new GroupNetwork() { Type = EntityType.Consumer, Name = "house", ParentId = "parentUniqueID" };
var res = eGrid.AddEntity(network, "house", "parentUniqueID");
if (res.Item1)
{
double[] acRun = new double[24]
{
0.2, 0.2, 0.2, 0.2, 0.2, 0.3, 0.3, 0.4, 0.4, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.4, 0.4, 0.3, 0.3, 0.2, 0.2, 0.2, 0.2
// 00, 01, 02, 03, 04, 05, 06, 07, 08, 09, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23
};
_ = network.AddSimulator(new DeviceSimulator(acRun, 1));
var bilance = eGrid.GetConsumptionOfEntity(network.Id,
BlockTimeframe.Hour,
new DateTime(2023,09,24),
new DateTime(2023,09,25),
true,
true,
new List<BlockDirection>() { BlockDirection.Created, BlockDirection.Consumed },
new List<BlockType>() { BlockType.Simulated });
await Console.Out.WriteLineAsync($"---------------------------------------:");
await Console.Out.WriteLineAsync($"Calculated Data:");
var total = 0.0;
foreach (var block in bilance)
{
await Console.Out.WriteLineAsync($"\t{block.StartTime.ToString("yyyy_MM_dd-hh:mm")} - {block.EndTime.ToString("yyyy_MM_dd-hh:mm")}, Amount: {Math.Round(block.Amount, 2)} kWh.");
total += block.Amount;
}
await Console.Out.WriteLineAsync($"Total Bilance: {total} kWh");
await Console.Out.WriteLineAsync("--------------------END------------------:");
}
Simulátory
Knihovna obsahuje různé simulátory, včetně simulátoru PVE, který dokáže simulovat pozice slunce a vypočítat výkon z umístěných panelů pod určitým úhlem a azimutem. Dále je možné přidat simulaci uložiště i spotřebičů různým způsobem. Článek věnovaný simulátorům je zde.
Více informací
Pro podrobnější informace o knihovně a jejím využití navštivte naši wiki.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 is compatible. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
-
net6.0
- Newtonsoft.Json (>= 13.0.3)
- VEFramework.VEDriversLite.Common (>= 0.4.2)
-
net7.0
- Newtonsoft.Json (>= 13.0.3)
- VEFramework.VEDriversLite.Common (>= 0.4.2)
NuGet packages (1)
Showing the top 1 NuGet packages that depend on VEFramework.VEDriversLite.EntitiesBlocks:
Package | Downloads |
---|---|
VEFramework.VEBlazor.EntitiesBlocks
Blazor Component library for .NET drivers for calculation of the entities and its time based blocks with specfic amount. |
GitHub repositories
This package is not used by any popular GitHub repositories.
- Added commands for get simulators of entity