Uno.Cupertino.WinUI 2.0.0-dev.146

Prefix Reserved
This is a prerelease version of Uno.Cupertino.WinUI.
There is a newer version of this package available.
See the version list below for details.
dotnet add package Uno.Cupertino.WinUI --version 2.0.0-dev.146                
NuGet\Install-Package Uno.Cupertino.WinUI -Version 2.0.0-dev.146                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Uno.Cupertino.WinUI" Version="2.0.0-dev.146" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Uno.Cupertino.WinUI --version 2.0.0-dev.146                
#r "nuget: Uno.Cupertino.WinUI, 2.0.0-dev.146"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Uno.Cupertino.WinUI as a Cake Addin
#addin nuget:?package=Uno.Cupertino.WinUI&version=2.0.0-dev.146&prerelease

// Install Uno.Cupertino.WinUI as a Cake Tool
#tool nuget:?package=Uno.Cupertino.WinUI&version=2.0.0-dev.146&prerelease                

Uno Material

This library is designed to help you use the material design system. It includes :

  • Color system for both Light and Dark theme
  • Styles for existing WinUI controls like Buttons, TextBox, etc.

Quickly visualize all the available controls through this zeplin link

Platform support:

  • WinUI / UWP
  • iOS
  • MacOS
  • Android
  • WebAssembly
  • Linux (Skia.Gtk)

Uno Material

Uno Material Design Guideline is a resource for designers and software developers that combines Material and Uno design guidance in single document. It is an easy way to kickstart design and implementation of cross-platform experiences with unified Material design system look and feel, using Sketch and Uno Platform.

Download the Uno Platform Design Guidelines sketch file to get started.

It includes:

  • Uno-Material components
  • Uno type resource names
  • Uno asset naming and export guidance

License

Getting Started

  1. Install the nuget package Uno.Material.
  2. Unless you want our default color palette (inspired by our Uno logo), you'll want to override the following color resources in you application. We suggest creating a ColorPaletteOverride.xaml ResourceDictionary. For more information on the color system, consult this page for all the official documentation and tools to help you create your own palette. Here is what ColorPaletteOverride.xaml would contain if you want both light and dark theme.
<ResourceDictionary
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">

	
	<ResourceDictionary.ThemeDictionaries>
		
		<ResourceDictionary x:Key="Light">
			<Color x:Key="MaterialPrimaryColor">#5B4CF5</Color>
			<Color x:Key="MaterialPrimaryVariantDarkColor">#353FE5</Color>
			<Color x:Key="MaterialPrimaryVariantLightColor">#B6A8FB</Color>
			<Color x:Key="MaterialSecondaryColor">#67E5AD</Color>
			<Color x:Key="MaterialSecondaryVariantDarkColor">#2BB27E</Color>
			<Color x:Key="MaterialSecondaryVariantLightColor">#9CFFDF</Color>
			<Color x:Key="MaterialBackgroundColor">#FFFFFF</Color>
			<Color x:Key="MaterialSurfaceColor">#FFFFFF</Color>
			<Color x:Key="MaterialErrorColor">#F85977</Color>
			<Color x:Key="MaterialOnPrimaryColor">#FFFFFF</Color>
			<Color x:Key="MaterialOnSecondaryColor">#000000</Color>
			<Color x:Key="MaterialOnBackgroundColor">#000000</Color>
			<Color x:Key="MaterialOnSurfaceColor">#000000</Color>
			<Color x:Key="MaterialOnErrorColor">#000000</Color>
			<Color x:Key="MaterialOverlayColor">#51000000</Color>
		</ResourceDictionary>

		
		<ResourceDictionary x:Key="Dark">
			<Color x:Key="MaterialPrimaryColor">#B6A8FB</Color>
			<Color x:Key="MaterialPrimaryVariantDarkColor">#353FE5</Color>
			<Color x:Key="MaterialPrimaryVariantLightColor">#D4CBFC</Color>
			<Color x:Key="MaterialSecondaryColor">#67E5AD</Color>
			<Color x:Key="MaterialSecondaryVariantDarkColor">#2BB27E</Color>
			<Color x:Key="MaterialSecondaryVariantLightColor">#9CFFDF</Color>
			<Color x:Key="MaterialBackgroundColor">#121212</Color>
			<Color x:Key="MaterialSurfaceColor">#121212</Color>
			<Color x:Key="MaterialErrorColor">#CF6679</Color>
			<Color x:Key="MaterialOnPrimaryColor">#000000</Color>
			<Color x:Key="MaterialOnSecondaryColor">#000000</Color>
			<Color x:Key="MaterialOnBackgroundColor">#FFFFFF</Color>
			<Color x:Key="MaterialOnSurfaceColor">#DEFFFFFF</Color>
			<Color x:Key="MaterialOnErrorColor">#000000</Color>
			<Color x:Key="MaterialOverlayColor">#51FFFFFF</Color>
		</ResourceDictionary>
	</ResourceDictionary.ThemeDictionaries>
</ResourceDictionary>

  1. Initialize the material resources. The order in which the different resources are loaded is important. Add this to App.xaml
<MaterialColors xmlns="using:Uno.Material"
				OverrideSource="ms-appx:///ColorPaletteOverride.xaml" />
<MaterialResources xmlns="using:Uno.Material" />
  1. (Optional) The material ProgressBar is built on top for the WinUI ProgressBar so make sure you include the appropriate resources in your App.xaml
	<Application.Resources>
		<ResourceDictionary>
			<ResourceDictionary.MergedDictionaries>
				
				<XamlControlsResources xmlns="using:Microsoft.UI.Xaml.Controls"/>

				<MaterialColors xmlns="using:Uno.Material"
								OverrideSource="ms-appx:///ColorPaletteOverride.xaml" />
				<MaterialResources xmlns="using:Uno.Material" />
				
				
			</ResourceDictionary.MergedDictionaries>
		</ResourceDictionary>
	</Application.Resources>
  1. Start using the styles in your pages!
  • To use styles, just find the name of the style from our documentation or sample app and use it like this
<Button Content="CONTAINED"
	Style="{StaticResource MaterialContainedButtonStyle}"/>
  1. In order to display the appropriate font with the material styles on Webassembly, make sure that the Roboto font is defined on font.css located at [YourProject].Wasm/WasmCSS. This make sure that the font is loaded correctly Related Issue. It should look like this:
@font-face {
  font-family: "Symbols";
  /* winjs-symbols.woff2: https://github.com/Microsoft/fonts/tree/master/Symbols */
  src: url(data:application/x-font-woff;charset=utf-8;base64,[...]);
}

@font-face {
  font-family: "Roboto";
  src: url(data:application/x-font-woff;charset=utf-8;base64,[...]);
}

body::after {
	font-family: 'Roboto';
	background: transparent;
	content: "";
	opacity: 0;
	pointer-events: none;
	position: absolute;
}
  1. (Optional) Set material styles as the default for your whole application.

     <MaterialResources xmlns="using:Uno.Material" WithImplicitStyles="True" />
    

    Alternatively, if you wish to only have the default styles for certain controls, simply add the implicit styles to your App.xaml:

     <Application.Resources>
     	<ResourceDictionary>
     		<ResourceDictionary.MergedDictionaries>
     			<MaterialColors xmlns="using:Uno.Material" />
     			<MaterialResources xmlns="using:Uno.Material" />
    
    
     			<ResourceDictionary>
     				<Style TargetType="Button" BasedOn="{StaticResource MaterialContainedButtonStyle}"/>
     				<Style TargetType="TextBox" BasedOn="{StaticResource MaterialFilledTextBoxStyle}"/>
     			</ResourceDictionary>
     		</ResourceDictionary.MergedDictionaries>
     	</ResourceDictionary>
     </Application.Resources>
    

    Learn more about implicit styles from the Microsoft documentation here

  2. (Optional) Per-control customization. Just like WinUI, we documented a set of control-specific resources you can override to further customize our controls. For example, if you would like change the CornerRadius of all the Buttons using our material styles, you could simply override the ButtonBorderRadius value in your resources (in App.xaml would be the simplest way to put the following code)

<CornerRadius x:Key="ButtonBorderRadius">4</CornerRadius>
  1. (Optional) If you are using our ToggleSwitches to get proper Material styling in Android there is some extra code to be added to the Android Project Head. (Click the component name to see how to set them up)

  2. (Optional) If you are using our DatePickers, and TimePickers to get proper Material styling in Android there is some extra code to be added to the Android Project Head. (Click the component name to see how to set them up)

Features

Styles for basic controls

Controls StyleNames
Button MaterialContainedButtonStyle <br> MaterialOutlinedButtonStyle <br> MaterialTextButtonStyle <br> MaterialButtonIconStyle <br> MaterialContainedSecondaryButtonStyle <br> MaterialOutlinedSecondaryButtonStyle<br> MaterialTextSecondaryButtonStyle <br> MaterialButtonIconStyle
Button (FAB) <br> Floating Action Button MaterialFabStyle <br> MaterialSmallFabStyle <br> MaterialSecondaryFabStyle <br> MaterialPrimaryInvertedFabStyle <br> MaterialSecondaryInvertedFabStyle
CalendarDatePicker MaterialCalendarDatePickerStyle
CalendarView MaterialCalendarViewStyle
CheckBox MaterialCheckBoxStyle <br> MaterialSecondaryCheckBoxStyle
ComboBox MaterialComboBoxStyle <br> MaterialComboBoxItemStyle
CommandBar MaterialCommandBarStyle <br> MaterialAppBarButton
DatePicker MaterialDatePickerStyle
Flyout MaterialFlyoutPresenterStyle <br> MaterialContentFlyoutPresenterStyle
MenuFlyout MaterialMenuFMaterialMUXNoCompactMenuNavigationViewStylelyoutPresenterStyle <br> MaterialMenuFlyoutItemStyle <br> MaterialToggleMenuFlyoutItemStyle <br> MaterialMenuFlyoutSubItemStyle <br> MaterialMenuFlyoutSeparatorStyle
HyperlinkButton MaterialHyperlinkButtonStyle <br> MaterialSecondaryHyperlinkButtonStyle
muxc:InfoBar MaterialInfoBarStyle
ListView MaterialListViewStyle <br> MaterialListViewDetailsStyle <br> MaterialListViewItemStyle
NavigationView MaterialWUXNavigationViewStyle <br> MaterialWUXNoCompactMenuNavigationViewStyle <br> MaterialWUXNavigationViewItemStyle
muxc:NavigationView MaterialNavigationViewStyle <br> MaterialNavigationViewItemStyle
PasswordBox MaterialFilledPasswordBoxStyle <br> MaterialOutlinedPasswordBoxStyle
muxc:ProgressBar MaterialProgressBarStyle <br> MaterialSecondaryProgressBarStyle
muxc:ProgressRing MaterialProgressRingStyle <br> MaterialSecondaryProgressRingStyle
RadioButton MaterialRadioButtonStyle <br> MaterialSecondaryRadioButtonStyle
muxc:RatingControl MaterialRatingControlStyle <br> MaterialSecondaryRatingControlStyle
muxc:Slider MaterialSliderStyle <br> MaterialSecondarySliderStyle
TextBlock MaterialHeadline1 <br> MaterialHeadline2 <br> MaterialHeadline3 <br> MaterialHeadline4 <br> MaterialHeadline5 <br> MaterialHeadline6 <br> MaterialSubtitle1 <br> MaterialSubtitle2 <br> MaterialBody1 <br> MaterialBody2 <br> MaterialButtonText <br> MaterialCaption <br> MaterialOverline
TextBox MaterialFilledTextBoxStyle <br> MaterialOutlinedTextBoxStyle
ToggleButton MaterialTextToggleButtonStyle <br> MaterialToggleButtonIconStyle
ToggleSwitch MaterialToggleSwitchStyle <br> MaterialSecondaryToggleSwitchStyle

Controls Setup (Specialized)

ToggleSwitch

If you are using our ToggleSwitches to get the proper native colors on android their is some modification needed. The reasoning for this is to apply the native android shadowing on the off value of the ToggleSwitch, and proper focus shadow colors when ToggleSwitches are clicked

  1. From your Android project head go to YourProject.Droid/Resources/values/Styles.xml Inside your AppTheme add two item's "colorControlActivated" (the on color for your ToggleSwitches thumb) and "colorSwitchThumbNormal" (the off color for your ToggleSwitches thumb) you may add your colors here directly, for example #ffffff, or by files (see our example code below)
<?xml version="1.0" encoding="utf-8" ?>
<resources>
	<style name="AppTheme" parent="Theme.AppCompat.Light">

		
		<item name="colorControlActivated">@color/MaterialPrimaryColor</item>
		<item name="colorSwitchThumbNormal">@color/MaterialSurfaceVariantColor</item>
	</style>
</resources>

  1. (Optional) If your application uses Light/Dark color palettes. 2.1 Inside the Styles.xml file change the AppTheme's parent to Theme.Compat.DayNight
<?xml version="1.0" encoding="utf-8" ?>
<resources>
	<style name="AppTheme" parent="Theme.AppCompat.DayNight">

		
		<item name="colorControlActivated">@color/MaterialPrimaryColor</item>
		<item name="colorSwitchThumbNormal">@color/MaterialSurfaceVariantColor</item>
	</style>
</resources>

2.2 From your Android project head go to YourProject.Droid/Resources/values create a file called "colors.xml", inside include your "Light" theme colors.

<?xml version="1.0" encoding="utf-8" ?>
<resources>
	<color name="MaterialPrimaryColor">#5B4CF5</color>
	
	<color name="MaterialSurfaceVariantColor">#FFFFFF</color>
</resources>

2.3 From your Android project head go to YourProject.Droid/Resources create a folder called "values-night", inside the folder add a file called "colors.xml", and inside the file include your "Dark" theme colors.

<?xml version="1.0" encoding="utf-8" ?>
<resources>
	<color name="MaterialPrimaryColor">#B6A8FB</color>
	
	 <color name="MaterialSurfaceVariantColor">#808080</color>
</resources>

2.3 (Optional) If you have changed the material color palette for your application (2.) then there are two more colors that must be overridden for android native ToggleSwitch disabled colors to be properly applied. Colors are named PrimaryVariantDisabledThumbColor and SurfaceVariantLightColor, they can be overridden in your colors.xaml file. PrimaryVariantDisabledThumbColor is a non-transparent version of PrimaryDisabled color ("Light") in "Light" palette, and a non-transparent version of PrimaryMedium color ("Dark") in "Dark" palette. SurfaceVariantLightColor is the Surface color however in "Light" Palette is an off white color to be visible on light backgrounds.


	<ResourceDictionary.ThemeDictionaries>

		
		<ResourceDictionary x:Key="Light">
			
			<Color x:Key="PrimaryVariantDisabledThumbColor">#E9E5FA</Color>
			
			<Color x:Key="SurfaceVariantLightColor">#F7F7F7</Color>
		</ResourceDictionary>

		
		<ResourceDictionary x:Key="Dark">
			
			<Color x:Key="PrimaryVariantDisabledThumbColor">#57507C</Color>
			<Color x:Key="SurfaceVariantLightColor">#121212</Color>
		</ResourceDictionary>
	</ResourceDictionary.ThemeDictionaries>

DatePickers and TimePickers

If your application uses DatePickers and/or TimePickers (these are native components). To apply your material colors to these android components, do the following (this will affect every DatePicker/TimePicker in the application).

  1. From your Android project head go to YourProject.Droid/Resources/values/Styles.xml Inside your AppTheme add two item's "datePickerDialogTheme" (the style for your DatePicker) and "timePickerDialogTheme" (the style for your TimePicker), and a new Style with the MaterialPrimary Color as AccentColor (see our example code below)
<?xml version="1.0" encoding="utf-8" ?>
<resources>
	<style name="AppTheme" parent="Theme.AppCompat.Light">

		
		<item name="android:datePickerDialogTheme">@style/AppCompatDialogStyle</item>
		<item name="android:timePickerDialogTheme">@style/AppCompatDialogStyle</item>
	</style>

	<style name="AppCompatDialogStyle" parent="Theme.AppCompat.Light.Dialog">
		<item name="colorAccent">@color/MaterialPrimaryColor</item>
	</style>
</resources>

  1. (Optional) If your application uses Light/Dark color palettes. 2.1 Inside the Styles.xml file change the AppTheme's parent of both styles to Theme.Compat.DayNight
<?xml version="1.0" encoding="utf-8" ?>
<resources>
	<style name="AppTheme" parent="Theme.AppCompat.DayNight">

		
		<item name="android:datePickerDialogTheme">@style/AppCompatDialogStyle</item>
		<item name="android:timePickerDialogTheme">@style/AppCompatDialogStyle</item>
	</style>

	<style name="AppCompatDialogStyle" parent="Theme.AppCompat.DayNight.Dialog">
		<item name="colorAccent">@color/MaterialPrimaryColor</item>
	</style>
</resources>

2.2 From your Android project head go to YourProject.Droid/Resources/values create a file called "colors.xml", inside include your "Light" theme colors.

<?xml version="1.0" encoding="utf-8" ?>
<resources>
	<color name="MaterialPrimaryColor">#5B4CF5</color>
</resources>

2.3 From your Android project head go to YourProject.Droid/Resources create a folder called "values-night", inside the folder add a file called "colors.xml", and inside the file include your "Dark" theme colors.

<?xml version="1.0" encoding="utf-8" ?>
<resources>
	<color name="MaterialPrimaryColor">#B6A8FB</color>
</resources>

Migration

1.0 to 1.1

  • Color Palette Override

    Now you have the possibility to override the Material color palette with your own color palette. See the #Getting Started section for more details.

      <MaterialColors xmlns="using:Uno.Material"
      				OverrideSource="ms-appx:///ColorPaletteOverride.xaml" />
    
  • Namespace breaking changes

    BREAKING CHANGE: Everything (controls, extensions, converters, ...), previously under Uno.Material.* or Uno.Cupertino.*, has now been moved under Uno.Material or Uno.Cupertino.

      xmlns:um="using:Uno.Material"
      xmlns:uc="using:Uno.Cupertino"
    
  • Some controls have been moved to Uno.Toolkit.UI

    List of the controls and styles that have been moved to Uno.Toolkit.UI:

    Controls StyleNames
    Card MaterialOutlinedCardStyle <br> MaterialElevatedCardStyle <br> MaterialAvatarOutlinedCardStyle <br> MaterialAvatarElevatedCardStyle <br> MaterialSmallMediaOutlinedCardStyle <br> MaterialSmallMediaElevatedCardStyle
    Chip MaterialFilledInputChipStyle<br>MaterialFilledChoiceChipStyle<br>MaterialFilledFilterChipStyle<br>MaterialFilledActionChipStyle<br>MaterialOutlinedInputChipStyle<br>MaterialOutlinedChoiceChipStyle<br>MaterialOutlinedFilterChipStyle<br>MaterialOutlinedActionChipStyle
    ChipGroup MaterialFilledInputChipGroupStyle<br>MaterialFilledChoiceChipGroupStyle<br>MaterialFilledFilterChipGroupStyle<br>MaterialFilledActionChipGroupStyle<br>MaterialOutlinedInputChipGroupStyle<br>MaterialOutlinedChoiceChipGroupStyle<br>MaterialOutlinedFilterChipGroupStyle<br>MaterialOutlinedActionChipGroupStyle
    Divider MaterialDividerStyle
  • Some controls have been removed

    List of the controls and styles that have been removed from Uno.Themes:

    Controls StyleNames
    BottomNavigationBar MaterialBottomNavigationBarStyle
    ExpandingBottomSheet MaterialExpandingBottomSheetStyle
    ModalStandardBottomSheet MaterialModalStandardBottomSheetStyle
    StandardBottomSheet MaterialStandardBottomSheetStyle
    SnackBar MaterialSnackBarStyle
    • BottomNavigationBar was replaced by TabBar in Uno.Toolkit.UI, but it is not an exact 1:1 replacement. In the mean time, if you really need the badge and/or other customizability, two options are available:

      Import locally the old sources (control + style) from Uno.Themes;

      OR

      Copy the MaterialBottomTabBarItemStyle from Uno.Toolkit.UI, and modify the style to suit your needs. (Note that there are two copies of the style, one for iOS and Android and one for rest of the platforms: UWP, Skia, WASM, etc...);

    • For StandardBottomSheet and ModalStandardBottomSheet It's replaced by using a Flyout and the MaterialFlyoutPresenterStyle that is allowing you to have a bottom sheet.

      For example:

        <Flyout Placement="Full"
              LightDismissOverlayMode="On"
              FlyoutPresenterStyle="{StaticResource MaterialFlyoutPresenterStyle}">
        	<Grid MaxHeight="370"
        		  VerticalAlignment="Bottom">
        		...Your bottom sheet content...
        	</Grid>
        </Flyout>
      
    • For SnackBar: so far no replacement for SnackBar has been added to Uno.Toolkit.UI, but it's planned to add one in a future version.

Changelog

Please consult the CHANGELOG for more information about version history.

License

This project is licensed under the Apache 2.0 license - see the LICENSE file for details.

Contributing

Please read CONTRIBUTING.md for details on the process for contributing to this project.

Be mindful of our Code of Conduct.

Acknowledgments

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net5.0-windows10.0.18362 is compatible.  net6.0 was computed.  net6.0-android was computed.  net6.0-android31.0 is compatible.  net6.0-ios was computed.  net6.0-ios15.2 is compatible.  net6.0-maccatalyst was computed.  net6.0-maccatalyst15.2 is compatible.  net6.0-macos was computed.  net6.0-macos12.1 is compatible.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed.  monoandroid11.0 is compatible. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed.  xamarinios10 is compatible. 
Xamarin.Mac xamarinmac was computed.  xamarinmac20 is compatible. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

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A set of controls for Uno Platform, UWP and WinUI

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2fast-team/2fast
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4.0.0-dev.188 172 10/27/2023
4.0.0-dev.187 72 10/27/2023
4.0.0-dev.186 107 10/26/2023
4.0.0-dev.184 77 10/26/2023
4.0.0-dev.183 97 10/26/2023
4.0.0-dev.182 142 10/24/2023
4.0.0-dev.180 436 10/13/2023
4.0.0-dev.178 173 10/10/2023
4.0.0-dev.175 72 10/10/2023
4.0.0-dev.174 188 10/6/2023
4.0.0-dev.167 132 10/4/2023
4.0.0-dev.166 69 10/4/2023
4.0.0-dev.164 109 10/3/2023
4.0.0-dev.162 102 10/2/2023
4.0.0-dev.161 147 9/30/2023
4.0.0-dev.160 114 9/29/2023
4.0.0-dev.159 80 9/29/2023
4.0.0-dev.157 74 9/29/2023
4.0.0-dev.156 103 9/29/2023
4.0.0-dev.152 69 9/28/2023
4.0.0-dev.151 71 9/28/2023
4.0.0-dev.150 72 9/28/2023
4.0.0-dev.149 73 9/28/2023
4.0.0-dev.148 73 9/28/2023
4.0.0-dev.147 72 9/28/2023
4.0.0-dev.146 123 9/26/2023
4.0.0-dev.140 175 9/22/2023
4.0.0-dev.139 115 9/20/2023
4.0.0-dev.126 2,101 8/30/2023
4.0.0-dev.124 137 8/30/2023
3.1.0-dev.96 4,443 8/31/2023
3.1.0-dev.94 102 8/30/2023
3.0.40 367 9/6/2023
2.8.0-dev.6 347 8/30/2023
2.8.0-dev.2 118 8/29/2023
2.7.0-dev.104 531 8/16/2023
2.7.0-dev.102 610 8/16/2023
2.7.0-dev.99 73 8/15/2023
2.7.0-dev.97 192 8/11/2023
2.7.0-dev.95 89 8/11/2023
2.7.0-dev.89 87 8/10/2023
2.7.0-dev.88 101 8/7/2023
2.7.0-dev.86 80 8/7/2023
2.7.0-dev.84 91 8/7/2023
2.7.0-dev.81 83 8/7/2023
2.7.0-dev.61 74 8/7/2023
2.7.0-dev.59 117 8/4/2023
2.7.0-dev.56 98 8/3/2023
2.7.0-dev.54 81 8/3/2023
2.7.0-dev.53 128 8/1/2023
2.7.0-dev.47 94 8/1/2023
2.7.0-dev.45 88 8/1/2023
2.7.0-dev.41 105 7/31/2023
2.7.0-dev.39 288 7/26/2023
2.7.0-dev.37 88 7/26/2023
2.7.0-dev.35 87 7/25/2023
2.7.0-dev.33 94 7/24/2023
2.7.0-dev.31 95 7/24/2023
2.7.0-dev.29 96 7/24/2023
2.7.0-dev.27 90 7/24/2023
2.7.0-dev.25 86 7/14/2023
2.7.0-dev.23 92 7/12/2023
2.7.0-dev.21 82 6/29/2023
2.7.0-dev.20 96 6/27/2023
2.7.0-dev.19 82 6/27/2023
2.7.0-dev.18 101 6/19/2023
2.7.0-dev.17 86 6/16/2023
2.7.0-dev.16 101 6/14/2023
2.7.0-dev.15 84 6/13/2023
2.7.0-dev.13 80 6/13/2023
2.7.0-dev.12 93 6/12/2023
2.7.0-dev.11 105 6/7/2023
2.7.0-dev.10 80 6/7/2023
2.7.0-dev.8 85 6/7/2023
2.7.0-dev.7 89 6/5/2023
2.7.0-dev.5 84 6/2/2023
2.7.0-dev.2 90 5/30/2023
2.7.0-dev.1 81 5/30/2023
2.6.1 462 6/7/2023
2.6.0 1,468 6/5/2023
2.6.0-dev.25 83 5/28/2023
2.6.0-dev.24 100 5/25/2023
2.6.0-dev.21 90 5/25/2023
2.6.0-dev.19 95 5/16/2023
2.6.0-dev.17 107 5/4/2023
2.6.0-dev.14 133 3/28/2023
2.6.0-dev.5 108 3/16/2023
2.6.0-dev.2 94 3/13/2023
2.5.3 2,673 3/16/2023
2.5.2 377 3/16/2023
2.5.0-dev.44 108 3/10/2023
2.5.0-dev.43 95 3/9/2023
2.5.0-dev.41 111 3/8/2023
2.5.0-dev.40 98 3/4/2023
2.5.0-dev.39 96 3/2/2023
2.5.0-dev.38 99 2/28/2023
2.5.0-dev.37 1,051 2/23/2023
2.5.0-dev.34 105 2/22/2023
2.5.0-dev.31 98 2/17/2023
2.5.0-dev.26 104 2/16/2023
2.5.0-dev.20 92 2/15/2023
2.5.0-dev.19 103 2/8/2023
2.5.0-dev.15 119 1/23/2023
2.5.0-dev.14 123 1/13/2023
2.5.0-dev.10 117 1/12/2023
2.5.0-dev.6 108 12/31/2022
2.5.0-dev.3 100 12/23/2022
2.5.0-dev.1 109 12/22/2022
2.4.1 1,956 12/13/2022
2.4.0-dev.68 1,549 11/24/2022
2.4.0-dev.66 94 11/23/2022
2.4.0-dev.64 150 11/17/2022
2.4.0-dev.62 97 11/7/2022
2.4.0-dev.60 109 11/3/2022
2.4.0-dev.59 95 11/3/2022
2.4.0-dev.57 100 11/3/2022
2.4.0-dev.53 95 11/2/2022
2.4.0-dev.46 104 11/1/2022
2.4.0-dev.42 105 10/27/2022
2.4.0-dev.40 107 10/27/2022
2.4.0-dev.38 131 10/20/2022
2.4.0-dev.33 96 10/6/2022
2.4.0-dev.31 104 9/30/2022
2.4.0-dev.29 98 9/30/2022
2.4.0-dev.26 118 9/29/2022
2.4.0-dev.24 98 9/29/2022
2.4.0-dev.19 133 9/22/2022
2.4.0-dev.17 110 9/21/2022
2.4.0-dev.13 120 9/15/2022
2.4.0-dev.11 159 9/14/2022
2.4.0-dev.7 144 9/14/2022
2.3.0 1,868 9/12/2022
2.3.0-dev.20 108 9/9/2022
2.3.0-dev.17 102 9/9/2022
2.3.0-dev.12 384 8/31/2022
2.3.0-dev.10 100 8/31/2022
2.3.0-dev.8 97 8/30/2022
2.3.0-dev.6 191 8/12/2022
2.3.0-dev.4 242 7/22/2022
2.2.0 237 6/29/2022
2.2.0-dev.7 121 6/28/2022
2.2.0-dev.5 126 6/20/2022
2.2.0-dev.2 109 6/17/2022
2.1.0 161 6/10/2022
2.1.0-dev.51 116 6/10/2022
2.1.0-dev.48 115 6/8/2022
2.1.0-dev.46 116 6/8/2022
2.1.0-dev.44 119 6/8/2022
2.1.0-dev.42 115 6/7/2022
2.1.0-dev.40 141 6/7/2022
2.1.0-dev.37 119 6/3/2022
2.1.0-dev.35 115 6/3/2022
2.1.0-dev.33 128 6/3/2022
2.1.0-dev.31 125 6/3/2022
2.1.0-dev.29 113 6/3/2022
2.1.0-dev.27 124 6/2/2022
2.1.0-dev.25 124 6/2/2022
2.1.0-dev.23 122 6/2/2022
2.1.0-dev.20 118 6/2/2022
2.1.0-dev.18 113 6/2/2022
2.1.0-dev.16 118 6/1/2022
2.1.0-dev.13 115 6/1/2022
2.1.0-dev.11 120 6/1/2022
2.1.0-dev.9 123 6/1/2022
2.1.0-dev.5 116 5/24/2022
2.1.0-dev.2 121 5/23/2022
2.0.0 178 5/23/2022
2.0.0-dev.228 121 5/23/2022
2.0.0-dev.226 121 5/23/2022
2.0.0-dev.224 111 5/23/2022
2.0.0-dev.222 120 5/23/2022
2.0.0-dev.220 114 5/23/2022
2.0.0-dev.218 126 5/23/2022
2.0.0-dev.216 135 5/21/2022
2.0.0-dev.214 112 5/21/2022
2.0.0-dev.210 118 5/20/2022
2.0.0-dev.208 121 5/20/2022
2.0.0-dev.206 111 5/19/2022
2.0.0-dev.204 110 5/19/2022
2.0.0-dev.203 115 5/19/2022
2.0.0-dev.201 130 5/13/2022
2.0.0-dev.198 118 5/13/2022
2.0.0-dev.195 199 5/12/2022
2.0.0-dev.193 130 5/11/2022
2.0.0-dev.191 125 5/10/2022
2.0.0-dev.189 123 5/10/2022
2.0.0-dev.187 121 5/9/2022
2.0.0-dev.185 116 5/9/2022
2.0.0-dev.183 123 5/3/2022
2.0.0-dev.181 131 4/28/2022
2.0.0-dev.179 122 4/28/2022
2.0.0-dev.177 125 4/27/2022
2.0.0-dev.175 122 4/25/2022
2.0.0-dev.172 154 4/22/2022
2.0.0-dev.170 126 4/22/2022
2.0.0-dev.168 129 4/21/2022
2.0.0-dev.166 125 4/21/2022
2.0.0-dev.164 117 4/21/2022
2.0.0-dev.162 115 4/20/2022
2.0.0-dev.156 128 4/16/2022
2.0.0-dev.154 158 4/14/2022
2.0.0-dev.152 131 4/14/2022
2.0.0-dev.150 123 4/13/2022
2.0.0-dev.146 127 4/13/2022
1.4.0-dev.34 127 4/12/2022
1.4.0-dev.30 154 3/31/2022
1.4.0-dev.21 133 3/30/2022
1.4.0-dev.17 130 3/25/2022
1.4.0-dev.12 122 3/24/2022
1.4.0-dev.6 132 3/8/2022
1.3.3 169 4/12/2022
1.3.2 143 4/11/2022
1.3.1 161 3/9/2022
1.3.0-dev.19 143 1/10/2022
1.3.0-dev.17 145 1/4/2022
1.3.0-dev.12 140 1/3/2022
1.3.0-dev.4 235 12/17/2021
1.2.0 705 12/15/2021
1.2.0-dev.15 210 12/15/2021
1.2.0-dev.13 210 12/15/2021
1.2.0-dev.8 207 12/8/2021
1.2.0-dev.6 221 12/8/2021
1.2.0-dev.4 196 12/7/2021
1.2.0-dev.2 216 12/7/2021
1.1.0 238 12/6/2021
1.1.0-dev.70 388 12/2/2021
1.1.0-dev.68 194 12/2/2021
1.1.0-dev.66 980 12/1/2021
1.1.0-dev.64 980 11/29/2021
1.1.0-dev.62 1,839 11/26/2021
1.1.0-dev.57 3,598 11/25/2021
1.1.0-dev.55 2,765 11/25/2021
1.1.0-dev.53 3,000 11/24/2021
1.1.0-dev.51 2,787 11/24/2021
1.1.0-dev.49 3,991 11/24/2021
1.1.0-dev.47 3,179 11/24/2021
1.1.0-dev.45 2,956 11/24/2021
1.1.0-dev.43 5,591 11/23/2021
1.1.0-dev.41 203 11/23/2021
1.1.0-dev.39 193 11/23/2021
1.1.0-dev.37 303 11/22/2021
1.1.0-dev.35 509 11/21/2021
1.1.0-dev.33 492 11/21/2021
1.1.0-dev.31 711 11/19/2021
1.1.0-dev.29 696 11/19/2021
1.1.0-dev.27 222 11/19/2021
1.1.0-dev.25 282 11/19/2021
1.1.0-dev.22 202 11/19/2021
1.1.0-dev.19 260 11/19/2021
1.1.0-dev.17 224 11/18/2021
1.1.0-dev.15 227 11/17/2021
1.1.0-dev.13 223 11/15/2021
1.1.0-dev.11 200 11/15/2021
1.1.0-dev.9 232 11/15/2021
1.1.0-dev.7 277 11/9/2021
1.1.0-dev.5 230 10/29/2021
1.0.3 261 11/3/2021
1.0.2 340 11/2/2021
1.0.0-dev.851 226 10/28/2021
1.0.0-dev.848 219 10/27/2021
1.0.0-dev.846 234 10/26/2021
1.0.0-dev.844 213 10/25/2021
1.0.0-dev.842 215 10/20/2021
1.0.0-dev.840 228 10/20/2021
1.0.0-dev.838 232 10/15/2021
1.0.0-dev.836 207 10/14/2021
1.0.0-dev.834 203 10/7/2021
1.0.0-dev.832 213 10/4/2021
1.0.0-dev.830 238 9/29/2021
1.0.0-dev.827 210 9/16/2021
1.0.0-dev.825 223 9/14/2021
1.0.0-dev.823 222 9/8/2021
1.0.0-dev.812 213 9/3/2021
1.0.0-dev.810 208 8/27/2021
1.0.0-dev.802 205 8/6/2021
1.0.0-dev.796 229 8/4/2021
1.0.0-dev.794 218 8/4/2021
1.0.0-dev.792 227 8/4/2021
1.0.0-dev.790 238 7/29/2021
1.0.0-dev.788 197 7/14/2021
1.0.0-dev.786 226 7/13/2021
1.0.0-dev.784 206 6/14/2021
1.0.0-dev.782 199 6/10/2021
1.0.0-dev.780 197 6/9/2021
1.0.0-dev.778 201 6/8/2021
1.0.0-dev.774 210 6/7/2021
1.0.0-dev.772 252 6/1/2021
1.0.0-dev.770 262 5/31/2021
1.0.0-dev.766 219 5/26/2021
1.0.0-dev.764 204 5/19/2021
1.0.0-dev.762 224 5/19/2021
1.0.0-dev.760 239 5/7/2021
1.0.0-dev.758 247 5/5/2021
1.0.0-dev.755 219 5/4/2021
1.0.0-dev.753 213 4/30/2021
1.0.0-dev.751 225 4/29/2021
1.0.0-dev.749 224 4/28/2021

#  (2022-04-13)


### Bug Fixes

* [Material][Textbox] Add press state to delete button ([41c6713](https://github.com/unoplatform/Uno.Themes/commit/41c6713c6882daf7971767d29ac36df18db2851b))
* **CheckBox:** Avoid resource name clash for Path Data resources with xamlmerge ([77e2b76](https://github.com/unoplatform/Uno.Themes/commit/77e2b761a605e04c30067154a7a8e5647bdc4061))
* Made TextBox uniform with PasswordBox. ([3ca25dd](https://github.com/unoplatform/Uno.Themes/commit/3ca25dd1e804039ed677f8a9e7de5c985084a635))
* material toggleswitch min-width ([c6066d2](https://github.com/unoplatform/Uno.Themes/commit/c6066d264eeaea7416af448e640163ae6af8e538))
* Remove PointerFocused VisualState Setters ([8d49604](https://github.com/unoplatform/Uno.Themes/commit/8d4960468b1b60763c9f1afa93343e4391aea932))
* Removed an old code piece. ([32a1544](https://github.com/unoplatform/Uno.Themes/commit/32a154457b4ca69401cefaf694e81a0793fde592))
* resource namespace mismatch ([537045e](https://github.com/unoplatform/Uno.Themes/commit/537045eeab1ce3488fd2e1a061b067655d52241e))
* uwp crash with WithImplicitStyles ([bc3b542](https://github.com/unoplatform/Uno.Themes/commit/bc3b542cfcc3e2ab319a12d845575424e245bbd3))


### Features

* Add support for net6 mobile targets, bump to uno 4.2-dev ([c911f37](https://github.com/unoplatform/Uno.Themes/commit/c911f377e00d12f20660c48d6ccb8bc73d43a14b))