UndoService 2.3.0-alpha
See the version list below for details.
dotnet add package UndoService --version 2.3.0-alpha
NuGet\Install-Package UndoService -Version 2.3.0-alpha
<PackageReference Include="UndoService" Version="2.3.0-alpha" />
paket add UndoService --version 2.3.0-alpha
#r "nuget: UndoService, 2.3.0-alpha"
// Install UndoService as a Cake Addin #addin nuget:?package=UndoService&version=2.3.0-alpha&prerelease // Install UndoService as a Cake Tool #tool nuget:?package=UndoService&version=2.3.0-alpha&prerelease
UndoService
This is a simple undo/redo service based on the momento pattern. It generally doesn't require custom classes or methods, as it uses generic stacks to store state and delegate methods to access it. It can track changes to different parts of an application individually, while using one unified interface for performing undo/redo. This reduces the memory imprint and facilitates modular design.
Features
- Multiple undo/redo stacks can be used concurrently, reducing memory imprint.
- Undo/Redo can be performed interchangeably on the state of the application whole or on specific parts.
- No requirement to write custom classes or methods as it uses generic stacks and delegate methods.
- Optional cap on the size of Undo stacks.
- Recorded states can be tagged. Tag values are present in the arguments of the StateSet event, which is raised on Undo or Redo.
Usage
The simplest approach is to use a single UndoService for application state. Alternatively you can use separate UndoServices for different sections in conjunction with an UndoServiceAggregate. This means that the whole of the application state does not need to be recorded on each change.
To create an UndoService, pass the delegate methods that are used to get and set the state. To use it, invoke RecordState() after making changes to the state. Note that the initial state is recorded automatically when the UndoService is initialized. Reset() will clear the undo and the redo stack. Use the service's CanUndo and CanRedo properties to enable/disable Undo/Redo commands.
You can use the IsStateChanged flag to keep track of any unsaved changes to your application state (if applicable). The flag is set to true when RecordState() is invoked. ClearIsStateChangedFlag() and Reset() both clear it.
Simple UndoService Example
// We will demonstrate change tracking on this string.
private string _statefulString;
// This is the method to get the state of the tracked object.
// (If you have an existing method, you can just put it in a wrapper to match the delegate signature.)
private void GetStringState(out string state)
{
state = _statefulString;
}
// Method to set the state.
private void SetStringState(string value)
{
_statefulString = value;
}
public void UndoRedoTest()
{
var undoServiceForString = new UndoService<string>(GetStringState, SetStringState, null);
_statefulString = "One";
undoServiceForString.RecordState();
_statefulString = "Two";
undoServiceForString.RecordState();
undoServiceForString.Undo();
Assert.IsTrue(_statefulString.Equals("One"));
undoServiceForString.Redo();
Assert.IsTrue(_statefulString.Equals("Two"));
}
To create an UndoServiceAggregate, pass it an IUndoService array. To use it, invoke RecordState() in the child UndoServices to record changes. Generally undo and redo would be done via the UndoServiceAggregate. However, you can also do so in the child UndoServices directly to undo the last changes to specific elements.
Simple UndoServiceAggregate Example
// We will use an UndoService to track changes to this
private string _statefulString;
// We will use a second UndoService to track changes to this.
private int _statefulInt;
public void AggregateUndoServiceUndoRedoTest()
{
// Create the UndoServiceAggregate by passing an IUndoService array
var undoServiceForInt = new UndoService<int>(GetIntState, SetIntState, null);
var undoServiceForString = new UndoService<string>(GetStringState, SetStringState, null);
IUndoService[] subservices = { undoServiceForInt, undoServiceForString };
var serviceAggregate = new UndoServiceAggregate(subservices);
// Use the Undo services to track changes to their associated objects.
_statefulInt = 1;
undoServiceForInt.RecordState();
_statefulString = "One";
undoServiceForString.RecordState();
_statefulInt = 2;
undoServiceForInt.RecordState();
_statefulInt = 3;
undoServiceForInt.RecordState();
_statefulString = "Two";
undoServiceForString.RecordState();
// Use the Service Aggregate to undo/redo the most recent changes.
serviceAggregate.Undo();
Assert.IsTrue(_statefulString.Equals("One"));
Assert.IsTrue(_statefulInt == 3);
serviceAggregate.Undo();
Assert.IsTrue(_statefulString.Equals("One"));
Assert.IsTrue(_statefulInt == 2);
serviceAggregate.Undo();
Assert.IsTrue(_statefulString.Equals("One"));
Assert.IsTrue(_statefulInt == 1);
serviceAggregate.Redo();
Assert.IsTrue(_statefulString.Equals("One"));
Assert.IsTrue(_statefulInt == 2);
serviceAggregate.Redo();
Assert.IsTrue(_statefulString.Equals("One"));
Assert.IsTrue(_statefulInt == 3);
serviceAggregate.Redo();
Assert.IsTrue(_statefulString.Equals("Two"));
Assert.IsTrue(_statefulInt == 3);
}
// These are the methods to get/access state, used by the UndoServices above.
private void GetStringState(out string state)
{
state = _statefulString;
}
private void SetStringState(string value)
{
_statefulString = value;
}
private void GetIntState(out int state)
{
state = _statefulInt;
}
private void SetIntState(int value)
{
_statefulInt = value;
}
Refer to the unit test project in the source repository for examples of other features.
Checklist
If you run into problems, check the following:
- Make sure you invoke RecordState() after making changes, not before.
- Make sure you don't invoke RecordState() in the delegate method that sets the state. Otherwise it will be invoked during a Redo() operation and extra states will be added incorrectly.
If you run into problems that aren't resolved by the above, please raise an issue or send an email.
Public Interfaces
- IStateTracker is used to record changes to state. It is implemented by UndoService.
- IUndoRedo is used to execute Undo and Redo operations. It is implemented by UndoService and UndoServiceAggregate.
- IUndoService is used to both record state and perform undo/redo. It is implemented by UndoService.
Links
Copyright 2020 Peter Dongan. Licence: MIT
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
2.3.2 | 2,010 | 11/17/2020 |
2.3.1 | 484 | 7/22/2020 |
2.3.1-alpha | 347 | 7/21/2020 |
2.3.0-alpha | 350 | 7/21/2020 |
2.2.3-alpha | 324 | 7/15/2020 |
2.2.2-alpha | 350 | 6/22/2020 |
2.2.0-alpha | 353 | 6/3/2020 |
2.1.11 | 487 | 6/2/2020 |
2.1.11-alpha | 350 | 5/28/2020 |
2.1.10-alpha | 368 | 5/28/2020 |
2.1.9-alpha | 320 | 5/28/2020 |
2.1.8-alpha | 366 | 5/28/2020 |
2.1.7-alpha | 370 | 5/27/2020 |
2.1.6-alpha | 318 | 5/26/2020 |
2.1.5-alpha | 302 | 5/26/2020 |
2.1.4-alpha | 328 | 5/26/2020 |
2.1.3-alpha | 357 | 5/25/2020 |
2.1.2-alpha | 370 | 5/25/2020 |
2.0.2 | 490 | 5/21/2020 |
1.1.0 | 503 | 3/27/2020 |
1.0.0 | 513 | 3/16/2020 |
Added IsStateChanged flag and ClearIsStateChangedFlag() method. The intended use of these is to tell if tehre are unsaved changes.
ClearStacks() deprecated. Reset() method added for use instead. This performs the same function but also the IsStateChanged flag.
ClearStackInvoked event added. This may help debugging,
CanUndoChanged and CanRedoChanged events added. These can be used to enable/disable corresponding UI controls.
Informative exceptions added. Some comments reworded for clarity.
Fixed issue where the redo stack was not being cleared in an aggregate when a new state is recorded by a subservice.