Ultraviolet.OpenGL
2018.12.0.3869
See the version list below for details.
dotnet add package Ultraviolet.OpenGL --version 2018.12.0.3869
NuGet\Install-Package Ultraviolet.OpenGL -Version 2018.12.0.3869
<PackageReference Include="Ultraviolet.OpenGL" Version="2018.12.0.3869" />
paket add Ultraviolet.OpenGL --version 2018.12.0.3869
#r "nuget: Ultraviolet.OpenGL, 2018.12.0.3869"
// Install Ultraviolet.OpenGL as a Cake Addin #addin nuget:?package=Ultraviolet.OpenGL&version=2018.12.0.3869 // Install Ultraviolet.OpenGL as a Cake Tool #tool nuget:?package=Ultraviolet.OpenGL&version=2018.12.0.3869
The Ultraviolet Framework is a .NET game development framework written in C#. This package contains the OpenGL implementation of the Framework's graphics subsystem.
This package shouldn't be referenced directly unless you know what you're doing. Instead, reference the appropriate Ultraviolet.Game.* package for your target platform.
Quick start guides for development using the Ultraviolet Framework are available on the project's wiki at https://github.com/tlgkccampbell/ultraviolet/wiki
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 is compatible. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. monoandroid80 is compatible. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. xamarinios10 is compatible. |
Xamarin.Mac | xamarinmac was computed. xamarinmac20 is compatible. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
- Ultraviolet (>= 2018.12.0.3869)
- Ultraviolet.Core (>= 2018.12.0.3869)
- Ultraviolet.OpenGL.Bindings (>= 2018.12.0.3869)
- Ultraviolet.SDL2 (>= 2018.12.0.3869)
NuGet packages (7)
Showing the top 5 NuGet packages that depend on Ultraviolet.OpenGL:
Package | Downloads |
---|---|
Ultraviolet.Game.Desktop
The Ultraviolet Framework is a .NET game development framework written in C#. This package contains all of the components needed to create a simple game for the Windows and Linux platforms. Quick start guides for development using the Ultraviolet Framework are available on the project's wiki at https://github.com/tlgkccampbell/ultraviolet/wiki |
|
Ultraviolet.Game.NETCore
The Ultraviolet Framework is a .NET game development framework written in C#. This package contains all of the components needed to create a simple game for the .NET Core 2.1 platform. Quick start guides for development using the Ultraviolet Framework are available on the project's wiki at https://github.com/tlgkccampbell/ultraviolet/wiki |
|
Ultraviolet.Game.iOS
The Ultraviolet Framework is a .NET game development framework written in C#. This package contains all of the components needed to create a simple game for the iOS platform using Xamarin.iOS. Quick start guides for development using the Ultraviolet Framework are available on the project's wiki at https://github.com/tlgkccampbell/ultraviolet/wiki |
|
Ultraviolet.Game.Android
The Ultraviolet Framework is a .NET game development framework written in C#. This package contains all of the components needed to create a simple game for the Android platform using Xamarin.Android. Quick start guides for development using the Ultraviolet Framework are available on the project's wiki at https://github.com/tlgkccampbell/ultraviolet/wiki |
|
Ultraviolet.Game.Windows.Forms
The Ultraviolet Framework is a .NET game development framework written in C#. This package contains all of the components needed to create a simple game for the Windows platform that is embedded within a Windows Forms application. Quick start guides for development using the Ultraviolet Framework are available on the project's wiki at https://github.com/tlgkccampbell/ultraviolet/wiki |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
2023.8.0.3 | 330 | 8/19/2023 |
2023.8.0.1 | 184 | 8/10/2023 |
2023.7.0.11 | 148 | 7/31/2023 |
2023.7.0.10 | 152 | 7/31/2023 |
2023.7.0.5 | 174 | 7/29/2023 |
2023.7.0.3 | 164 | 7/29/2023 |
2023.7.0.2 | 159 | 7/29/2023 |
2023.7.0.1 | 126 | 7/29/2023 |
2021.5.0.4569 | 681 | 5/8/2021 |
2021.5.0.4566 | 432 | 5/7/2021 |
2021.5.0.4563 | 506 | 5/4/2021 |
2021.5.0.4560 | 358 | 5/4/2021 |
2021.5.0.4557 | 373 | 5/4/2021 |
2021.5.0.4553 | 357 | 5/4/2021 |
2021.2.0.4548 | 383 | 2/20/2021 |
2020.12.0.4543 | 587 | 12/13/2020 |
2020.12.0.4516 | 447 | 12/10/2020 |
2020.12.0.4513 | 465 | 12/4/2020 |
2020.12.0.4509 | 521 | 12/3/2020 |
2020.11.0.4500 | 483 | 11/9/2020 |
2020.10.0.4488 | 553 | 10/10/2020 |
2020.9.0.4451 | 557 | 9/29/2020 |
2020.9.0.4388 | 530 | 9/3/2020 |
2020.9.0.4380 | 481 | 9/3/2020 |
2020.9.0.4377 | 513 | 9/3/2020 |
2020.9.0.4371 | 485 | 9/3/2020 |
2020.7.0.4298 | 603 | 7/10/2020 |
2020.4.0.4287 | 584 | 4/18/2020 |
2020.4.0.4278 | 569 | 4/16/2020 |
2020.4.0.4271 | 493 | 4/15/2020 |
2020.4.0.4267 | 473 | 4/14/2020 |
2020.4.0.4263 | 478 | 4/14/2020 |
2020.2.0.4055 | 2,767 | 2/4/2020 |
2019.9.0.4045 | 2,770 | 9/28/2019 |
2019.7.0.4030 | 2,625 | 7/19/2019 |
2019.6.0.4011 | 2,395 | 6/28/2019 |
2019.6.0.4004 | 2,813 | 6/24/2019 |
2019.6.0.4002 | 587 | 6/24/2019 |
2019.5.0.3923 | 2,639 | 5/31/2019 |
2019.3.0.3907 | 2,749 | 3/24/2019 |
2019.3.0.3902 | 2,752 | 3/16/2019 |
2019.3.0.3898 | 2,685 | 3/7/2019 |
2019.2.0.3893 | 2,764 | 2/21/2019 |
2019.2.0.3890 | 2,561 | 2/20/2019 |
2019.1.0.3888 | 2,655 | 2/1/2019 |
2018.12.0.3869 | 2,975 | 1/1/2019 |
2018.10.0.3805 | 2,726 | 10/29/2018 |
2018.10.0.3802 | 738 | 10/29/2018 |
2018.10.0.3801 | 770 | 10/29/2018 |
2018.8.0.3710 | 2,607 | 8/31/2018 |
2018.7.0.3669 | 1,743 | 8/1/2018 |
2018.5.0.3633 | 1,925 | 5/31/2018 |
2018.5.0.3604 | 1,874 | 5/7/2018 |
2018.5.0.3601 | 1,811 | 5/7/2018 |
2018.5.0.3594 | 1,772 | 5/4/2018 |
2018.5.0.3578 | 1,754 | 5/3/2018 |
2018.4.0.3555 | 1,985 | 4/28/2018 |
2018.4.0.3554 | 1,119 | 4/28/2018 |
2018.3.0.3429 | 1,895 | 3/30/2018 |
2018.3.0.3425 | 2,160 | 3/30/2018 |
2018.2.0.3374 | 2,225 | 2/25/2018 |
2018.2.0.3367 | 2,159 | 2/22/2018 |
2018.1.0.3301 | 2,092 | 1/27/2018 |
2017.12.0.3131 | 1,869 | 12/26/2017 |