TrippyGL 1.0.0-rc2
See the version list below for details.
dotnet add package TrippyGL --version 1.0.0-rc2
NuGet\Install-Package TrippyGL -Version 1.0.0-rc2
<PackageReference Include="TrippyGL" Version="1.0.0-rc2" />
paket add TrippyGL --version 1.0.0-rc2
#r "nuget: TrippyGL, 1.0.0-rc2"
// Install TrippyGL as a Cake Addin #addin nuget:?package=TrippyGL&version=1.0.0-rc2&prerelease // Install TrippyGL as a Cake Tool #tool nuget:?package=TrippyGL&version=1.0.0-rc2&prerelease
A highly versatile, yet lightweight and simple to use OpenGL graphics library that runs on .NET Core
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.1 is compatible. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.1
- Silk.NET.OpenGL (>= 1.8.0)
NuGet packages (3)
Showing the top 3 NuGet packages that depend on TrippyGL:
Package | Downloads |
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TrippyGL.ImageSharp
TrippyGL is a highly versatile, yet lightweight and simple to use OpenGL graphics library that runs on .NET Core. This package provides integration with the ImageSharp library, allowing loading and saving textures from files or images. |
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TrippyGL.Fonts.Extensions
TrippyGL is a highly versatile, yet lightweight and simple to use OpenGL graphics library that runs on .NET Core. This package provides integration between TrippyGL.Fonts and the main TrippyGL package. |
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CrossTerminal.NET
Cross-Platform Terminal mimicking System.Console functionality. Uses Silk.Net, TrippyGL, and FontStashSharp to open a GUI window. Useful if you want to make a cross platform console app with more control over fonts, sizing, colors ect. Can support high speed character drawing as well. |
GitHub repositories (3)
Showing the top 3 popular GitHub repositories that depend on TrippyGL:
Repository | Stars |
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rds1983/Myra
UI Library for MonoGame, FNA and Stride
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sinshu/managed-doom
A Doom port written in C#
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FontStashSharp/FontStashSharp
C# port of https://github.com/memononen/fontstash
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- Fixed some small issues with in-code documentation
- Fixed ShaderProgram.HasXXXShader always being false
- Moved Color4b.Random() functions over to TrippyGL.Utils.TrippyMath as extension methods
- New constructor for VertexPosition that just takes in three floats
- SimpleShaderProgram.Create() switched order of the positionalLights and directionalLights arguments for better cohesion
- Color4b constructors that take in floats now clamp them into range
- Color4b math functions and operators, for adding, substracting and interpolating
- Renamed GraphicsDevice.DebugMessage to DebugMessageReceived
- Added StringBuilder overloads to TextureBatcher.DrawString()
- Added TextureFont.SanitizeString() functions
- Added multiple TrippyMath functions
- Updated to Silk.NET 1.8.0