TheSadRogue.Primitives 1.0.0-alpha5-debug

This is a prerelease version of TheSadRogue.Primitives.
There is a newer version of this package available.
See the version list below for details.
dotnet add package TheSadRogue.Primitives --version 1.0.0-alpha5-debug                
NuGet\Install-Package TheSadRogue.Primitives -Version 1.0.0-alpha5-debug                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="TheSadRogue.Primitives" Version="1.0.0-alpha5-debug" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add TheSadRogue.Primitives --version 1.0.0-alpha5-debug                
#r "nuget: TheSadRogue.Primitives, 1.0.0-alpha5-debug"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install TheSadRogue.Primitives as a Cake Addin
#addin nuget:?package=TheSadRogue.Primitives&version=1.0.0-alpha5-debug&prerelease

// Install TheSadRogue.Primitives as a Cake Tool
#tool nuget:?package=TheSadRogue.Primitives&version=1.0.0-alpha5-debug&prerelease                

A collection of primitive data structures for working with a 2-dimensional grid.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 is compatible. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETCoreApp 3.1

    • No dependencies.
  • .NETStandard 2.1

    • No dependencies.

NuGet packages (4)

Showing the top 4 NuGet packages that depend on TheSadRogue.Primitives:

Package Downloads
SadConsole

A library that emulates old-school console and command prompt style graphics.

GoRogue

Roguelike/2D game utility library.

TheSadRogue.Primitives.MonoGame

A collection of extension methods that allow TheSadRogue.Primitives types to easily interface with MonoGame's equivalents.

TheSadRogue.Primitives.SFML

A collection of extension methods that allow TheSadRogue.Primitives types to easily interface with SFML's equivalents.

GitHub repositories (2)

Showing the top 2 popular GitHub repositories that depend on TheSadRogue.Primitives:

Repository Stars
Thraka/SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
Chris3606/GoRogue
.NET Standard roguelike library in C#. Features many algorithms and data structures pertinent to roguelike/2D game developers, specifically designed to be minimally intrusive upon the developer's architecture.
Version Downloads Last updated
1.6.0-rc3-debug 2,608 6/18/2023
1.6.0-rc3 9,885 6/18/2023
1.6.0-rc2-debug 2,254 5/11/2023
1.6.0-rc2 1,572 5/11/2023
1.6.0-rc1-debug 161 3/18/2023
1.6.0-rc1 2,063 3/18/2023
1.5.1 1,594 1/31/2023
1.5.1-debug 157 1/31/2023
1.5.0 1,678 1/27/2023
1.5.0-debug 143 1/27/2023
1.4.1 3,217 10/8/2022
1.4.1-debug 166 10/8/2022
1.4.0 412 10/7/2022
1.4.0-debug 148 10/7/2022
1.3.2 503 9/25/2022
1.3.2-debug 181 9/25/2022
1.3.1 554 5/13/2022
1.3.1-debug 187 5/13/2022
1.3.0 3,844 2/12/2022
1.3.0-debug 174 2/12/2022
1.2.0 1,409 1/8/2022
1.2.0-debug 183 1/8/2022
1.1.1 12,926 9/30/2021
1.1.1-debug 205 9/30/2021
1.1.0 422 8/21/2021
1.1.0-debug 228 8/21/2021
1.0.0 14,632 3/23/2021
1.0.0-debug 285 3/23/2021
1.0.0-alpha9-debug 236 1/25/2021
1.0.0-alpha9 228 1/25/2021
1.0.0-alpha8-debug 1,793 12/11/2020
1.0.0-alpha8 1,143 12/11/2020
1.0.0-alpha7-debug 1,790 11/23/2020
1.0.0-alpha7 299 11/23/2020
1.0.0-alpha6-debug 318 10/25/2020
1.0.0-alpha6 1,012 10/25/2020
1.0.0-alpha5-debug 2,974 7/14/2020
1.0.0-alpha5 1,062 7/14/2020
1.0.0-alpha4-debug 2,270 6/28/2020
1.0.0-alpha4 1,246 6/28/2020
1.0.0-alpha3-debug 2,253 5/23/2020
1.0.0-alpha3 368 5/23/2020
1.0.0-alpha2-debug 2,040 4/18/2020
1.0.0-alpha2 337 4/18/2020
1.0.0-alpha1-debug 2,327 12/8/2019
1.0.0-alpha1 1,219 12/8/2019

Updated to C# 8 and .NET Standard 2.1.  Multi-targeted to .NET Core 3.1.  Added missing docstrings.  Removed duplicate XEdgePositions functions, and refactored IsOnXEdge functions to match API.  Added polar coordinates.