SteamQueryNet 1.0.0
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package SteamQueryNet --version 1.0.0
NuGet\Install-Package SteamQueryNet -Version 1.0.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SteamQueryNet" Version="1.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SteamQueryNet --version 1.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: SteamQueryNet, 1.0.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SteamQueryNet as a Cake Addin #addin nuget:?package=SteamQueryNet&version=1.0.0 // Install SteamQueryNet as a Cake Tool #tool nuget:?package=SteamQueryNet&version=1.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
SteamQueryNet
SteamQueryNet is a C# wrapper for Steam Server Queries UDP protocol. It is;
- Light
- Dependency free
- Written in .net standard 2.0 so that it works with both .NET framework 4.6+ and core.
How to install ?
Check out SteamQueryNet on nuget.
How to use ?
SteamQueryNet comes with a single object that gives you access to all API's of the Steam protocol which are;
- Server information (server name, capacity etc).
- Concurrent players.
- Server rules (friendlyfire, roundttime etc). Warning: currently does not work due to a protocol issue on server source server.
Creating an instance
To make us of the API's listed above, an instance of ServerQuery
should be created.
string serverIp = "127.0.0.1";
int serverPort = 27015;
IServerQuery serverQuery = new ServerQuery(serverIp, serverPort);
once its created functions below returns informations desired,
ServerInfo serverInfo = serverQuery.GetServerInfo();
// Concurrent Players
List<Player> players = serverQuery.GetPlayers();
// Rules
List<Rules> rules = serverQuery.GetRules();
and thats it.
Todos
- Write MOAR TESTS !
- Enable CI
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.