SoundFingerprinting 8.16.5

There is a newer version of this package available.
See the version list below for details.
dotnet add package SoundFingerprinting --version 8.16.5                
NuGet\Install-Package SoundFingerprinting -Version 8.16.5                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SoundFingerprinting" Version="8.16.5" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SoundFingerprinting --version 8.16.5                
#r "nuget: SoundFingerprinting, 8.16.5"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SoundFingerprinting as a Cake Addin
#addin nuget:?package=SoundFingerprinting&version=8.16.5

// Install SoundFingerprinting as a Cake Tool
#tool nuget:?package=SoundFingerprinting&version=8.16.5                

SoundFingerprinting is a C# framework that implements an efficient algorithm of audio fingerprinting and identification. Designed for developers, enthusiasts, researchers in the fields of audio processing, data mining, digital signal processing.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (7)

Showing the top 5 NuGet packages that depend on SoundFingerprinting:

Package Downloads
SoundFingerprinting.Emy

SoundFingerprinting.Emy is a native C# client for Emy fingerprints storage. It provides ways to insert, query, delete entries from Emy. To learn more about SoundFingerprinting visit github page https://github.com/AddictedCS/soundfingerprinting. To learn more about Emy visit https://www.emysound.com

SoundFingerprinting.Audio.Bass

Un4seen.Bass extension library for SoundFingerprinting framework. SoundFingerprinting default library is designed to read only raw wave files. This extension provides the ability to read all files supported by Bass (including .mp3, .flac, .ogg). Un4seen.Bass is free for non-comercial use. If you intend to use this extension for commercial purposes, please contact http://www.un4seen.com for licensing

SoundFingerprinting.Audio.NAudio

NAudio extension library for SoundFingerprinting framework. This extension provides the ability to read all files supported by NAudio media foundation framework. Since NAudio depends on Windows native calls, this extension can execute only in Windows environment.

SoundFingerprinting.Solr

SoundFingerprinting is a C# framework that implements an efficient algorithm of audio fingerprinting and identification. Designed for developers, enthusiasts, researchers in the fields of audio processing, data mining, digital signal processing.

SoundFingerprinting.SQL

SoundFingerprinting is a C# framework that implements an efficient algorithm of audio fingerprinting and identification. Designed for developers, enthusiasts, researchers in the fields of audio processing, data mining, digital signal processing.

GitHub repositories (2)

Showing the top 2 popular GitHub repositories that depend on SoundFingerprinting:

Repository Stars
AddictedCS/soundfingerprinting
Open source audio fingerprinting in .NET. An efficient algorithm for acoustic fingerprinting written purely in C#.
cjmanca/plex-credits-detect
Augments plex's built in intro detection, additionally detecting credits.
Version Downloads Last updated
11.1.0 182 10/29/2024
11.0.0 310 10/3/2024
10.7.0 686 8/8/2024
10.6.0 253 7/9/2024
10.4.0 322 6/5/2024
10.3.1 266 5/17/2024
10.3.0 134 5/16/2024
10.0.0 824 4/5/2024
9.5.0 211 3/27/2024
9.4.4 847 3/2/2024
9.4.2 395 2/27/2024
9.4.0 305 2/26/2024
9.4.0-beta1 110 2/23/2024
9.3.0 339 2/19/2024
9.2.0 372 2/6/2024
9.1.0 1,031 12/28/2023
9.0.0 1,024 11/30/2023
9.0.0-beta 578 11/22/2023
9.0.0-alpha 115 11/19/2023
8.33.0 444 12/28/2023
8.32.0 168 11/21/2023
8.30.0 1,117 10/25/2023
8.28.0 1,266 9/21/2023
8.27.2 640 9/18/2023
8.27.1 579 9/18/2023
8.27.0 480 9/14/2023
8.26.0 705 9/1/2023
8.25.0 789 8/28/2023
8.24.0 2,010 7/17/2023
8.23.0 3,783 5/15/2023
8.22.0 3,931 4/3/2023
8.21.0 3,609 1/22/2023
8.20.0 1,186 1/12/2023
8.19.0 2,907 12/12/2022
8.18.0 1,134 12/8/2022
8.17.0 1,164 11/30/2022
8.16.5 1,179 11/26/2022
8.16.3 1,099 11/22/2022
8.16.2 1,114 11/16/2022
8.16.1 1,195 11/14/2022
8.16.0 1,177 11/11/2022
8.15.0 2,661 9/20/2022
8.14.0 1,811 8/24/2022
8.13.0 6,013 8/16/2022
8.12.1-patch1 411 12/28/2023
8.12.0 4,341 6/6/2022
8.9.1 4,353 4/27/2022
8.9.0 1,322 4/27/2022
8.8.0 2,148 4/17/2022
8.7.0 2,431 4/6/2022
8.6.0 2,580 3/23/2022
8.5.1 1,874 2/23/2022
8.5.0 1,386 2/18/2022
8.4.0 1,433 2/8/2022
8.3.0 1,432 1/21/2022
8.2.0 1,624 1/6/2022
8.1.0 1,116 12/28/2021
8.0.0 2,674 12/22/2021
8.0.0-beta4 742 12/21/2021
8.0.0-beta3 816 12/8/2021
8.0.0-beta2 208 12/7/2021
8.0.0-beta 219 12/7/2021
8.0.0-alpha 218 12/6/2021
7.17.0 3,158 11/30/2021
7.16.0 2,244 11/26/2021
7.15.0 2,918 11/9/2021
7.14.0 1,197 11/9/2021
7.13.0 1,851 10/19/2021
7.12.0 1,266 10/13/2021
7.10.0 3,505 6/29/2021
7.9.9 2,853 5/10/2021
7.9.6 1,367 4/30/2021
7.9.4 1,298 4/27/2021
7.9.3 1,338 4/18/2021
7.9.0 24,331 4/5/2021
7.8.1 2,069 3/21/2021
7.8.0 1,213 3/19/2021
7.7.0 510 3/15/2021
7.5.5 2,051 1/25/2021
7.5.2 1,906 1/13/2021
7.4.24 2,987 11/30/2020
7.4.19 2,571 11/6/2020
7.4.13 5,002 8/25/2020
7.4.12 2,328 8/11/2020
7.4.11 1,394 8/4/2020
7.4.10 1,381 7/30/2020
7.4.7 3,055 7/22/2020
7.4.6 1,387 7/20/2020
7.4.1 3,691 6/25/2020
7.4.0 1,524 6/19/2020
7.3.3 3,208 5/12/2020
7.3.2 2,026 5/8/2020
7.3.1 1,400 5/4/2020
7.3.0 1,428 4/25/2020
7.2.0 2,597 3/31/2020
7.2.0-beta3 1,496 3/17/2020
7.2.0-beta2 1,052 3/12/2020
7.2.0-beta 1,210 2/27/2020
7.1.0 2,623 2/3/2020
7.1.0-beta4 1,108 12/11/2019
7.1.0-beta3 1,079 11/11/2019
7.1.0-beta2 502 11/5/2019
7.1.0-beta 1,120 10/23/2019
7.1.0-alpha 419 10/8/2019
7.0.0 4,217 7/1/2019
6.3.0 2,214 5/31/2019
6.2.2 4,399 5/1/2019
6.2.1 2,210 4/5/2019
6.2.1-beta4 526 3/27/2019
6.2.1-beta3 516 3/18/2019
6.2.1-beta2 526 3/17/2019
6.2.1-beta1 513 3/12/2019
6.2.0 2,601 3/4/2019
6.1.1 1,939 2/15/2019
6.1.0 870 2/1/2019
6.1.0-beta4 599 1/14/2019
6.1.0-beta3 623 1/10/2019
6.1.0-beta2 685 1/8/2019
6.1.0-beta 631 1/7/2019
6.0.0 2,715 11/6/2018
6.0.0-beta 663 10/30/2018
5.2.3 4,363 9/20/2018
5.2.2 10,361 7/4/2018
5.2.1 2,504 5/10/2018
5.2.0 1,239 4/29/2018
5.1.0 1,284 3/20/2018
5.0.0 1,207 3/13/2018
5.0.0-alpha 946 3/12/2018
4.2.1 1,915 3/5/2018
4.2.0 1,724 3/1/2018
4.1.0 2,145 12/5/2017
4.1.0-alpha 1,046 10/27/2017
4.0.0 1,601 10/23/2017
3.2.0 1,861 10/14/2017
3.1.2 1,851 9/16/2017
3.1.0 2,472 12/15/2016
3.0.0 1,925 12/6/2016
3.0.0-beta 1,205 11/29/2016
3.0.0-alpha 1,262 11/23/2016
2.3.3 1,772 11/10/2016
2.3.1 1,759 10/29/2016
2.3.0 1,377 10/28/2016
2.2.0 2,031 2/1/2016
2.1.0 1,237 1/16/2016
2.0.0 1,616 1/15/2016
2.0.0-alpha 1,213 5/16/2015
1.0.1.20018 2,068 6/1/2014
1.0.0.33376 2,150 4/26/2014
0.5.3 1,700 2/3/2014
0.5.2 1,293 1/26/2014
0.5.0.1 2,510 1/12/2014
0.4.2-alpha 1,233 6/16/2013
0.4.1-alpha 1,161 6/15/2013
0.4.0-alpha 1,194 6/14/2013

Removing small coverages generated by MultipleBestPaths and SingleBestPath, that are part of the same sequence.
Returning to v8.16.0 version of multiple best paths finding, that excludes candidates that were considered but are not from the same sequence.
Unifying SingleBestPath and MultipleBestPaths under the same implementation that takes into account MaxGap and Limit parameters.
Editing Coverage track/query match ends at based on discrete coverage length instead of coverage with permitted gaps length.
This change unifies the front-end logic that can build the player URL with the backend logic that builds coverage object.
Overlapping region filter will sort by discrete coverage length
SingleBestPath will return multiple matches over a max-gap parameter (min of query/track length), as we can easily detect this use-case.
This is a step forward in getting rid of cross-matches for use-cases when those are generating artifacts we want to get rid of.