SolidCode.Atlas
1.0.0-rc.5
See the version list below for details.
dotnet add package SolidCode.Atlas --version 1.0.0-rc.5
NuGet\Install-Package SolidCode.Atlas -Version 1.0.0-rc.5
<PackageReference Include="SolidCode.Atlas" Version="1.0.0-rc.5" />
paket add SolidCode.Atlas --version 1.0.0-rc.5
#r "nuget: SolidCode.Atlas, 1.0.0-rc.5"
// Install SolidCode.Atlas as a Cake Addin #addin nuget:?package=SolidCode.Atlas&version=1.0.0-rc.5&prerelease // Install SolidCode.Atlas as a Cake Tool #tool nuget:?package=SolidCode.Atlas&version=1.0.0-rc.5&prerelease
Atlas
A .NET 2D Framework
Atlas is a 2D game framework with the goal of being flexible, cross-platform, performant and developer friendly. The framework has a syntax similar to Unity and uses C# as its primary language, making it easy to learn for developers already familiar with Unity.
Atlas currently targets net6.0 and net7.0
Getting Started
Check out the Getting Started Tutorial
Quick Feature Rundown
- Similar coding experience to Unity
- Rendering with Vulkan or Direct3D11
- Audio with OpenAL
- Input with Mouse & Keyboard or Gamepad
- Support for HLSL or GLSL Shaders
- Support for post-processing effects
- Multithreading
- Windows & Linux* support
* Currently, there are some issues on certain distros of Linux
Portability
Atlas uses the .NET (Core) framework, this together with its support for the Direct3D11 and Vulkan backends makes it compatible with Linux & Windows. (Compatibility for MacOS and mobile devices is also planned)
Flexibility
Being based on the .NET (Core) framework, Atlas gives you full access to all of the tools in the .NET API. Atlas also has a very customizable rendering pipeline, allowing you to write your own shaders, post-processing effects, and even allowing you to send custom instructions to the GPU.
Size
When correctly configured, an empty C# app using Atlas will generally compile to under 18MiB.
Please note that the final compile-size of an Atlas app will change as development continues.
Tools
Any Debug build of Atlas will include the Telescope debugger. A web based interface that seamlessly connects to Atlas giving you useful insights into your app's performance.
Development
Short-Term Goals
One of the main short-term goals is to split Telescope into its own project. The goal of Telescope is to become a language & framework agnostic library completely separate from Atlas.
Long-Term Goals
Currently, Atlas does not feature an editor, or even a scene format for that matter. While one of the goals is for Atlas to be lightweight, I believe that a simple UI & scene editor could be beneficial.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 is compatible. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
-
net6.0
- FontStashSharp (>= 1.2.8)
- NokitaKaze.WAVParser (>= 0.1.0)
- Silk.NET.OpenAL (>= 2.17.1)
- SolidCode.Atlas.Telescope (>= 1.0.0)
- System.Numerics.Vectors (>= 4.5.0)
- Veldrid (>= 4.9.0)
- Veldrid.SPIRV (>= 1.0.15)
- Veldrid.StartupUtilities (>= 4.9.0)
-
net7.0
- FontStashSharp (>= 1.2.8)
- NokitaKaze.WAVParser (>= 0.1.0)
- Silk.NET.OpenAL (>= 2.17.1)
- SolidCode.Atlas.Telescope (>= 1.0.0)
- System.Numerics.Vectors (>= 4.5.0)
- Veldrid (>= 4.9.0)
- Veldrid.SPIRV (>= 1.0.15)
- Veldrid.StartupUtilities (>= 4.9.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.0.0-rc.6 | 79 | 9/22/2023 |
1.0.0-rc.5 | 68 | 9/20/2023 |
1.0.0-rc.4 | 72 | 9/20/2023 |
1.0.0-rc.3 | 75 | 9/17/2023 |
1.0.0-rc.2 | 70 | 9/16/2023 |
1.0.0-rc.1 | 79 | 9/15/2023 |