Silk.NET.OpenGLES 2.0.0

Prefix Reserved
There is a newer version of this package available.
See the version list below for details.
dotnet add package Silk.NET.OpenGLES --version 2.0.0                
NuGet\Install-Package Silk.NET.OpenGLES -Version 2.0.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Silk.NET.OpenGLES" Version="2.0.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Silk.NET.OpenGLES --version 2.0.0                
#r "nuget: Silk.NET.OpenGLES, 2.0.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Silk.NET.OpenGLES as a Cake Addin
#addin nuget:?package=Silk.NET.OpenGLES&version=2.0.0

// Install Silk.NET.OpenGLES as a Cake Tool
#tool nuget:?package=Silk.NET.OpenGLES&version=2.0.0                

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

Product Compatible and additional computed target framework versions.
.NET net5.0 is compatible.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 is compatible. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 is compatible. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (26)

Showing the top 5 NuGet packages that depend on Silk.NET.OpenGLES:

Package Downloads
Uno.WinUI.Runtime.Skia.Gtk

This package provides the platform support for Skia in Uno Platform projects.

Uno.UI.Runtime.Skia.Gtk

This package provides the platform support for Skia in Uno Platform projects.

Stride.Graphics

Package Description

Silk.NET.OpenGLES.Extensions.EXT

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

Silk.NET.OpenGLES.Extensions.OES

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

GitHub repositories (6)

Showing the top 5 popular GitHub repositories that depend on Silk.NET.OpenGLES:

Repository Stars
unoplatform/uno
Open-source platform for building cross-platform native Mobile, Web, Desktop and Embedded apps quickly. Create rich, C#/XAML, single-codebase apps from any IDE. Hot Reload included! 90m+ NuGet Downloads!!
stride3d/stride
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
Richasy/Bili.Copilot
B站第三方 Windows 桌面客户端,使用 Windows App SDK 构建的原生应用
Pyrdacor/Ambermoon.net
Ambermoon rewrite in C#
0auBSQ/OpenTaiko
An improved and personalized version of TJAPlayer3-Develop-Rewrite, .tja chart player axed on entertainment and creativity.
Version Downloads Last updated
2.22.0 0 11/5/2024
2.21.0 4,013 4/23/2024
2.20.0 13,909 12/12/2023
2.19.0 1,494 11/14/2023
2.18.0 888 10/21/2023
2.17.1 12,290 4/9/2023
2.17.0 1,999 4/6/2023
2.16.0 328,138 8/2/2022
2.15.0 55,528 4/2/2022
2.14.0 5,236 3/15/2022
2.13.0 5,232 2/6/2022
2.12.0 2,328 1/7/2022
2.11.0 2,691 12/6/2021
2.10.1 15,300 11/10/2021
2.10.0 2,699 11/6/2021
2.9.0 3,959 10/5/2021
2.8.0 2,905 9/4/2021
2.7.0 2,761 8/9/2021
2.6.0 3,090 7/3/2021
2.5.0 2,939 6/8/2021
2.4.0 2,852 5/7/2021
2.3.0 2,760 4/3/2021
2.2.0 2,841 3/6/2021
2.1.0 2,821 2/16/2021
2.0.0 2,974 1/2/2021
2.0.0-preview5 1,160 12/29/2020
2.0.0-preview4 1,167 12/8/2020
2.0.0-preview3 1,294 11/17/2020
2.0.0-preview2 1,319 8/21/2020
2.0.0-preview 2,580 7/15/2020
1.9.0 2,812 12/4/2020
1.8.0 3,001 11/6/2020
1.7.0 3,021 10/2/2020
1.6.0 3,025 9/4/2020
1.5.0 2,953 8/7/2020
1.4.0 2,967 7/3/2020
1.3.0 3,193 6/5/2020
1.2.1 3,159 5/16/2020
1.2.0 3,201 5/1/2020
1.1.1 3,228 4/13/2020
1.1.0 3,179 4/5/2020
1.0.1 3,162 3/17/2020
1.0.0 3,222 3/6/2020
1.0.0-preview5 1,686 2/18/2020
1.0.0-preview4 1,444 2/8/2020
1.0.0-preview3 1,472 11/15/2019
1.0.0-preview2 1,559 8/10/2019
1.0.0-preview 1,569 8/4/2019

Silk.NET January 2021 Update - 2.0, the largest Silk.NET update to date
           
           - Adds Assimp bindings
           - Adds SDL bindings
           - Adds a SDL windowing backend
           - Adds a new, AOT-friendly interop system (SilkTouch)
           - Adds Android support
           - Adds a generic, flexible maths library to fill in the holes left by System.Numerics
           - Adds an initial set of Microsoft DirectX bindings
           - Adds improved function pointer support
           - Adds more OpenGL framebuffer bit-depth options
           - Adds shared OpenGL contexts
           - (EXPERIMENTAL!) Adds OpenXR bindings
           - (EXPERIMENTAL!) Adds iOS support
           - Massive performance improvements
           - GLFW fixes
           - Windowing and Input fixes/refactorings
           - OpenCL and OpenAL improvements
           - Vulkan bug fixes
           - Miscellaneous bug fixes and improvements

           This release may be breaking and will likely require some modification in updating existing code to it. Please contact us in our Discord server if this is the case. We'll do our best to publish a migration guide shortly.