SharpLink 1.0.0-beta-0002

This is a prerelease version of SharpLink.
There is a newer prerelease version of this package available.
See the version list below for details.
dotnet add package SharpLink --version 1.0.0-beta-0002                
NuGet\Install-Package SharpLink -Version 1.0.0-beta-0002                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SharpLink" Version="1.0.0-beta-0002" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SharpLink --version 1.0.0-beta-0002                
#r "nuget: SharpLink, 1.0.0-beta-0002"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SharpLink as a Cake Addin
#addin nuget:?package=SharpLink&version=1.0.0-beta-0002&prerelease

// Install SharpLink as a Cake Tool
#tool nuget:?package=SharpLink&version=1.0.0-beta-0002&prerelease                

A lavalink wrapper for Discord.Net!

NuGet Pre Release

Getting Started

Here is some example code to help get you started with SharpLink.

First you want to make sure you have the LavalinkManager set up.

DiscordSocketClient client = new DiscordSocketClient();

// You must pass the socket client over to the manager for reference
LavalinkManager lavalinkManager = new LavalinkManager(client, new LavalinkManagerConfig()
{
    // You do not have to pass a config. Default config is as provided at https://github.com/Frederikam/Lavalink/blob/master/LavalinkServer/application.yml.example
    RESTHost = "localhost",
    RESTPort = 2333,
    WebSocketHost = "localhost",
    WebSocketPort = 80,
    Authorization = "YOUR_SECRET_AUTHORIZATION_KEY",
    TotalShards = 1 // Please set this to the total amount of shards your bot uses
});

Once a LavalinkManager is set up it will need to be started. It is recommended you put this in the ready event.

client.Ready += async () =>
{
    await lavalinkManager.StartAsync();
}

From there you can connect to audio channels, play music, and do whatever else you wish to do. Here is an example to connect and play music on a voice channel.

// First we check if the guild has a player
LavalinkPlayer player = lavalinkManager.GetPlayer(GUILD_ID);

// Looks like we don't have a player let's join the channel the user is in
if (player == null)
{
    player = await lavalinkManager.JoinAsync(VOICE_CHANNEL);
}

// Now that we have a player we can go ahead and grab a track and play it
LavalinkTrack track = await lavalinkManager.GetTrackAsync("IDENTIFIER");
await player.PlayAsync(track);
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
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NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

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Version Downloads Last updated
1.0.0-beta-0005 2,364 8/15/2018
1.0.0-beta-0004 750 7/9/2018
1.0.0-beta-0002 832 6/23/2018
1.0.0-beta-0001 729 6/3/2018
1.0.0-beta 709 5/31/2018

- Fixed bug in ResumeAsync
- Events are better and use a custom AsyncEvent delegate
- Logging improvements
- Fixed bug with players not being cleaned up properly
- Event name changes (PlayerEnd => TrackEnd, PlayerException => TrackException, PlayerStuck => TrackStuck)
- DiscordShardedClient support
- Renamed GetTrack to GetTrackAsync
- Added GetTracksAsync