SharpDX.Direct3D10
4.0.0-ci124
Prefix Reserved
See the version list below for details.
dotnet add package SharpDX.Direct3D10 --version 4.0.0-ci124
NuGet\Install-Package SharpDX.Direct3D10 -Version 4.0.0-ci124
<PackageReference Include="SharpDX.Direct3D10" Version="4.0.0-ci124" />
paket add SharpDX.Direct3D10 --version 4.0.0-ci124
#r "nuget: SharpDX.Direct3D10, 4.0.0-ci124"
// Install SharpDX.Direct3D10 as a Cake Addin #addin nuget:?package=SharpDX.Direct3D10&version=4.0.0-ci124&prerelease // Install SharpDX.Direct3D10 as a Cake Tool #tool nuget:?package=SharpDX.Direct3D10&version=4.0.0-ci124&prerelease
Assembly providing DirectX - Direct3D10 and Direct3D10.1 managed API.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp1.0 is compatible. netcoreapp1.1 was computed. netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard1.1 is compatible. netstandard1.2 was computed. netstandard1.3 was computed. netstandard1.4 was computed. netstandard1.5 was computed. netstandard1.6 was computed. netstandard2.0 was computed. netstandard2.1 was computed. |
.NET Framework | net45 is compatible. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen30 was computed. tizen40 was computed. tizen60 was computed. |
Universal Windows Platform | uap was computed. uap10.0 is compatible. |
Windows Phone | wpa81 was computed. |
Windows Store | netcore was computed. netcore45 was computed. netcore451 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETCoreApp 1.0
- Microsoft.NETCore.App (>= 1.0.4)
- SharpDX (>= 4.0.0-ci124)
- SharpDX.D3DCompiler (>= 4.0.0-ci124)
- SharpDX.DXGI (>= 4.0.0-ci124)
-
.NETFramework 4.5
- SharpDX (>= 4.0.0-ci124)
- SharpDX.D3DCompiler (>= 4.0.0-ci124)
- SharpDX.DXGI (>= 4.0.0-ci124)
-
.NETStandard 1.1
- NETStandard.Library (>= 1.6.1)
- SharpDX (>= 4.0.0-ci124)
- SharpDX.D3DCompiler (>= 4.0.0-ci124)
- SharpDX.DXGI (>= 4.0.0-ci124)
-
UAP 10.0
- Microsoft.NETCore.UniversalWindowsPlatform (>= 5.2.2)
- SharpDX (>= 4.0.0-ci124)
- SharpDX.D3DCompiler (>= 4.0.0-ci124)
- SharpDX.DXGI (>= 4.0.0-ci124)
NuGet packages (5)
Showing the top 5 NuGet packages that depend on SharpDX.Direct3D10:
Package | Downloads |
---|---|
Exomia.Framework
a framework for building 2D and 3D games and more inspired by the XNA/Mono framework |
|
Exomia.Framework.x86
a framework for building 2D and 3D games and more inspired by the XNA/Mono framework |
|
Exomia.Framework.x64
a framework for building 2D and 3D games and more inspired by the XNA/Mono framework |
|
IronPlot
Nice charts for .net |
|
ANX.RenderSystem.Windows.DX10
The ANX.Framework is a platform independent game framework which is source compatible with Microsofts XNA Framework. |
GitHub repositories (2)
Showing the top 2 popular GitHub repositories that depend on SharpDX.Direct3D10:
Repository | Stars |
---|---|
justinstenning/Direct3DHook
DirectX Capture and Overlays by using Direct3D API hooks
|
|
xivapi/SaintCoinach
A .NET library written in C# for extracting game assets and reading game assets from Final Fantasy XIV: A Realm Reborn.
|
Version | Downloads | Last updated |
---|---|---|
4.2.0 | 376,545 | 8/24/2018 |
4.2.0-ci284 | 790 | 8/13/2018 |
4.2.0-ci281 | 777 | 8/13/2018 |
4.2.0-ci272 | 770 | 8/1/2018 |
4.2.0-ci268 | 737 | 7/31/2018 |
4.2.0-ci259 | 814 | 7/2/2018 |
4.1.0 | 2,136 | 6/1/2018 |
4.1.0-ci217 | 973 | 2/10/2018 |
4.1.0-ci184 | 924 | 10/10/2017 |
4.0.1 | 14,380 | 5/30/2017 |
4.0.0 | 1,368 | 5/29/2017 |
4.0.0-ci147 | 959 | 5/17/2017 |
4.0.0-ci145 | 918 | 5/6/2017 |
4.0.0-ci144 | 902 | 5/6/2017 |
4.0.0-ci141 | 933 | 4/24/2017 |
4.0.0-ci140 | 910 | 4/24/2017 |
4.0.0-ci136 | 918 | 4/19/2017 |
4.0.0-ci133 | 900 | 4/11/2017 |
4.0.0-ci130 | 860 | 4/11/2017 |
4.0.0-ci126 | 930 | 4/7/2017 |
4.0.0-ci124 | 928 | 4/6/2017 |
4.0.0-ci121 | 908 | 3/31/2017 |
4.0.0-ci120 | 939 | 3/31/2017 |
3.1.2-beta109 | 895 | 2/20/2017 |
3.1.2-beta107 | 885 | 2/17/2017 |
3.1.2-beta105 | 833 | 2/16/2017 |
3.1.2-alpha103 | 849 | 2/15/2017 |
3.1.2-alpha100 | 839 | 2/15/2017 |
3.1.1 | 23,269 | 10/27/2016 |
3.1.0 | 1,309 | 10/19/2016 |
2.6.3 | 33,261 | 10/29/2014 |
2.6.2 | 5,193 | 6/17/2014 |
2.6.1 | 1,248 | 6/16/2014 |
2.6.0 | 1,593 | 5/10/2014 |
2.5.0 | 177,610 | 8/10/2013 |
2.4.2 | 4,133 | 12/21/2012 |
2.4.1 | 1,742 | 11/20/2012 |
2.4.0 | 1,567 | 10/31/2012 |
2.3.1 | 2,776 | 10/1/2012 |
2.3.0 | 1,400 | 9/28/2012 |
2.2.0 | 1,724 | 6/9/2012 |
2.1.0 | 1,347 | 5/24/2012 |
2.0.4 | 1,555 | 2/6/2012 |
2.0.2 | 1,582 | 11/22/2011 |
2.0.1 | 1,440 | 11/18/2011 |
2.0.0 | 1,755 | 9/23/2011 |