SharedMemory 1.0.1
See the version list below for details.
dotnet add package SharedMemory --version 1.0.1
NuGet\Install-Package SharedMemory -Version 1.0.1
<PackageReference Include="SharedMemory" Version="1.0.1" />
paket add SharedMemory --version 1.0.1
#r "nuget: SharedMemory, 1.0.1"
// Install SharedMemory as a Cake Addin #addin nuget:?package=SharedMemory&version=1.0.1 // Install SharedMemory as a Cake Tool #tool nuget:?package=SharedMemory&version=1.0.1
A set of C# classes that utilise a .NET 4 MemoryMappedFile for fast low-level inter-process communication (IPC) - specifically for sharing data between processes.
It features:
* a lock-free FIFO circular buffer (ring buffer)
* a simple fixed-size generic shared memory array class
* an implementation of a shared memory buffer for read/write.
Usage: https://sharedmemory.codeplex.com/documentation
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET Framework | net40 is compatible. net403 was computed. net45 was computed. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
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.NETFramework 4.0
- No dependencies.
NuGet packages (2)
Showing the top 2 NuGet packages that depend on SharedMemory:
Package | Downloads |
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Nine.Hosting
Hosting environment for dynamic client side development based on DNX |
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Sers.CL.Ipc.SharedMemory
Sers Microservices - Communication Layer |
GitHub repositories (4)
Showing the top 4 popular GitHub repositories that depend on SharedMemory:
Repository | Stars |
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goatcorp/FFXIVQuickLauncher
Custom launcher for FFXIV
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automuteus/amonguscapture
Capture of the local Among Us executable state
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sidristij/dotnetex
Gets size of .Net Framework objects, can change type of object to incompatible and can alloc .Net objects at unmanaged memory area
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tunerok/unity_browser
Open source Unity3d web browser created by Vitaly Chashin https://bitbucket.org/vitaly_chashin/simpleunitybrowser
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1. Improved usage consistency by changing Buffer.Open to protected (breaking change)
2. BufferReadWrite now opens buffer in constructor
3. CircularBuffer now opens in constructor
4. Added read/write single structure overloads to CircularBuffer
5. Added XML documentation to NuGet package