SampSharp.GameMode
0.8.0-alpha10
See the version list below for details.
dotnet add package SampSharp.GameMode --version 0.8.0-alpha10
NuGet\Install-Package SampSharp.GameMode -Version 0.8.0-alpha10
<PackageReference Include="SampSharp.GameMode" Version="0.8.0-alpha10" />
<PackageVersion Include="SampSharp.GameMode" Version="0.8.0-alpha10" />
<PackageReference Include="SampSharp.GameMode" />
paket add SampSharp.GameMode --version 0.8.0-alpha10
#r "nuget: SampSharp.GameMode, 0.8.0-alpha10"
#:package SampSharp.GameMode@0.8.0-alpha10
#addin nuget:?package=SampSharp.GameMode&version=0.8.0-alpha10&prerelease
#tool nuget:?package=SampSharp.GameMode&version=0.8.0-alpha10&prerelease
A framework for writing SA-MP game modes in C#.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp1.0 was computed. netcoreapp1.1 was computed. netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard1.5 is compatible. netstandard1.6 was computed. netstandard2.0 was computed. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen30 was computed. tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 1.5
- NETStandard.Library (>= 1.6.1)
- SampSharp.Core (>= 0.8.0-alpha10)
- System.ComponentModel (>= 4.3.0)
NuGet packages (7)
Showing the top 5 NuGet packages that depend on SampSharp.GameMode:
| Package | Downloads |
|---|---|
|
SampSharp.Streamer
A SampSharp wrapper for Incognito's streamer plugin. |
|
|
SampSharp.SKY
Wrapper of the SKY plugin for SampSharp. |
|
|
SampSharp.YSF
Wrapper of the YSF plugin for SampSharp. |
|
|
SampSharp.RakNet
A SampSharp wrapper for the Pawn.RakNet plugin. |
|
|
SampSharp.UndergroundMP
A .NET Wrapper for the latest stable release of UG:MP (b1.0-SNAPSHOT4_2). |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 0.11.1 | 597 | 3/2/2025 |
| 0.11.0 | 268 | 3/1/2025 |
| 0.10.1 | 1,535 | 4/10/2022 |
| 0.10.0 | 1,289 | 3/29/2022 |
| 0.10.0-alpha2 | 372 | 3/25/2022 |
| 0.10.0-alpha1 | 498 | 3/11/2022 |
| 0.9.1 | 1,967 | 12/12/2020 |
| 0.9.0 | 2,126 | 12/12/2020 |
| 0.8.0 | 1,040 | 12/12/2020 |
| 0.8.0-alpha8 | 840 | 12/12/2020 |
| 0.8.0-alpha7 | 546 | 12/12/2020 |
| 0.8.0-alpha6 | 888 | 12/12/2020 |
| 0.8.0-alpha2 | 576 | 12/12/2020 |
| 0.8.0-alpha10 | 583 | 12/12/2020 |
| 0.8.0-alpha1 | 558 | 12/12/2020 |
| 0.7.6221.37952 | 885 | 12/12/2020 |
| 0.7.6133.31753-alpha | 552 | 12/12/2020 |
| 0.7.6119.35177-alpha | 556 | 12/12/2020 |
| 0.7.6119.33589-alpha | 574 | 12/12/2020 |
| 0.7.6107.37493-alpha | 544 | 12/12/2020 |
- Added `VehicleColor` enum and `Color.FromVehicleColor` (#270)
- Added support for `BaseVehicle` or derived types in command parameters (#276)
- Added `MapIcon` enum (#206/#288)
- Added `ObjectModel` enum and `PickupType enum (#291)
- Fixed `OnPlayerEnterCheckpoint` callback not being processed