Porcupine 2.0.1
See the version list below for details.
dotnet add package Porcupine --version 2.0.1
NuGet\Install-Package Porcupine -Version 2.0.1
<PackageReference Include="Porcupine" Version="2.0.1" />
paket add Porcupine --version 2.0.1
#r "nuget: Porcupine, 2.0.1"
// Install Porcupine as a Cake Addin #addin nuget:?package=Porcupine&version=2.0.1 // Install Porcupine as a Cake Tool #tool nuget:?package=Porcupine&version=2.0.1
Porcupine Binding for .NET
Porcupine Wake Word Engine
Made in Vancouver, Canada by Picovoice
Porcupine is a highly-accurate and lightweight wake word engine. It enables building always-listening voice-enabled applications.
Porcupine is:
- using deep neural networks trained in real-world environments.
- compact and computationally-efficient. It is perfect for IoT.
- scalable. It can detect multiple always-listening voice commands with no added runtime footprint.
- self-service. Developers can train custom wake word models using Picovoice Console.
Requirements
- .NET Core 3.1
Compatibility
Platform compatible with .NET Framework 4.6.1+:
- Windows (x86_64)
Platforms compatible with .NET Core 2.0+:
- Linux (x86_64)
- macOS (x86_64)
- Windows (x86_64)
Platforms compatible with .NET Core 3.1+:
- Raspberry Pi:
- 2
- 3 (32 and 64 bit)
- 4 (32 and 64 bit)
- NVIDIA Jetson Nano
- BeagleBone
Installation
You can install the latest version of Porcupine by getting the latest Porcupine Nuget package in Visual Studio or using the .NET CLI.
dotnet add package Porcupine
AccessKey
Porcupine requires a valid Picovoice AccessKey
at initialization. AccessKey
s act as your credentials when using Porcupine SDKs.
You can create your AccessKey
for free. Make sure to keep your AccessKey
secret.
To obtain your AccessKey
:
- Login or Signup for a free account on the Picovoice Console.
- Once logged in, go to the
AccessKey
tab to create one or use an existingAccessKey
.
Usage
Create an instance of the engine:
using Pv;
const string accessKey = "${ACCESS_KEY}";
var keyword = new List<BuiltInKeyword> { BuiltInKeyword.PICOVOICE };
Porcupine handle = Porcupine.FromBuiltInKeywords(accessKey, keyword);
handle
is an instance of Porcupine that detects utterances of "Picovoice". Using the FromBuiltInKeywords
constructor allows you to initialize the Porcupine engine to detect any of the free, built-in keywords that come with the library. These built-ins are represented by the BuiltInKeyword
enum.
Porcupine can detect multiple keywords concurrently:
const string accessKey = "${ACCESS_KEY}";
var keywords = new List<BuiltInKeyword> {
BuiltInKeyword.BUMBLEBEE,
BuiltInKeyword.PICOVOICE
};
Porcupine handle = Porcupine.FromBuiltInKeywords(accessKey, keywords);
To detect custom keywords, use the FromKeywordPaths
constructor instead:
const string accessKey = "${ACCESS_KEY}";
var keywordPaths = new List<string> {
"/absolute/path/to/keyword/one",
"/absolute/path/to/keyword/two",
... }
Porcupine handle = Porcupine.FromKeywordPaths(accessKey, keywordPaths);
In addition to custom keywords, you can override the default Porcupine english model file and/or keyword sensitivities.
Sensitivity is the parameter that enables trading miss rate for the false alarm rate. It is a floating-point number within [0, 1]. A higher sensitivity reduces the miss rate at the cost of increased false alarm rate.
The model file contains the parameters for the wake word engine. To change the language that Porcupine understands, you'll pass in a different model file.
const string accessKey = "${ACCESS_KEY}";
var keywords = new List<BuiltInKeyword> {
BuiltInKeyword.GRAPEFRUIT,
BuiltInKeyword.PORCUPINE
};
string modelPath = "/path/to/model.pv"
var sensitivities = new List<float>{ 0.6f, 0.35f };
Porcupine handle = Porcupine.FromBuiltInKeywords(
accessKey,
keywords,
modelPath: modelPath,
sensitivities: sensitivities);
When initialized, the valid sample rate is given by handle.SampleRate
. Expected frame length (number of audio samples
in an input array) is handle.FrameLength
. The engine accepts 16-bit linearly-encoded PCM and operates on
single-channel audio.
short[] GetNextAudioFrame()
{
// .. get audioFrame
return audioFrame;
}
while(true)
{
var keywordIndex = handle.Process(GetNextAudioFrame());
if(keywordIndex >= 0)
{
// .. detection event logic/callback
}
}
Porcupine will have its resources freed by the garbage collector, but to have resources freed immediately after use, wrap it in a using statement:
using(Porcupine handle = Porcupine.FromBuiltInKeywords(
accessKey,
new List<BuiltInKeyword> { BuiltInKeyword.PICOVOICE }))
{
// .. Porcupine usage here
}
Non-English Wake Words
In order to detect non-English wake words you need to use the corresponding model file. The model files for all supported languages are available here.
Demos
The Porcupine dotnet demo project is a .NET Core command-line application that allows for processing real-time audio (i.e. microphone) and files using Porcupine.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 is compatible. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETCoreApp 3.1
- No dependencies.
-
.NETStandard 2.0
- No dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on Porcupine:
Package | Downloads |
---|---|
Picovoice
Picovoice is an end-to-end platform for building voice products on your terms. It enables creating voice experiences similar to Alexa and Google. But it entirely runs 100% on-device. Picovoice is: - Private: Everything is processed offline. Intrinsically HIPAA and GDPR compliant. - Reliable: Runs without needing constant connectivity. - Zero Latency: Edge-first architecture eliminates unpredictable network delay. - Accurate: Resilient to noise and reverberation. It outperforms cloud-based alternatives by wide margins *. - Cross-Platform: Design once, deploy anywhere. Build using familiar languages and frameworks. |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated | |
---|---|---|---|
3.0.4 | 931 | 9/17/2024 | |
3.0.3 | 547 | 8/26/2024 | |
3.0.2 | 3,033 | 1/31/2024 | |
3.0.1 | 1,716 | 11/17/2023 | |
3.0.0 | 719 | 10/25/2023 | |
2.2.3 | 1,274 | 8/25/2023 | |
2.1.6 | 1,963 | 11/15/2022 | |
2.1.5 | 1,400 | 6/29/2022 | |
2.1.4 | 980 | 6/13/2022 | |
2.1.3 | 936 | 5/16/2022 | |
2.1.2 | 916 | 3/11/2022 | |
2.1.1 | 927 | 2/3/2022 | |
2.1.0 | 851 | 1/19/2022 | |
2.0.1 | 585 | 11/30/2021 | |
1.9.4 | 702 | 9/3/2021 | |
1.9.3 | 1,189 | 5/11/2021 | |
1.9.0 | 1,007 | 12/2/2020 | |
1.8.9 | 711 | 10/21/2020 |