PipeLineGraph.WPF 1.2.0

dotnet add package PipeLineGraph.WPF --version 1.2.0                
NuGet\Install-Package PipeLineGraph.WPF -Version 1.2.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="PipeLineGraph.WPF" Version="1.2.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add PipeLineGraph.WPF --version 1.2.0                
#r "nuget: PipeLineGraph.WPF, 1.2.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install PipeLineGraph.WPF as a Cake Addin
#addin nuget:?package=PipeLineGraph.WPF&version=1.2.0

// Install PipeLineGraph.WPF as a Cake Tool
#tool nuget:?package=PipeLineGraph.WPF&version=1.2.0                

PipeLineGraph.WPF

PipeLineGraph.WPF is a WPF-based graphical control for visualizing and managing pipelines, inspired by the Jenkins BlueOcean interface. This project provides a customizable grid to represent nodes and segments, allowing for dynamic updates and visual representation of process flows.

<p align="center"> <img src="https://github.com/user-attachments/assets/c6affec8-1286-4d89-bb86-0da50db2b5e2" width="40%"> <img src="https://github.com/user-attachments/assets/20f8d971-6499-448b-8a9f-55c817c3e75a" width="42%"> </p>

Features

  • Customizable Grid: Define and customize nodes and segments within a grid layout.
  • Node Management: Add, remove, and update nodes with visual feedback.
  • Segment Management: Automatically manage segments between nodes.
  • State Management: Change node states to reflect different stages of processing.
  • Fully Responsive: The control adjusts seamlessly to different screen sizes and resolutions.

<p align="center"> <img src="https://github.com/user-attachments/assets/9670bc0f-5baf-43cd-a0ef-d51d7cf7012c"> </p>

Getting Started

1. Installation

To use PipeLineGraph.WPF in your WPF application, include it manually into your WPF project.

2. Create the View

Define the view in XAML to use the PipeLineGrid control:

<UserControl x:Class="MVVM.View.MainWindow"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        xmlns:local="clr-namespace:MVVM.View.MainWindow"
        xmlns:pipeline="clr-namespace:PipeLineGraph">

    <Grid>
        <pipeline:PipeLineGrid NodeItemSource="{Binding Nodes}" />
    </Grid>

</UserControl>

3. Implement the ViewModel

Create a view model to manage nodes and commands. Here’s a basic example:

public class MainWindow_ViewModel : ObservableObject
{
  public ObservableCollection<Node> Nodes { get; set; }
  
  public MainWindow_ViewModel()
  {
      Nodes = new ObservableCollection<Node>();    
  }   
}

Example Processes

Static Flow

The static flow demonstrates a predefined process where nodes and connections are established once and do not change dynamically during execution.

<p align="center"> <img src="https://github.com/user-attachments/assets/c6affec8-1286-4d89-bb86-0da50db2b5e2"> </p>

private void StaticFlow()
{
    //Define all the node
    Node startNode = Node.Create("Start", "Start", 0, 0, 50, Brushes.LightGray, NodeState.Empty);
    Node step1Node = Node.Create("Step 1", "Step 1", 0, 1, 50, Brushes.LightGray, NodeState.Default);
    Node step2Node = Node.Create("Step 2", "Step 2", 0, 2, 50, Brushes.LightGray, NodeState.Default);
    Node step2BisNode = Node.Create("Step 2b", "Step 2 bis", 1, 2, 50, Brushes.LightGray, NodeState.Default);
    Node step3Node = Node.Create("Step 3", "Step 3", 0, 3, 50, Brushes.LightGray, NodeState.Default);
    Node endNode = Node.Create("End", "End", 0, 4, 50, Brushes.LightGray, NodeState.Empty);

    //Add node connections
    startNode.AddNextNode(step1Node);
    step1Node.AddNextNode(step2Node);
    step1Node.AddNextNode(step2BisNode);
    step2Node.AddNextNode(step3Node);
    step2BisNode.AddNextNode(step3Node);
    step3Node.AddNextNode(endNode);

    //Add nodes to the ObservableCollection
    Nodes.Add(startNode);
    Nodes.Add(step1Node);
    Nodes.Add(step2Node);
    Nodes.Add(step2BisNode);
    Nodes.Add(step3Node);
    Nodes.Add(endNode);

    //Process simulation => Update the node state
    Task.Run(() =>
    {
        // Step 1 Validation
        step1Node.SetState(NodeState.Running);
        System.Threading.Thread.Sleep(1500);
        step1Node.SetState(NodeState.Validate);

        // Step 2 Failure
        step2Node.SetState(NodeState.Running);
        System.Threading.Thread.Sleep(1500);
        step2Node.SetState(NodeState.Failed);

        // Step 2 bis Validation
        step2BisNode.SetState(NodeState.Running);
        System.Threading.Thread.Sleep(1500);
        step2BisNode.SetState(NodeState.Validate);

        // Step 3 Validation
        step3Node.SetState(NodeState.Running);
        System.Threading.Thread.Sleep(1500);
        step3Node.SetState(NodeState.Validate);
    });
}

Dynamic Flow

The dynamic flow demonstrates a process where nodes and connections are created and modified dynamically during execution.

<p align="center"> <img src="https://github.com/user-attachments/assets/20f8d971-6499-448b-8a9f-55c817c3e75a"> </p>

private void DynamicFlow()
{
    //Create the base nodes
    Node startNode = Node.Create("Start", "Start", 0, 0, 50, Brushes.LightGray, NodeState.Empty);
    Node step1Node = Node.Create("Step 1", "Step 1", 0, 1, 50, Brushes.LightGray, NodeState.Default);
    Node endNode = Node.Create("End", "End", 0, 2, 50, Brushes.LightGray, NodeState.Empty);

    //Create the base node connections
    startNode.AddNextNode(step1Node);
    step1Node.AddNextNode(endNode);

    //Add nodes to the ObservableCollection
    Nodes.Add(startNode);
    Nodes.Add(step1Node);
    Nodes.Add(endNode);

    //Process simulation => Dynamicly create and update the node state
    Task.Run(() =>
    {
        // Step 1
        step1Node.SetState(NodeState.Running);
        System.Threading.Thread.Sleep(1500);
        step1Node.SetState(NodeState.Validate);

        endNode.RemovePreviousNodes();
        endNode.MoveTo(0, 3);

        // Step 2 => Creation & connection update
        Node step2Node = Node.Create("Step 2", "Step 2", 0, 2, 50, Brushes.LightGray, NodeState.Default);
        step1Node.AddNextNode(step2Node);
        step2Node.AddNextNode(endNode);
        AddNode(step2Node);
        step2Node.SetState(NodeState.Running);
        System.Threading.Thread.Sleep(1500);
        step2Node.SetState(NodeState.Failed);

        // Step 2 bis => Creation & connection update
        Node step2BisNode = Node.Create("Step 2b", "Step 2 bis", 1, 2, 50, Brushes.LightGray, NodeState.Default);
        step1Node.AddNextNode(step2BisNode);
        step2BisNode.AddNextNode(endNode);
        AddNode(step2BisNode);
        step2BisNode.SetState(NodeState.Running);
        System.Threading.Thread.Sleep(1500);
        step2BisNode.SetState(NodeState.Validate);

        endNode.RemovePreviousNodes();
        endNode.MoveTo(0, 4);

        // Step 3 => Creation & connection update
        Node step3Node = Node.Create("Step 3", "Step 3", 0, 3, 50, Brushes.LightGray, NodeState.Default);
        step2Node.AddNextNode(step3Node);
        step2BisNode.AddNextNode(step3Node);
        step3Node.AddNextNode(endNode);
        AddNode(step3Node);
        step3Node.SetState(NodeState.Running);
        System.Threading.Thread.Sleep(1500);
        step3Node.SetState(NodeState.Validate);
    });
}

Support complex graph and every direction

<p align="center"> <img src="https://github.com/user-attachments/assets/ebd2d252-e764-40e6-86e3-7f402112fbe0"> </p>

Contributing

Contributions are welcome!

Product Compatible and additional computed target framework versions.
.NET net5.0-windows7.0 is compatible.  net6.0-windows was computed.  net6.0-windows7.0 is compatible.  net7.0-windows was computed.  net8.0-windows was computed. 
.NET Framework net462 is compatible.  net463 was computed.  net47 is compatible.  net471 was computed.  net472 was computed.  net48 is compatible.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETFramework 4.6.2

    • No dependencies.
  • .NETFramework 4.7

    • No dependencies.
  • .NETFramework 4.8

    • No dependencies.
  • net5.0-windows7.0

    • No dependencies.
  • net6.0-windows7.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.2.0 141 8/29/2024