PhotoSauce.NativeCodecs.Libjxl
0.7.0-preview1
Prefix Reserved
See the version list below for details.
dotnet add package PhotoSauce.NativeCodecs.Libjxl --version 0.7.0-preview1
NuGet\Install-Package PhotoSauce.NativeCodecs.Libjxl -Version 0.7.0-preview1
<PackageReference Include="PhotoSauce.NativeCodecs.Libjxl" Version="0.7.0-preview1" />
paket add PhotoSauce.NativeCodecs.Libjxl --version 0.7.0-preview1
#r "nuget: PhotoSauce.NativeCodecs.Libjxl, 0.7.0-preview1"
// Install PhotoSauce.NativeCodecs.Libjxl as a Cake Addin #addin nuget:?package=PhotoSauce.NativeCodecs.Libjxl&version=0.7.0-preview1&prerelease // Install PhotoSauce.NativeCodecs.Libjxl as a Cake Tool #tool nuget:?package=PhotoSauce.NativeCodecs.Libjxl&version=0.7.0-preview1&prerelease
PhotoSauce.NativeCodecs.Libjxl
This MagicScaler plugin wraps the libjxl reference JPEG XL codec.
IMPORTANT: Version 0.7.0 of libjxl
is a preview release and may not be fully stable. Use the encoder with caution.
Requirements
A compatible libjxl
binary must be present for this plugin to function. For convenience, the NuGet package includes native binaries for Windows (x86, x64, and ARM64) and Linux (glibc x64 and ARM64).
Usage
Codec Registration
To register the codec, call the UseLibjxl
extension method from your CodecManager.Configure
action at app startup.
using PhotoSauce.MagicScaler;
using PhotoSauce.NativeCodecs.Libjxl;
CodecManager.Configure(codecs => {
codecs.UseLibjxl();
});
Using the Codec
Once registered, the codec will automatically detect and decode compatible images.
To encode JPEG XL images, the encoder MIME type can be set on ProcessImageSettings
:
var settings = new ProcessImageSettings();
settings.TrySetEncoderFormat(ImageMimeTypes.Jxl)
Or the encoder can be selected by file extension on overloads accepting file paths:
MagicImageProcessor.ProcessImage(@"\img\input.jpg", @"\img\output.jxl", settings);
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 is compatible. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 is compatible. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 is compatible. |
.NET Framework | net461 is compatible. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 is compatible. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETCoreApp 3.1
- PhotoSauce.MagicScaler (>= 0.13.2 && < 0.14.0)
-
.NETFramework 4.6.1
- PhotoSauce.MagicScaler (>= 0.13.2 && < 0.14.0)
-
.NETFramework 4.7.2
- PhotoSauce.MagicScaler (>= 0.13.2 && < 0.14.0)
-
.NETStandard 2.0
- PhotoSauce.MagicScaler (>= 0.13.2 && < 0.14.0)
-
.NETStandard 2.1
- PhotoSauce.MagicScaler (>= 0.13.2 && < 0.14.0)
-
net6.0
- PhotoSauce.MagicScaler (>= 0.13.2 && < 0.14.0)
-
net7.0
- PhotoSauce.MagicScaler (>= 0.13.2 && < 0.14.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on PhotoSauce.NativeCodecs.Libjxl:
Repository | Stars |
---|---|
Reloaded-Project/Reloaded-II
Universal .NET Core Powered Modding Framework for any Native Game X86, X64.
|
Version | Downloads | Last updated |
---|---|---|
0.10.2-preview1 | 4,254 | 3/8/2024 |
0.10.1-preview2 | 110 | 3/6/2024 |
0.10.1-preview1 | 69 | 3/6/2024 |
0.8.2-preview1 | 16,710 | 10/12/2023 |
0.7.0-preview1 | 9,881 | 11/8/2022 |
0.6.1-preview2 | 146 | 8/11/2022 |
0.6.1-Preview1 | 125 | 4/18/2022 |
See https://github.com/saucecontrol/PhotoSauce/releases for release-specific notes.