PhotoSauce.NativeCodecs.Libjxl 0.7.0-preview1

Prefix Reserved
This is a prerelease version of PhotoSauce.NativeCodecs.Libjxl.
There is a newer prerelease version of this package available.
See the version list below for details.
dotnet add package PhotoSauce.NativeCodecs.Libjxl --version 0.7.0-preview1                
NuGet\Install-Package PhotoSauce.NativeCodecs.Libjxl -Version 0.7.0-preview1                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="PhotoSauce.NativeCodecs.Libjxl" Version="0.7.0-preview1" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add PhotoSauce.NativeCodecs.Libjxl --version 0.7.0-preview1                
#r "nuget: PhotoSauce.NativeCodecs.Libjxl, 0.7.0-preview1"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install PhotoSauce.NativeCodecs.Libjxl as a Cake Addin
#addin nuget:?package=PhotoSauce.NativeCodecs.Libjxl&version=0.7.0-preview1&prerelease

// Install PhotoSauce.NativeCodecs.Libjxl as a Cake Tool
#tool nuget:?package=PhotoSauce.NativeCodecs.Libjxl&version=0.7.0-preview1&prerelease                

PhotoSauce.NativeCodecs.Libjxl

This MagicScaler plugin wraps the libjxl reference JPEG XL codec.

IMPORTANT: Version 0.7.0 of libjxl is a preview release and may not be fully stable. Use the encoder with caution.

Requirements

A compatible libjxl binary must be present for this plugin to function. For convenience, the NuGet package includes native binaries for Windows (x86, x64, and ARM64) and Linux (glibc x64 and ARM64).

Usage

Codec Registration

To register the codec, call the UseLibjxl extension method from your CodecManager.Configure action at app startup.

using PhotoSauce.MagicScaler;
using PhotoSauce.NativeCodecs.Libjxl;

CodecManager.Configure(codecs => {
    codecs.UseLibjxl();
});

Using the Codec

Once registered, the codec will automatically detect and decode compatible images.

To encode JPEG XL images, the encoder MIME type can be set on ProcessImageSettings:

var settings = new ProcessImageSettings();
settings.TrySetEncoderFormat(ImageMimeTypes.Jxl)

Or the encoder can be selected by file extension on overloads accepting file paths:

MagicImageProcessor.ProcessImage(@"\img\input.jpg", @"\img\output.jxl", settings);
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 is compatible. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 is compatible. 
.NET Framework net461 is compatible.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 is compatible.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on PhotoSauce.NativeCodecs.Libjxl:

Repository Stars
Reloaded-Project/Reloaded-II
Universal .NET Core Powered Modding Framework for any Native Game X86, X64.
Version Downloads Last updated
0.10.2-preview1 4,254 3/8/2024
0.10.1-preview2 110 3/6/2024
0.10.1-preview1 69 3/6/2024
0.8.2-preview1 16,710 10/12/2023
0.7.0-preview1 9,881 11/8/2022
0.6.1-preview2 146 8/11/2022
0.6.1-Preview1 125 4/18/2022

See https://github.com/saucecontrol/PhotoSauce/releases for release-specific notes.