Persilsoft.Localizer 1.0.2

There is a newer version of this package available.
See the version list below for details.
dotnet add package Persilsoft.Localizer --version 1.0.2                
NuGet\Install-Package Persilsoft.Localizer -Version 1.0.2                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Persilsoft.Localizer" Version="1.0.2" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Persilsoft.Localizer --version 1.0.2                
#r "nuget: Persilsoft.Localizer, 1.0.2"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Persilsoft.Localizer as a Cake Addin
#addin nuget:?package=Persilsoft.Localizer&version=1.0.2

// Install Persilsoft.Localizer as a Cake Tool
#tool nuget:?package=Persilsoft.Localizer&version=1.0.2                

Persilsoft.Localizer

A simple tool for Localization of projects


First, you need to create resource files. The name of each resource file must be follow the format:
{Extractor}.{Culture}.{resx}
Where:
Extractor: The name class to used to interact with the resource files, for example: Messages
Culture: The culture identifier, for example: en-US, es-PE
resx: This is the file extension for resource files

The following are some examples of resource file names:

  • Messages.en-US.resx (English for USA)
  • Messages.es-PE.resx (Spanish for Peru)

In each resource file create an entry with the same key but with the value according to the corresponding language, for example:

  • Name: Message Value=Hello World!
  • Name: Message Value=¡Hola Mundo!

Now, you need to create a class to access each key in the resource file. In the example, we are creating the class called Messages

using Persilsoft.Localizer;

public class Messages
{
    public static string Hello =>
        LocalizationUtils<Messages>.GetValue(nameof(Hello));
}

Now you can use it.

using System.Globalization;

Thread.CurrentThread.CurrentUICulture = new CultureInfo("en-US");
Console.WriteLine(Messages.Hello);

Thread.CurrentThread.CurrentUICulture = new CultureInfo("es-PE");
Console.WriteLine(Messages.Hello);

In the case of AspNet Core application, you need to configure the Localization Middleware:

builder.Services.Configure<RequestLocalizationOptions>(options =>
{
    var SupportedCultures = new[] { "en-US", "es-PE" };
    var NeutralCulture = SupportedCultures[0];

    options.SetDefaultCulture(NeutralCulture)
    .AddSupportedCultures(SupportedCultures)
    .AddSupportedUICultures(SupportedCultures);
});

Then add the Localization pipeline:

app.UseRequestLocalization();

Finally, you can use it.

app.MapGet("/localizer/message", () =>
{
    return Results.Ok(Messages.Hello);
})
.WithName("Localizer");
Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (7)

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Package Downloads
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GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.0.7 480 10/15/2024
1.0.6 1,564 7/19/2024
1.0.5 181 7/9/2024
1.0.4 1,624 5/22/2024
1.0.3 1,969 4/11/2024
1.0.2 103 4/11/2024
1.0.1 96 4/10/2024
1.0.0 93 4/10/2024