Pathoschild.Stardew.ModBuildConfig
3.0.0-beta.5
See the version list below for details.
dotnet add package Pathoschild.Stardew.ModBuildConfig --version 3.0.0-beta.5
NuGet\Install-Package Pathoschild.Stardew.ModBuildConfig -Version 3.0.0-beta.5
<PackageReference Include="Pathoschild.Stardew.ModBuildConfig" Version="3.0.0-beta.5" />
paket add Pathoschild.Stardew.ModBuildConfig --version 3.0.0-beta.5
#r "nuget: Pathoschild.Stardew.ModBuildConfig, 3.0.0-beta.5"
// Install Pathoschild.Stardew.ModBuildConfig as a Cake Addin #addin nuget:?package=Pathoschild.Stardew.ModBuildConfig&version=3.0.0-beta.5&prerelease // Install Pathoschild.Stardew.ModBuildConfig as a Cake Tool #tool nuget:?package=Pathoschild.Stardew.ModBuildConfig&version=3.0.0-beta.5&prerelease
See documentation.
Learn more about Target Frameworks and .NET Standard.
This package has no dependencies.
NuGet packages (10)
Showing the top 5 NuGet packages that depend on Pathoschild.Stardew.ModBuildConfig:
Package | Downloads |
---|---|
Platonymous.PyTK
Modding Toolkit for Stardew Valley |
|
MaxVollmer.StardewValley.DeepWoodsMod.API
API for the DeepWoodsMod for Stardew Valley. |
|
Juice805.StardewConfigFramework
A Unified Mod Options Page For Modders and Users. Keep all your mod settings in one place! |
|
Bookcase
Additional utilities for making stardew mods and ensuring cross compatability. |
|
EventGenerator
A handy Event Generator API for Stardew Valley's "SMAPI by PathosChild" |
GitHub repositories (2)
Showing the top 2 popular GitHub repositories that depend on Pathoschild.Stardew.ModBuildConfig:
Repository | Stars |
---|---|
Pathoschild/StardewMods
Mods for Stardew Valley using SMAPI.
|
|
FlashShifter/StardewValleyExpanded
The Stardew Valley Expanded mod for Stardew Valley.
|
Version | Downloads | Last updated |
---|---|---|
4.3.1 | 0 | 11/5/2024 |
4.3.0 | 625 | 10/7/2024 |
4.2.0 | 729 | 9/5/2024 |
4.1.1 | 13,129 | 6/24/2023 |
4.1.0 | 4,767 | 1/9/2023 |
4.0.2 | 2,870 | 10/9/2022 |
4.0.1 | 5,768 | 4/14/2022 |
4.0.0 | 5,324 | 11/30/2021 |
4.0.0-beta.20210916 | 715 | 9/17/2021 |
3.4.0-beta.20210813 | 429 | 8/13/2021 |
3.3.0 | 4,783 | 3/31/2021 |
3.2.2 | 5,852 | 9/24/2020 |
3.2.1 | 1,940 | 9/11/2020 |
3.2.0 | 2,021 | 9/7/2020 |
3.1.0 | 4,801 | 2/1/2020 |
3.0.0 | 4,198 | 11/26/2019 |
3.0.0-beta.8 | 646 | 7/17/2019 |
3.0.0-beta.7 | 1,482 | 7/9/2019 |
3.0.0-beta.6 | 1,329 | 7/9/2019 |
3.0.0-beta.5 | 424 | 6/28/2019 |
3.0.0-beta.4 | 350 | 6/19/2019 |
3.0.0-beta.3 | 459 | 6/17/2019 |
3.0.0-beta.2 | 337 | 6/13/2019 |
3.0.0-beta | 1,588 | 6/13/2019 |
3.0.0-alpha.20190419 | 418 | 4/19/2019 |
2.2.0 | 9,350 | 10/28/2018 |
2.2.0-beta-20180819 | 2,576 | 8/20/2018 |
2.1.0 | 5,047 | 7/27/2018 |
2.1.0-beta-20180630 | 3,464 | 6/30/2018 |
2.1.0-beta-20180629 | 2,337 | 6/30/2018 |
2.1.0-beta-20180625 | 2,272 | 6/25/2018 |
2.1.0-beta-20180428 | 3,711 | 4/29/2018 |
2.1.0-beta-20180426 | 2,295 | 4/27/2018 |
2.1.0-beta | 2,541 | 4/26/2018 |
2.1.0-alpha20180410 | 2,280 | 4/10/2018 |
2.0.3-alpha20180325 | 2,337 | 3/25/2018 |
2.0.3-alpha20180307 | 2,205 | 3/7/2018 |
2.0.2 | 4,550 | 11/1/2017 |
2.0.1 | 2,815 | 10/11/2017 |
2.0.0 | 2,443 | 10/11/2017 |
1.7.1 | 3,102 | 7/28/2017 |
1.7.0 | 3,031 | 7/28/2017 |
1.6.2 | 2,743 | 7/10/2017 |
1.6.1 | 2,875 | 7/10/2017 |
1.6.0 | 2,705 | 6/5/2017 |
1.5.0 | 3,795 | 1/23/2017 |
1.4.0 | 2,549 | 1/11/2017 |
1.3.0 | 3,198 | 12/31/2016 |
1.2.0 | 2,937 | 10/24/2016 |
1.1.0 | 2,918 | 10/21/2016 |
1.0.1 | 3,231 | 10/21/2016 |
3.0.0:
- Updated for SMAPI 3.0 and Stardew Valley 1.4.
- Added automatic support for 'assets' folders.
- Added $(GameExecutableName) MSBuild variable.
- Added support for projects using the simplified .csproj format:
- platform target is now set to x86 automatically to avoid mismatching platform target warnings;
- added GAC to assembly search paths to fix references to XNA Framework.
- Added option to disable game debugging config.
- Added .pdb files to builds by default (to enable line numbers in error stack traces).
- Added optional Harmony reference.
- Fixed Newtonsoft.Json.pdb included in release zips when Json.NET is referenced directly.
- Fixed <IgnoreModFilePatterns> not working for i18n files.
- Dropped support for older versions of SMAPI and Visual Studio.