Paradise.Export 0.25.0

dotnet add package Paradise.Export --version 0.25.0
                    
NuGet\Install-Package Paradise.Export -Version 0.25.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Paradise.Export" Version="0.25.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Paradise.Export" Version="0.25.0" />
                    
Directory.Packages.props
<PackageReference Include="Paradise.Export" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Paradise.Export --version 0.25.0
                    
#r "nuget: Paradise.Export, 0.25.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Paradise.Export@0.25.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Paradise.Export&version=0.25.0
                    
Install as a Cake Addin
#tool nuget:?package=Paradise.Export&version=0.25.0
                    
Install as a Cake Tool

Engine-neutral export core for Paradise editor hosts: the exported scene/prefab/material data contract with source-generated JSON round-trip, DotRecast navmesh baking, and Blender/KTX external-tool orchestration. No engine or editor dependency.

Product Compatible and additional computed target framework versions.
.NET net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on Paradise.Export:

Package Downloads
Paradise.Godot.Editor

Use Godot as the authoring editor for Paradise Engine: entity authoring, asset pipeline, and scene/navmesh/material export to the engine-neutral data contract.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
0.25.0 0 8/26/2026
0.24.1 37 8/25/2026
0.24.0 34 8/25/2026
0.23.1 39 8/25/2026
0.23.0 56 8/24/2026
0.22.0 51 8/24/2026
0.21.0 91 8/23/2026
0.20.0 54 8/22/2026
0.19.0 59 8/22/2026
0.18.1 66 8/21/2026
0.18.0 50 8/21/2026
0.17.0 118 8/21/2026
0.16.0 48 8/20/2026
0.15.0 51 8/20/2026
0.14.1 76 8/19/2026
0.14.0 116 8/19/2026
0.13.0 152 8/18/2026
0.12.1 115 8/18/2026
0.12.0 87 8/18/2026
0.11.0 105 8/18/2026
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