OpenGL.Net 0.3.0-beta

This is a prerelease version of OpenGL.Net.
There is a newer version of this package available.
See the version list below for details.
dotnet add package OpenGL.Net --version 0.3.0-beta                
NuGet\Install-Package OpenGL.Net -Version 0.3.0-beta                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="OpenGL.Net" Version="0.3.0-beta" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add OpenGL.Net --version 0.3.0-beta                
#r "nuget: OpenGL.Net, 0.3.0-beta"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install OpenGL.Net as a Cake Addin
#addin nuget:?package=OpenGL.Net&version=0.3.0-beta&prerelease

// Install OpenGL.Net as a Cake Tool
#tool nuget:?package=OpenGL.Net&version=0.3.0-beta&prerelease                

Modern OpenGL bindings for C#.

It supports the following APIs:
- OpenGL 4.5 and relative extensions
- OpenGL ES 3.2 and relative extensions
- OpenGL for Windows (WGL) and relative extensions
- OpenGL for X11 1.4 (XGL) and relative extensions
- Native Platform Interface 1.5 (EGL) and relative extensions

Product Compatible and additional computed target framework versions.
.NET Framework net35 is compatible.  net40 was computed.  net403 was computed.  net45 was computed.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages (7)

Showing the top 5 NuGet packages that depend on OpenGL.Net:

Package Downloads
OpenGL.Net.WinForms

Modern OpenGL bindings for C#, System.Windows.Forms utilities. It includes an UserControl implementation that ease the OpenGL context creation using WinForms UI designers. It supports Windows and GNU/Linux.

OpenGL.Net.Xamarin.Android

Modern OpenGL bindings for C#, Xamarin.Android utilities. It includes an SurfaceView implementation that ease the OpenGL context creation on Android.

OpenGL.Net.VideoCore

Modern OpenGL bindings for C#, Broadcom VideoCore IV (Raspberry PI 2) utilities. It includes an simple window implementation that ease the OpenGL context creation.

OpenGL.Net.CoreUI

Modern OpenGL bindings for C# - Native window utilities. Native window implementation for OpenGL.Net. The following platforms are supported: - Windows - Linux/X11 (not implemented yet) - Raspberry PI VC4 (not implemented yet)

Spout.NET

Spout.NET is a C# .NET Implementation for Spout2, A video frame sharing system.

GitHub repositories (3)

Showing the top 3 popular GitHub repositories that depend on OpenGL.Net:

Repository Stars
tooll3/t3
Tooll 3 is an open source software to create realtime motion graphics.
swharden/Csharp-Data-Visualization
Resources for visualizing data using C# and the .NET platform
Xyene/Emulator.NES
📺 Nintendo Entertainment System emulator written in C#.
Version Downloads Last updated
0.8.4 32,665 4/7/2019
0.7.1 11,877 12/15/2017
0.7.0 2,495 11/15/2017
0.6.1 3,591 9/26/2017
0.6.0 2,416 9/14/2017
0.6.0-beta3 1,730 8/26/2017
0.6.0-beta2 1,479 8/25/2017
0.6.0-beta1 1,687 8/16/2017
0.5.2 4,642 7/24/2017
0.5.1 2,837 5/30/2017
0.5.1-beta 1,200 5/17/2017
0.4.2 2,674 4/18/2017
0.4.1 1,858 4/16/2017
0.4.0 2,368 3/1/2017
0.3.2 3,253 11/5/2016
0.3.2-beta 1,465 11/5/2016
0.3.1-beta 1,381 11/5/2016
0.3.0-beta 1,331 11/5/2016
0.2.2 2,519 8/28/2016
0.2.1 3,227 4/15/2016
0.2.0 1,845 3/25/2016
0.1.0 1,683 3/12/2016

*** Version 0.3.0
- OpenGL.Net has been decoupled from System.Windows.Forms dependency.
- OpenGL.GlControl can be found in OpenGL.Net.WinForms.
- GLSurfaceView allow to create an OpenGL context on Android, using OpenGL.Net.Xamarin.Android.

*** Version 0.2.2
- Fixed the missing GlControl implementation.
- Compiled with Mono 4.2
- Removed ANGLE precompiled libraries.

*** Version 0.2.1
- Added OpenGL.GlControl, a System.Windows.Forms.UserControl allowing rendering.
- OpenGL.Gl static initialization automatically probe versions, extensions and limits of the platform (see Gl.Current*).
- Included ANGLE precompiled libraries.

*** Version 0.2.0
Exposes the following additional APIs:
- OpenGL ES 3.2 and relative extensions
- Native Platform Interface 1.5 (EGL) and relative extensions
OpenGL ES and EGL APIs has been tested using ANGLE project on Windows platforms.

*** Version 0.1.0
Exposes the following APIs:
- OpenGL 4.5 and relative extensions
- OpenGL for Windows (WGL) and relative extensions
- OpenGL for X11 1.4 (XGL) and relative extensions
- Native Platform Interface 1.5 (EGL) and relative extensions
This binary release is not meant for production use. XGL and EGL public APIs has not been tested properly.