ObsWebSocket.Core 0.3.1-dev3

This is a prerelease version of ObsWebSocket.Core.
dotnet add package ObsWebSocket.Core --version 0.3.1-dev3
                    
NuGet\Install-Package ObsWebSocket.Core -Version 0.3.1-dev3
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="ObsWebSocket.Core" Version="0.3.1-dev3" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="ObsWebSocket.Core" Version="0.3.1-dev3" />
                    
Directory.Packages.props
<PackageReference Include="ObsWebSocket.Core" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add ObsWebSocket.Core --version 0.3.1-dev3
                    
#r "nuget: ObsWebSocket.Core, 0.3.1-dev3"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package ObsWebSocket.Core@0.3.1-dev3
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=ObsWebSocket.Core&version=0.3.1-dev3&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=ObsWebSocket.Core&version=0.3.1-dev3&prerelease
                    
Install as a Cake Tool

ObsWebSocket.Core

Modern .NET client for OBS Studio WebSocket v5, with generated protocol types and DI-first integration.

Build Status NuGet Version License: MIT

Targets

  • net10.0
  • net9.0

Install

dotnet add package ObsWebSocket.Core

Features

  • Strongly typed request/response DTOs generated from the obs-websocket protocol
  • Strongly typed event args
  • Async-first API with cancellation support
  • DI helpers via AddObsWebSocketClient()
  • JSON and MessagePack transports (configurable per environment)
  • Reconnect, timeout, and event subscription options
  • Typed settings helpers for inputs, filters, transitions, outputs, and stream service — works with built-in library types or your own AOT-safe source-generated types

OBS WebSocket v5 only (OBS Studio 28+). Enable the server via Tools → WebSocket Server Settings in OBS.

Quick Start

appsettings.json:

{
  "Obs": {
    "ServerUri": "ws://localhost:4455",
    "Password": "",
    "Format": "Json"
  }
}

Program.cs:

using ObsWebSocket.Core;

HostApplicationBuilder builder = Host.CreateApplicationBuilder(args);
builder.Services.Configure<ObsWebSocketClientOptions>(
    builder.Configuration.GetSection("Obs"));
builder.Services.AddObsWebSocketClient();
builder.Services.AddHostedService<Worker>();
await builder.Build().RunAsync();

Worker.cs:

using ObsWebSocket.Core;
using ObsWebSocket.Core.Events.Generated;

public sealed class Worker(ObsWebSocketClient client) : IHostedService
{
    public async Task StartAsync(CancellationToken ct)
    {
        client.CurrentProgramSceneChanged += OnSceneChanged;
        await client.ConnectAsync(ct);

        var version = await client.GetVersionAsync(cancellationToken: ct);
        Console.WriteLine($"Connected to OBS {version?.ObsVersion}");
    }

    public async Task StopAsync(CancellationToken ct)
    {
        client.CurrentProgramSceneChanged -= OnSceneChanged;
        if (client.IsConnected) await client.DisconnectAsync();
    }

    private static void OnSceneChanged(object? _, CurrentProgramSceneChangedEventArgs e) =>
        Console.WriteLine($"Scene changed: {e.EventData.SceneName}");
}

Common Use Cases

Update a text source

// One-liner helper
await client.SetInputTextAsync("NewsTicker", "Breaking: Live now!", ct);

// Or use a typed settings object to update multiple properties at once
var settings = new TextGdiPlusInputSettings(Text: "Breaking: Live now!", WordWrap: true);
await client.SetInputSettingsAsync("NewsTicker", settings, ct);

TextGdiPlusInputSettings is a built-in library type. The same pattern applies to TextFreetype2InputSettings, BrowserSourceSettings, and filter settings types — all live in ObsWebSocket.Core.Protocol.Common.InputSettings and ObsWebSocket.Core.Protocol.Common.FilterSettings.

Check and save the replay buffer

var status = await client.GetReplayBufferStatusAsync(cancellationToken: ct);
if (status.OutputActive == true)
{
    await client.SaveReplayBufferAsync(cancellationToken: ct);
    Console.WriteLine("Replay saved.");
}

Create or update a browser source

Use a library type for common properties, or define your own type to target exactly what you need:

// Library type — covers the standard browser source properties
var current = await client.GetInputSettingsAsync<BrowserSourceSettings>("StreamOverlay", ct);
Console.WriteLine($"Current URL: {current?.Url}");

await client.SetInputSettingsAsync(
    "StreamOverlay",
    new BrowserSourceSettings(Url: "https://myoverlay.example.com", Width: 1920, Height: 1080),
    ct
);
// Consumer type — define only the properties you care about, fully AOT-safe
[JsonSerializable(typeof(OverlaySettings))]
internal partial class MyContext : JsonSerializerContext { }

internal sealed record OverlaySettings(
    [property: JsonPropertyName("url")]  string? Url = null,
    [property: JsonPropertyName("css")]  string? Css = null
);

await client.SetInputSettingsAsync(
    "StreamOverlay",
    new OverlaySettings(Url: "https://myoverlay.example.com"),
    MyContext.Default.OverlaySettings,
    ct
);

Raw JsonElement access is also available — all settings helpers have counterparts in the generated types under ObsWebSocket.Core.Protocol.Requests if you need full control.

Helper API

All typed settings helpers have two overloads: an implicit one for library-registered types, and an explicit one accepting a JsonTypeInfo<T> for consumer-provided types. All are AOT-safe when using the explicit overload.

Settings read/write:

Helper Notes
GetInputSettingsAsync<T> / SetInputSettingsAsync<T> Input settings; Set supports overlay
GetInputDefaultSettingsAsync<T> Default settings for a given input kind
GetSourceFilterSettingsAsync<T> / SetSourceFilterSettingsAsync<T> Filter settings; Set supports overlay
GetSourceFilterDefaultSettingsAsync<T> Default settings for a given filter kind
GetCurrentSceneTransitionSettingsAsync<T> / SetCurrentSceneTransitionSettingsAsync<T> Transition settings
GetOutputSettingsAsync<T> / SetOutputSettingsAsync<T> Output settings
GetStreamServiceSettingsAsync<T> / SetStreamServiceSettingsAsync<T> Stream service settings

Scene / source utilities:

  • SwitchSceneAndWaitAsync(scene, ct) — switch scene and wait for the event to confirm
  • SetInputTextAsync(name, text, ct) — shorthand for updating text source content
  • CreateSourceFilterAsync<T>(source, filterName, kind, settings, ct) — add a typed filter
  • SourceExistsAsync(name, ct) — check whether a source exists
  • WaitForEventAsync<TEventArgs>(ct) — await the next occurrence of any typed OBS event

For direct low-level access, all generated request/response types are in:

  • ObsWebSocket.Core.Protocol.Requests
  • ObsWebSocket.Core.Protocol.Responses
  • ObsWebSocket.Core.Events.Generated

Batch API

CallBatchAsync accepts a List<BatchRequestItem>. Each item's RequestData should be null, a JsonElement built with Utf8JsonWriter, or a generated *RequestData DTO — anonymous types and reflection-based serialization are not AOT-safe here.

Example App

ObsWebSocket.Example is a host-based sample with configuration and DI.

  • Interactive mode — command loop (help, version, scene, batch-example, get-all-settings-types, etc.)
  • Transport validation mode — exercises JSON and MsgPack across scene/input/filter/settings APIs, then enters the interactive loop
  • One-shot mode — pass a command as a process argument for CI/automation: ObsWebSocket.Example run-transport-tests

appsettings.json:

{
  "Obs": {
    "ServerUri": "ws://localhost:4455",
    "Password": "",
    "Format": "Json"
  },
  "ExampleValidation": {
    "RunValidationOnStartup": false,
    "ValidationIterations": 1
  }
}

Native AOT

dotnet publish ObsWebSocket.Example/ObsWebSocket.Example.csproj -c Release -r win-x64 --self-contained true

Contributing

Contributions are welcome. See CONTRIBUTING.md.

License

MIT. See LICENSE.txt.

Product Compatible and additional computed target framework versions.
.NET net9.0 is compatible.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
0.3.1-dev3 167 5/8/2026
0.3.0 422 4/1/2026
0.3.0-dev2 304 3/27/2026
0.3.0-dev1 116 3/27/2026
0.2.0-beta2 99 3/27/2026
0.2.0-beta1 110 2/24/2026
0.1.5 659 5/8/2025
0.1.4 226 5/6/2025
0.1.3 228 4/30/2025
0.0.0-alpha.0.26 177 4/30/2025