NetEscapades.EnumGenerators 1.0.0-beta06

This is a prerelease version of NetEscapades.EnumGenerators.
There is a newer prerelease version of this package available.
See the version list below for details.
dotnet add package NetEscapades.EnumGenerators --version 1.0.0-beta06                
NuGet\Install-Package NetEscapades.EnumGenerators -Version 1.0.0-beta06                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="NetEscapades.EnumGenerators" Version="1.0.0-beta06" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add NetEscapades.EnumGenerators --version 1.0.0-beta06                
#r "nuget: NetEscapades.EnumGenerators, 1.0.0-beta06"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install NetEscapades.EnumGenerators as a Cake Addin
#addin nuget:?package=NetEscapades.EnumGenerators&version=1.0.0-beta06&prerelease

// Install NetEscapades.EnumGenerators as a Cake Tool
#tool nuget:?package=NetEscapades.EnumGenerators&version=1.0.0-beta06&prerelease                

NetEscapades.EnumGenerators

Build status NuGet

A Source Generator package that generates extension methods for enums, to allow fast "reflection".

This source generator requires the .NET 7 SDK. You can target earlier frameworks like .NET Core 3.1 etc, but the SDK must be at least 7.0.100

Add the package to your application using

dotnet add package NetEscapades.EnumGenerators

This adds a <PackageReference> to your project. You can additionally mark the package as PrivateAssets="all" and ExcludeAssets="runtime".

Setting PrivateAssets="all" means any projects referencing this one won't get a reference to the NetEscapades.EnumGenerators package. Setting ExcludeAssets="runtime" ensures the NetEscapades.EnumGenerators.Attributes.dll file is not copied to your build output (it is not required at runtime).

<Project Sdk="Microsoft.NET.Sdk">

  <PropertyGroup>
    <OutputType>Exe</OutputType>
    <TargetFramework>net6.0</TargetFramework>
  </PropertyGroup>

  
  <PackageReference Include="NetEscapades.EnumGenerators" Version="1.0.0-beta04" 
    PrivateAssets="all" ExcludeAssets="runtime" />
  

</Project>

Adding the package will automatically add a marker attribute, [EnumExtensions], to your project.

To use the generator, add the [EnumExtensions] attribute to an enum. For example:

[EnumExtensions]
public enum MyEnum
{
    First,

    [Display(Name = "2nd")]
    Second,
}

This will generate a class called MyEnumExtensions (by default), which contains a number of helper methods. For example:

public static partial class MyEnumExtensions
{
    public const int Length = 2;

    public static string ToStringFast(this MyEnum value)
        => value switch
        {
            MyEnum.First => nameof(MyEnum.First),
            MyEnum.Second => "2nd",
            _ => value.ToString(),
        };

   public static bool IsDefined(MyEnum value)
        => value switch
        {
            MyEnum.First => true,
            MyEnum.Second => true,
            _ => false,
        };

    public static bool IsDefined(string name)
        => name switch
        {
            nameof(MyEnum.First) => true,
            nameof(MyEnum.Second) => true,
            _ => false,
        };

    public static bool TryParse(
        [System.Diagnostics.CodeAnalysis.NotNullWhen(true)] string? name, 
        bool ignoreCase, 
        out MyEnum value)
        => ignoreCase ? TryParseIgnoreCase(name, out value) : TryParse(name, out value);

    private static bool TryParseIgnoreCase(
        [System.Diagnostics.CodeAnalysis.NotNullWhen(true)] string? name, 
        out MyEnum value)
    {
        switch (name)
        {
            case { } s when s.Equals(nameof(MyEnum.First), System.StringComparison.OrdinalIgnoreCase):
                value = MyEnum.First;
                return true;
            case { } s when s.Equals(nameof(MyEnum.Second), System.StringComparison.OrdinalIgnoreCase):
                value = MyEnum.Second;
                return true;
            case { } s when int.TryParse(name, out var val):
                value = (MyEnum)val;
                return true;
            default:
                value = default;
                return false;
        }
    }

    public static bool TryParse(
        [System.Diagnostics.CodeAnalysis.NotNullWhen(true)] string? name, 
        out MyEnum value)
    {
        switch (name)
        {
            case nameof(MyEnum.First):
                value = MyEnum.First;
                return true;
            case nameof(MyEnum.Second):
                value = MyEnum.Second;
                return true;
            case { } s when int.TryParse(name, out var val):
                value = (MyEnum)val;
                return true;
            default:
                value = default;
                return false;
        }
    }

    public static MyEnum[] GetValues()
    {
        return new[]
        {
            MyEnum.First,
            MyEnum.Second,
        };
    }

    public static string[] GetNames()
    {
        return new[]
        {
            nameof(MyEnum.First),
            nameof(MyEnum.Second),
        };
    }
}

If you create a "Flags" enum by decorating it with the [Flags] attribute, an additional method is created, which provides a bitwise alternative to the Enum.HasFlag(flag) method:

public static bool HasFlagFast(this MyEnum value, MyEnum flag)
    => flag == 0 ? true : (value & flag) == flag;

Note that if you provide a [Display] or [Description] attribute, the value you provide for this attribute can be used by methods like ToStringFast() and TryParse() by passing the argument allowMatchingMetadataAttribute: true. Adding both attributes to an enum member is not supported, though conventionally the "first" attribute will be used.

You can override the name of the extension class by setting ExtensionClassName in the attribute and/or the namespace of the class by setting ExtensionClassNamespace. By default, the class will be public if the enum is public, otherwise it will be internal.

Embedding the attributes in your project

By default, the [EnumExtensions] attributes referenced in your application are contained in an external dll. It is also possible to embed the attributes directly in your project, so they appear in the dll when your project is built. If you wish to do this, you must do two things:

  1. Define the MSBuild constant NETESCAPADES_ENUMGENERATORS_EMBED_ATTRIBUTES. This ensures the attributes are embedded in your project
  2. Add compile to the list of excluded assets in your <PackageReference> element. This ensures the attributes in your project are referenced, instead of the NetEscapades.EnumGenerators.Attributes.dll library.

Your project file should look something like this:

<Project Sdk="Microsoft.NET.Sdk">

  <PropertyGroup>
    <OutputType>Exe</OutputType>
    <TargetFramework>net6.0</TargetFramework>
    
    <DefineConstants>$(DefineConstants);NETESCAPADES_ENUMGENERATORS_EMBED_ATTRIBUTES</DefineConstants>
  </PropertyGroup>

  
  <PackageReference Include="NetEscapades.EnumGenerators" Version="1.0.0-beta04" 
                    PrivateAssets="all"
                    ExcludeAssets="compile;runtime" />


</Project>

Preserving usages of the [EnumExtensions] attribute

The [EnumExtensions] attribute is decorated with the [Conditional] attribute, so their usage will not appear in the build output of your project. If you use reflection at runtime on one of your enums, you will not find [EnumExtensions] in the list of custom attributes.

If you wish to preserve these attributes in the build output, you can define the NETESCAPADES_ENUMGENERATORS_USAGES MSBuild variable. Note that this means your project will have a runtime-dependency on NetEscapades.EnumGenerators.Attributes.dll so you need to ensure this is included in your build output.

<Project Sdk="Microsoft.NET.Sdk">

  <PropertyGroup>
    <OutputType>Exe</OutputType>
    <TargetFramework>net6.0</TargetFramework>
    
    <DefineConstants>$(DefineConstants);NETESCAPADES_ENUMGENERATORS_USAGES</DefineConstants>
  </PropertyGroup>

  
  <PackageReference Include="NetEscapades.EnumGenerators" Version="1.0.0-beta05" PrivateAssets="all" />
  

</Project>

Error CS0436 and [InternalsVisibleTo]

In the latest version of NetEscapades.EnumGenerators, you should not experience error CS0436 by default.

In previous versions of the NetEscapades.EnumGenerators generator, the [EnumExtensions] attributes were added to your compilation as internal attributes by default. If you added the source generator package to multiple projects, and used the [InternalsVisibleTo] attribute, you could experience errors when you build:

warning CS0436: The type 'EnumExtensionsAttribute' in 'NetEscapades.EnumGenerators\NetEscapades.EnumGenerators\EnumExtensionsAttribute.cs' conflicts with the imported type 'EnumExtensionsAttribute' in 'MyProject, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.

In the latest version of StronglyTypedId, the attributes are not embedded by default, so you should not experience this problem. If you see this error, compare your installation to the examples in the installation guide.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net451 is compatible.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages (5)

Showing the top 5 NuGet packages that depend on NetEscapades.EnumGenerators:

Package Downloads
DSharpPlus

A C# API for Discord based off DiscordSharp, but rewritten to fit the API standards.

Indrivo.FileStorage.Accessor.Contracts

Package Description

apex.net-Entities

Models for apex.net

FileStorage.Accessor.Contracts

Package Description

Starnight.Shared

Shared type library for Starnight assemblies

GitHub repositories (5)

Showing the top 5 popular GitHub repositories that depend on NetEscapades.EnumGenerators:

Repository Stars
DSharpPlus/DSharpPlus
A .NET library for making bots using the Discord API.
Nexus-Mods/NexusMods.App
Home of the development of the Nexus Mods App
andrewlock/NetEscapades.EnumGenerators
A source generator for generating fast "reflection" methods for enums
xin9le/FastEnum
The world fastest enum utilities for C#/.NET
SteveDunn/Intellenum
Intelligent Enums
Version Downloads Last updated
1.0.0-beta11 15,045 10/24/2024
1.0.0-beta09 98,957 5/15/2024
1.0.0-beta08 169,071 6/5/2023
1.0.0-beta07 76,788 3/10/2023
1.0.0-beta06 29,569 12/20/2022
1.0.0-beta05 256 12/19/2022
1.0.0-beta04 141,714 11/30/2021
1.0.0-beta03 1,907 11/26/2021
1.0.0-beta02 188 11/22/2021
1.0.0-beta01 386 11/18/2021

Features
- Add support for overriding ToStringFast() and related methods by adding [Description] attribute to members #46
- Add support for overriding ToStringFast() and related methods by adding [Display] attribute to members #13 (thanks @adamradocz)
- Add a .NET 4.5.1 target to the attributes dll, to reduce dependencies introduced by .NET Standard #45
- Add parsing overloads for ReadOnlySpan<T> #16 (thanks @adamradocz)
- Add Length extension method #7 (thanks @tothalexlaszlo)

Fixes
- Fix HasFlagsFast() implementation #44
- Add XML documentation for attributes 9a38580cdc9e
- Add XML comments to public generated members and fix formatting #42, #49
- Fixed spelling of isDisplayAttributeUsed property #17 (thanks @JasonLautzenheiser)

Refactoring
- Use DotNet.ReproducibleBuilds #35 (thanks @HavenDV)
- Switch to ForAttributeWithMetadataName #41
- Update README #8 #20 #1 (thanks @tothalexlaszlo, @Rekkonnect)
- Fix typo #5


See https://github.com/andrewlock/NetEscapades.EnumGenerators/blob/main/CHANGELOG.md#v100-beta06 for more details.