MonoGame.Extended.Content.Pipeline
3.8.0
There is a newer prerelease version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package MonoGame.Extended.Content.Pipeline --version 3.8.0
NuGet\Install-Package MonoGame.Extended.Content.Pipeline -Version 3.8.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="3.8.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.Extended.Content.Pipeline --version 3.8.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: MonoGame.Extended.Content.Pipeline, 3.8.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install MonoGame.Extended.Content.Pipeline as a Cake Addin
#addin nuget:?package=MonoGame.Extended.Content.Pipeline&version=3.8.0
// Install MonoGame.Extended.Content.Pipeline as a Cake Tool
#tool nuget:?package=MonoGame.Extended.Content.Pipeline&version=3.8.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Content Pipeline importers and processors to make MonoGame more awesome.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.1 is compatible. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETCoreApp 3.1
- Autofac (>= 5.2.0)
- MonoGame.Extended (>= 3.8.0)
- MonoGame.Extended.Tiled (>= 3.8.0)
- Newtonsoft.Json (>= 12.0.3)
NuGet packages (1)
Showing the top 1 NuGet packages that depend on MonoGame.Extended.Content.Pipeline:
Package | Downloads |
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MonoDreams
A code-first and data-driven opensource 2D game engine powered by MonoGame |
GitHub repositories (3)
Showing the top 3 popular GitHub repositories that depend on MonoGame.Extended.Content.Pipeline:
Repository | Stars |
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egordorichev/BurningKnight
Top-down roguelike about goblins, lamps and magic
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blish-hud/Blish-HUD
A Guild Wars 2 overlay with extreme extensibility through compiled modules.
|
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lofcz/SimplexRpgEngine
Modular game engine built with MonoGame, with GMS2-like workflow and advanced level editor
|
Version | Downloads | Last updated |
---|---|---|
3.9.0-prerelease.7 | 42 | 6/24/2024 |
3.9.0-prerelease.4 | 193 | 5/20/2024 |
3.9.0-prerelease.3 | 80 | 5/19/2024 |
3.8.0 | 27,583 | 8/29/2020 |
3.7.0 | 5,646 | 8/18/2019 |
3.6.0-beta0001 | 1,315 | 2/4/2019 |
1.1.0 | 14,749 | 5/23/2018 |
1.0.617 | 4,568 | 12/11/2017 |
0.6.602 | 2,914 | 10/19/2017 |
0.6.568 | 4,025 | 6/12/2017 |
0.6.377 | 3,659 | 3/22/2017 |