ModFramework 1.0.35-alpha

This is a prerelease version of ModFramework.
There is a newer version of this package available.
See the version list below for details.
dotnet add package ModFramework --version 1.0.35-alpha
                    
NuGet\Install-Package ModFramework -Version 1.0.35-alpha
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="ModFramework" Version="1.0.35-alpha" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="ModFramework" Version="1.0.35-alpha" />
                    
Directory.Packages.props
<PackageReference Include="ModFramework" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add ModFramework --version 1.0.35-alpha
                    
#r "nuget: ModFramework, 1.0.35-alpha"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package ModFramework@1.0.35-alpha
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=ModFramework&version=1.0.35-alpha&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=ModFramework&version=1.0.35-alpha&prerelease
                    
Install as a Cake Tool

A tool for rewriting .net binaries. Can allow rewriting of Types to Interfaces, Arrays to Extensible Collections, or even Fields to Properties.

Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (13)

Showing the top 5 NuGet packages that depend on ModFramework:

Package Downloads
OTAPI.Upcoming.tModLoader

The Open Terraria API, known as OTAPI, is a low-level API for Terraria that rewrites and hooks into the official or modded binaries for others to use. OTAPI is primarily a server modification and is available as a cross platform package via NuGet. Version 3.0 is now a .NET6 library thanks to ModFramework being able to retarget the .NET4 vanilla assembly up to .NET6. This means that any mod you create can be written as a .NET6 module and later merged into the patched assembly thanks to MonoMod. Here is what is now possible: - Native Runtime hooks, just reference OTAPI.Runtime.dll and register to MonoMod events generated from the Terraria assembly. - Full .NET6 ecosystem and its performance improvements. No need for two targets such as Windows & Mono anymore either. - A new optional internal module system via ModFramework to load precompiled dll's, .cs files or even top level classes. - A strong set of libraries with methods and extensions to help you build more mods. - Create 1 file MonoMod patches to rewrite or inject new meta data to the assembly.

OTAPI.Upcoming

The Open Terraria API, known as OTAPI, is a low-level API for Terraria that rewrites and hooks into the official or modded binaries for others to use. OTAPI is primarily a server modification and is available as a cross platform package via NuGet. Version 3.0 is now a .NET9 library thanks to ModFramework being able to retarget the .NET4 vanilla assembly up to .NET9. This means that any mod you create can be written as a .NET9 module and later merged into the patched assembly thanks to MonoMod. Here is what is now possible: - Native Runtime hooks, just reference OTAPI.Runtime.dll and register to MonoMod events generated from the Terraria assembly. - Full .NET9 ecosystem and its performance improvements. No need for two targets such as Windows & Mono anymore either. - A new optional internal module system via ModFramework to load precompiled dll's, .cs files or even top level classes. - A strong set of libraries with methods and extensions to help you build more mods. - Create 1 file MonoMod patches to rewrite or inject new meta data to the assembly.

MODEFDP.OTAPI.Upcoming.tModLoader

Modified Version --- The Open Terraria API, known as OTAPI, is a low-level API for Terraria that rewrites and hooks into the official or modded binaries for others to use. OTAPI is primarily a server modification and is available as a cross platform package via NuGet. Version 3.0 is now a .NET6 library thanks to ModFramework being able to retarget the .NET4 vanilla assembly up to .NET6. This means that any mod you create can be written as a .NET6 module and later merged into the patched assembly thanks to MonoMod. Here is what is now possible: - Native Runtime hooks, just reference OTAPI.Runtime.dll and register to MonoMod events generated from the Terraria assembly. - Full .NET6 ecosystem and its performance improvements. No need for two targets such as Windows & Mono anymore either. - A new optional internal module system via ModFramework to load precompiled dll's, .cs files or even top level classes. - A strong set of libraries with methods and extensions to help you build more mods. - Create 1 file MonoMod patches to rewrite or inject new meta data to the assembly.

OTAPI.Upcoming.Mobile

The Open Terraria API, known as OTAPI, is a low-level API for Terraria that rewrites and hooks into the official or modded binaries for others to use. OTAPI is primarily a server modification and is available as a cross platform package via NuGet. Version 3.0 is now a .NET9 library thanks to ModFramework being able to retarget the .NET4 vanilla assembly up to .NET9. This means that any mod you create can be written as a .NET9 module and later merged into the patched assembly thanks to MonoMod. Here is what is now possible: - Native Runtime hooks, just reference OTAPI.Runtime.dll and register to MonoMod events generated from the Terraria assembly. - Full .9 ecosystem and its performance improvements. No need for two targets such as Windows & Mono anymore either. - A new optional internal module system via ModFramework to load precompiled dll's, .cs files or even top level classes. - A strong set of libraries with methods and extensions to help you build more mods. - Create 1 file MonoMod patches to rewrite or inject new meta data to the assembly.

MODEFDP.OTAPI.Upcoming.Mobile

Modified Version --- The Open Terraria API, known as OTAPI, is a low-level API for Terraria that rewrites and hooks into the official or modded binaries for others to use. OTAPI is primarily a server modification and is available as a cross platform package via NuGet. Version 3.0 is now a .NET6 library thanks to ModFramework being able to retarget the .NET4 vanilla assembly up to .NET6. This means that any mod you create can be written as a .NET6 module and later merged into the patched assembly thanks to MonoMod. Here is what is now possible: - Native Runtime hooks, just reference OTAPI.Runtime.dll and register to MonoMod events generated from the Terraria assembly. - Full .NET6 ecosystem and its performance improvements. No need for two targets such as Windows & Mono anymore either. - A new optional internal module system via ModFramework to load precompiled dll's, .cs files or even top level classes. - A strong set of libraries with methods and extensions to help you build more mods. - Create 1 file MonoMod patches to rewrite or inject new meta data to the assembly.

GitHub repositories (2)

Showing the top 2 popular GitHub repositories that depend on ModFramework:

Repository Stars
Pryaxis/TShock
☕️⚡️TShock provides Terraria servers with server-side characters, anti-cheat, and community management tools.
SignatureBeef/Open-Terraria-API
Open Terraria API - Mac, Linux & Windows
Version Downloads Last Updated
1.1.15 673 6/5/2025
1.1.14 385 3/1/2025
1.1.13 3,728 1/2/2025
1.1.12 229 1/2/2025
1.1.11 347 12/31/2024
1.1.10 187 12/30/2024
1.1.9 249 12/28/2024
1.1.8-alpha 145 12/26/2024
1.1.7 65,126 11/9/2022
1.1.6 32,807 10/16/2022
1.1.5 7,239 10/16/2022
1.1.4-alpha 625 10/15/2022
1.1.3-alpha 8,551 10/6/2022
1.1.2-alpha 4,601 9/28/2022
1.1.1-alpha 3,609 9/6/2022
1.1.0-alpha 3,749 9/4/2022
1.0.46-alpha 4,374 8/10/2022
1.0.45-alpha 846 8/2/2022
1.0.44-alpha 862 7/31/2022
1.0.43-alpha 259 7/31/2022
1.0.42-alpha 1,666 7/31/2022
1.0.41-alpha 586 7/30/2022
1.0.40-alpha 612 7/26/2022
1.0.39-alpha 4,845 3/27/2022
1.0.38-alpha 590 3/27/2022
1.0.37-alpha 548 3/27/2022
1.0.36-alpha 630 12/15/2021
1.0.35-alpha 11,483 12/12/2021
1.0.34-alpha 617 12/12/2021
1.0.33-alpha 581 12/12/2021
1.0.32-alpha 588 12/12/2021
1.0.31-alpha 798 12/11/2021
1.0.30-alpha 529 12/11/2021
1.0.29-alpha 976 12/11/2021
1.0.28-alpha 845 12/11/2021
1.0.26-alpha 611 12/9/2021
1.0.25-alpha 843 12/8/2021
1.0.24-alpha 789 12/8/2021
1.0.23-alpha 767 12/8/2021
1.0.22-alpha 576 12/4/2021
1.0.21-alpha 599 12/4/2021
1.0.20-alpha 6,485 11/29/2021
1.0.19-alpha 607 11/27/2021
1.0.18-alpha 3,569 11/25/2021
1.0.17-alpha 5,601 11/24/2021
1.0.16-alpha 20,995 8/15/2021
1.0.15-alpha 695 8/14/2021
1.0.14-alpha 743 8/14/2021
1.0.13-alpha 691 8/13/2021
1.0.12-alpha 661 8/11/2021
1.0.11-alpha 707 8/11/2021
1.0.10-alpha 716 7/31/2021
1.0.9-alpha 14,572 7/24/2021
1.0.8-alpha 715 7/23/2021
1.0.7-alpha 681 7/23/2021
1.0.6-alpha 644 7/23/2021
1.0.5-alpha 628 7/23/2021
1.0.4-alpha 716 7/20/2021
1.0.3-alpha 630 7/20/2021
1.0.2-alpha 695 7/17/2021
1.0.1-alpha 687 7/17/2021
1.0.0-alpha5 627 7/14/2021
1.0.0-alpha4 10,377 7/10/2021
1.0.0-alpha3 2,071 6/25/2021
1.0.0-alpha2 357 5/23/2021
1.0.0-alpha1 338 5/20/2021

Initial alpha version of the ModFramework.