ModFramework 1.0.34-alpha

This is a prerelease version of ModFramework.
There is a newer version of this package available.
See the version list below for details.
dotnet add package ModFramework --version 1.0.34-alpha
                    
NuGet\Install-Package ModFramework -Version 1.0.34-alpha
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="ModFramework" Version="1.0.34-alpha" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="ModFramework" Version="1.0.34-alpha" />
                    
Directory.Packages.props
<PackageReference Include="ModFramework" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add ModFramework --version 1.0.34-alpha
                    
#r "nuget: ModFramework, 1.0.34-alpha"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package ModFramework@1.0.34-alpha
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=ModFramework&version=1.0.34-alpha&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=ModFramework&version=1.0.34-alpha&prerelease
                    
Install as a Cake Tool

A tool for rewriting .net binaries. Can allow rewriting of Types to Interfaces, Arrays to Extensible Collections, or even Fields to Properties.

Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (13)

Showing the top 5 NuGet packages that depend on ModFramework:

Package Downloads
OTAPI.Upcoming.tModLoader

The Open Terraria API, known as OTAPI, is a low-level API for Terraria that rewrites and hooks into the official or modded binaries for others to use. OTAPI is primarily a server modification and is available as a cross platform package via NuGet. Version 3.0 is now a .NET6 library thanks to ModFramework being able to retarget the .NET4 vanilla assembly up to .NET6. This means that any mod you create can be written as a .NET6 module and later merged into the patched assembly thanks to MonoMod. Here is what is now possible: - Native Runtime hooks, just reference OTAPI.Runtime.dll and register to MonoMod events generated from the Terraria assembly. - Full .NET6 ecosystem and its performance improvements. No need for two targets such as Windows & Mono anymore either. - A new optional internal module system via ModFramework to load precompiled dll's, .cs files or even top level classes. - A strong set of libraries with methods and extensions to help you build more mods. - Create 1 file MonoMod patches to rewrite or inject new meta data to the assembly.

OTAPI.Upcoming

The Open Terraria API, known as OTAPI, is a low-level API for Terraria that rewrites and hooks into the official or modded binaries for others to use. OTAPI is primarily a server modification and is available as a cross platform package via NuGet. Version 3.0 is now a .NET9 library thanks to ModFramework being able to retarget the .NET4 vanilla assembly up to .NET9. This means that any mod you create can be written as a .NET9 module and later merged into the patched assembly thanks to MonoMod. Here is what is now possible: - Native Runtime hooks, just reference OTAPI.Runtime.dll and register to MonoMod events generated from the Terraria assembly. - Full .NET9 ecosystem and its performance improvements. No need for two targets such as Windows & Mono anymore either. - A new optional internal module system via ModFramework to load precompiled dll's, .cs files or even top level classes. - A strong set of libraries with methods and extensions to help you build more mods. - Create 1 file MonoMod patches to rewrite or inject new meta data to the assembly.

MODEFDP.OTAPI.Upcoming.tModLoader

Modified Version --- The Open Terraria API, known as OTAPI, is a low-level API for Terraria that rewrites and hooks into the official or modded binaries for others to use. OTAPI is primarily a server modification and is available as a cross platform package via NuGet. Version 3.0 is now a .NET6 library thanks to ModFramework being able to retarget the .NET4 vanilla assembly up to .NET6. This means that any mod you create can be written as a .NET6 module and later merged into the patched assembly thanks to MonoMod. Here is what is now possible: - Native Runtime hooks, just reference OTAPI.Runtime.dll and register to MonoMod events generated from the Terraria assembly. - Full .NET6 ecosystem and its performance improvements. No need for two targets such as Windows & Mono anymore either. - A new optional internal module system via ModFramework to load precompiled dll's, .cs files or even top level classes. - A strong set of libraries with methods and extensions to help you build more mods. - Create 1 file MonoMod patches to rewrite or inject new meta data to the assembly.

OTAPI.Upcoming.Mobile

The Open Terraria API, known as OTAPI, is a low-level API for Terraria that rewrites and hooks into the official or modded binaries for others to use. OTAPI is primarily a server modification and is available as a cross platform package via NuGet. Version 3.0 is now a .NET9 library thanks to ModFramework being able to retarget the .NET4 vanilla assembly up to .NET9. This means that any mod you create can be written as a .NET9 module and later merged into the patched assembly thanks to MonoMod. Here is what is now possible: - Native Runtime hooks, just reference OTAPI.Runtime.dll and register to MonoMod events generated from the Terraria assembly. - Full .9 ecosystem and its performance improvements. No need for two targets such as Windows & Mono anymore either. - A new optional internal module system via ModFramework to load precompiled dll's, .cs files or even top level classes. - A strong set of libraries with methods and extensions to help you build more mods. - Create 1 file MonoMod patches to rewrite or inject new meta data to the assembly.

MODEFDP.OTAPI.Upcoming.Mobile

Modified Version --- The Open Terraria API, known as OTAPI, is a low-level API for Terraria that rewrites and hooks into the official or modded binaries for others to use. OTAPI is primarily a server modification and is available as a cross platform package via NuGet. Version 3.0 is now a .NET6 library thanks to ModFramework being able to retarget the .NET4 vanilla assembly up to .NET6. This means that any mod you create can be written as a .NET6 module and later merged into the patched assembly thanks to MonoMod. Here is what is now possible: - Native Runtime hooks, just reference OTAPI.Runtime.dll and register to MonoMod events generated from the Terraria assembly. - Full .NET6 ecosystem and its performance improvements. No need for two targets such as Windows & Mono anymore either. - A new optional internal module system via ModFramework to load precompiled dll's, .cs files or even top level classes. - A strong set of libraries with methods and extensions to help you build more mods. - Create 1 file MonoMod patches to rewrite or inject new meta data to the assembly.

GitHub repositories (2)

Showing the top 2 popular GitHub repositories that depend on ModFramework:

Repository Stars
Pryaxis/TShock
☕️⚡️TShock provides Terraria servers with server-side characters, anti-cheat, and community management tools.
SignatureBeef/Open-Terraria-API
Open Terraria API - Mac, Linux & Windows
Version Downloads Last Updated
1.1.15 771 6/5/2025
1.1.14 408 3/1/2025
1.1.13 3,850 1/2/2025
1.1.12 236 1/2/2025
1.1.11 360 12/31/2024
1.1.10 207 12/30/2024
1.1.9 265 12/28/2024
1.1.8-alpha 156 12/26/2024
1.1.7 65,607 11/9/2022
1.1.6 32,912 10/16/2022
1.1.5 7,306 10/16/2022
1.1.4-alpha 663 10/15/2022
1.1.3-alpha 8,648 10/6/2022
1.1.2-alpha 4,649 9/28/2022
1.1.1-alpha 3,663 9/6/2022
1.1.0-alpha 3,811 9/4/2022
1.0.46-alpha 4,458 8/10/2022
1.0.45-alpha 897 8/2/2022
1.0.44-alpha 907 7/31/2022
1.0.43-alpha 281 7/31/2022
1.0.42-alpha 1,710 7/31/2022
1.0.41-alpha 620 7/30/2022
1.0.40-alpha 651 7/26/2022
1.0.39-alpha 4,902 3/27/2022
1.0.38-alpha 626 3/27/2022
1.0.37-alpha 571 3/27/2022
1.0.36-alpha 669 12/15/2021
1.0.35-alpha 11,651 12/12/2021
1.0.34-alpha 657 12/12/2021
1.0.33-alpha 605 12/12/2021
1.0.32-alpha 624 12/12/2021
1.0.31-alpha 816 12/11/2021
1.0.30-alpha 548 12/11/2021
1.0.29-alpha 1,032 12/11/2021
1.0.28-alpha 871 12/11/2021
1.0.26-alpha 645 12/9/2021
1.0.25-alpha 882 12/8/2021
1.0.24-alpha 823 12/8/2021
1.0.23-alpha 802 12/8/2021
1.0.22-alpha 603 12/4/2021
1.0.21-alpha 631 12/4/2021
1.0.20-alpha 6,551 11/29/2021
1.0.19-alpha 636 11/27/2021
1.0.18-alpha 3,603 11/25/2021
1.0.17-alpha 5,629 11/24/2021
1.0.16-alpha 21,249 8/15/2021
1.0.15-alpha 735 8/14/2021
1.0.14-alpha 780 8/14/2021
1.0.13-alpha 729 8/13/2021
1.0.12-alpha 706 8/11/2021
1.0.11-alpha 745 8/11/2021
1.0.10-alpha 754 7/31/2021
1.0.9-alpha 14,764 7/24/2021
1.0.8-alpha 739 7/23/2021
1.0.7-alpha 710 7/23/2021
1.0.6-alpha 675 7/23/2021
1.0.5-alpha 659 7/23/2021
1.0.4-alpha 740 7/20/2021
1.0.3-alpha 660 7/20/2021
1.0.2-alpha 718 7/17/2021
1.0.1-alpha 714 7/17/2021
1.0.0-alpha5 656 7/14/2021
1.0.0-alpha4 10,482 7/10/2021
1.0.0-alpha3 2,104 6/25/2021
1.0.0-alpha2 373 5/23/2021
1.0.0-alpha1 357 5/20/2021

Initial alpha version of the ModFramework.