Liquiid.io.Hyperion 1.0.10

There is a newer version of this package available.
See the version list below for details.
dotnet add package Liquiid.io.Hyperion --version 1.0.10                
NuGet\Install-Package Liquiid.io.Hyperion -Version 1.0.10                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Liquiid.io.Hyperion" Version="1.0.10" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Liquiid.io.Hyperion --version 1.0.10                
#r "nuget: Liquiid.io.Hyperion, 1.0.10"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Liquiid.io.Hyperion as a Cake Addin
#addin nuget:?package=Liquiid.io.Hyperion&version=1.0.10

// Install Liquiid.io.Hyperion as a Cake Tool
#tool nuget:?package=Liquiid.io.Hyperion&version=1.0.10                

<div align="center"> <img src="https://avatars.githubusercontent.com/u/82725791?s=200&v=4" align="center" alt="Liquiid logo" width="280" height="300"> </div>


<div align="center">

builds tests

</div>

HyperionApiClient

.NET and Unity3D-compatible (Desktop, Mobile, WebGL) Client-Library for Hyperion History APIs

See Hyperion History by EosRio

Installation

Requires Unity 2019.1+ with .NET 4.x+ Runtime

This package can be included into your project by either:

  1. Installing the package via Unity's Package Manager (UPM) in the editor (recommended).
  2. Importing the .unitypackage which you can download here.
  3. Manually add the files in this repo.
  4. Installing it via NuGet.

1. Installing via Unity Package Manager (UPM).

In your Unity project:

  1. Open the Package Manager Window/Tab

    image

  2. Click on + icon and then click on "Add Package From Git URL"

    image

  3. Enter URL: https://github.com/liquiidio/HyperionApiClient-Private.git#upm


2. Importing the Unity Package.

Download the UnityPackage here <<-- (Hyper link this). Then in your Unity project:

  1. Open up the import a custom package window

    image

  2. Navigate to where you downloaded the file and open it.

    image

  3. Check all the relevant files needed (if this is a first time import, just select ALL) and click on import.

image


3. Install manually.

Download this project there here . Then in your Unity project:

  1. Copy the sources from HyperionClient into your Assets directory.

4. Install via NuGet (for Standard .NET users only - No Unity3D)

.NET CLI

> dotnet add package Liquiid.io.Hyperion --version 1.0.3

Package Manager

PM> Install-Package Liquiid.io.Hyperion -Version 1.0.3


Usage

.NET and Unity3D-compatible (Desktop, Mobile, WebGL) ApiClient for the different APIs. Endpoints have its own set of parameters that you may build up and pass in to the relevant function.


Examples

Accounts

Query various details about a specific account on the blockchain.

       var accountsClient = new AccountsClient(new HttpClient());
       var account = await accountsClient.GetAccountAsync("eosio");
Chain

Get the ABI for a contract based on its account name

       var chainClient = new ChainClient(new HttpClient());
       var abi = await chainClient.GetAbiAsync("eosio");
History

Get actions for a specific Account

       var historyClient = new HistoryClient(new HttpClient());
       var actions = await historyClient.GetActionsAsync(null, null, "kingcoolcorv");
Stats

Get action and transaction stats for a given period

       var statsClient = new StatsClient(new HttpClient());
       var actionUsage = await statsClient.GetActionUsageAsync("1h");
Status

Get Information about the health of the API

       var statusClient = new StatusClient(new HttpClient());
       var health = await statusClient.HealthAsync();
System

Get Information about Accounts voting for Block Producers

       var systemClient = new SystemClient(new HttpClient());
       var voters = await systemClient.GetVotersAsync();
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp3.1 is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.0.15 207 4/17/2023
1.0.14 162 4/17/2023
1.0.13 239 3/1/2023
1.0.12 231 2/28/2023
1.0.10 255 2/13/2023
1.0.3 267 1/14/2023
1.0.2 247 1/14/2023
1.0.1 259 1/14/2023
1.0.0 271 1/14/2023