LensDotNet 1.0.3
See the version list below for details.
dotnet add package LensDotNet --version 1.0.3
NuGet\Install-Package LensDotNet -Version 1.0.3
<PackageReference Include="LensDotNet" Version="1.0.3" />
paket add LensDotNet --version 1.0.3
#r "nuget: LensDotNet, 1.0.3"
// Install LensDotNet as a Cake Addin #addin nuget:?package=LensDotNet&version=1.0.3 // Install LensDotNet as a Cake Tool #tool nuget:?package=LensDotNet&version=1.0.3
LensDotNet
LensDotNet is a .NET library that provides an easy and efficient way to interact with the Lens API. This library enables you to seamlessly utilize Lens API in various platforms, such as desktop applications, mobile apps using Xamarin, and games using Unity.
Table of Contents
Supported Frameworks
- .net Standard 2.1
- .net 6.0
- .net 7.0
Installation
To install LensDotNet, you can use NuGet Package Manager. You can either use the Package Manager Console or the NuGet Package Manager in Visual Studio.
Package Manager Console
Run the following command in the Package Manager Console:
Install-Package LensDotNet
NuGet Package Manager in Visual Studio
- Right-click on your project in the Solution Explorer.
- Select 'Manage NuGet Packages...'
- Search for 'LensDotNet' and install the package.
Usage
Here's a simple example of how to use LensDotNet:
using LensDotNet;
// Create a LensClient instance
var lensClient = new LensClient("your_api_key");
// Call the appropriate API method
var result = await lensClient.SomeApiMethodAsync(someParameters);
// Handle the result
Console.WriteLine("Result: " + result);
Contributing
We welcome contributions to improve and expand the functionality of LensDotNet. Please follow these guidelines to contribute:
- Fork this repository to your own account.
- Create a branch with a descriptive name related to the changes you're making.
- Make your changes and commit them to your branch.
- Open a pull request from your fork to the main repository, describing the changes made and the issue (if applicable) that your changes resolve.
All contributions should respect the coding style and conventions used throughout the project. Also, make sure to test your changes before submitting a pull request.
Roadmap
Here's the tentative roadmap for upcoming features. Feel free to suggest new features or improvements!
- Basic API interaction
- Unit tests
- Unity support
- Improved Unity examples
- Advanced API methods
-
XamarinMAUI support- Improved MAUI examples
- [.] Clients
- Profile Client
- Authentication Client
- Publication Client
- Create Publication
- Transaction Client
- ... TODO: add more clients ...
- Comprehensive documentation
Acknowledgements
- Stanislav Silin for his amazing work on ZeroQL, the underlying graphQL client used. Also for pushing the .netstandard support so fast as well as figuring out the use in Unity.
- Grabriel Weyer from whom I copied and pasted his JWT decoder implementation, which allowed me to reduce the number of dependencies
- Juan Blanco, the genius behind Nethereum, which has been the most helpful for building tests.
- A toda mi familia y a todos los que me estan viendo 👀
License
This project is licensed under the MIT License. Please see the LICENSE file for more details.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 is compatible. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.1 is compatible. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.1
- System.Net.Http.Json (>= 7.0.1)
- System.Text.Json (>= 7.0.2)
- ZeroQL (>= 4.1.0)
-
net6.0
- System.Net.Http.Json (>= 7.0.1)
- System.Text.Json (>= 7.0.2)
- ZeroQL (>= 4.1.0)
-
net7.0
- System.Net.Http.Json (>= 7.0.1)
- System.Text.Json (>= 7.0.2)
- ZeroQL (>= 4.1.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.