L10NSharp.CheckOrFixXliff 5.0.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package L10NSharp.CheckOrFixXliff --version 5.0.0                
NuGet\Install-Package L10NSharp.CheckOrFixXliff -Version 5.0.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="L10NSharp.CheckOrFixXliff" Version="5.0.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add L10NSharp.CheckOrFixXliff --version 5.0.0                
#r "nuget: L10NSharp.CheckOrFixXliff, 5.0.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install L10NSharp.CheckOrFixXliff as a Cake Addin
#addin nuget:?package=L10NSharp.CheckOrFixXliff&version=5.0.0

// Install L10NSharp.CheckOrFixXliff as a Cake Tool
#tool nuget:?package=L10NSharp.CheckOrFixXliff&version=5.0.0                

Validate and fix XLIFF files.

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
8.0.0-beta0005 95 6/4/2024
8.0.0-beta0004 94 5/10/2024
8.0.0-beta0003 95 4/19/2024
7.0.1-beta0001 137 4/15/2024
7.0.0 333 11/6/2023
7.0.0-beta0013 168 11/3/2023
7.0.0-beta0011 187 3/17/2023
7.0.0-beta0010 166 3/13/2023
6.1.0-beta0009 117 3/13/2023
6.1.0-beta0008 173 12/9/2022
6.1.0-beta0007 163 12/9/2022
6.0.1-beta0002 165 11/23/2022
6.0.0 305 11/23/2022
6.0.0-beta0018 217 11/21/2022
6.0.0-beta0017 198 10/7/2022
6.0.0-beta0015 248 8/24/2022
6.0.0-beta0013 225 8/24/2022
6.0.0-beta0003 248 7/12/2022
5.0.0 431 7/8/2022
5.0.0-beta0098 213 7/8/2022
5.0.0-beta0097 239 7/8/2022
5.0.0-beta0094 250 6/2/2022
5.0.0-beta0092 247 5/31/2022
5.0.0-beta0090 218 5/19/2022
5.0.0-beta0088 240 5/17/2022
5.0.0-beta0086 218 4/12/2022
5.0.0-beta0082 240 4/11/2022
5.0.0-beta0080 246 3/9/2022
5.0.0-beta0059 259 2/4/2022
5.0.0-beta.77 119 2/21/2022
5.0.0-beta.75 130 2/4/2022
4.2.0-beta0006 219 8/20/2021
4.2.0-beta0004 188 5/14/2021
4.1.1-beta0002 223 4/14/2021
4.1.0 420 3/4/2021
4.1.0-beta0051 271 3/4/2021
4.1.0-beta0050 245 1/28/2021
4.1.0-beta0049 245 1/26/2021
4.1.0-beta0047 317 7/6/2020
4.1.0-beta0045 359 6/8/2020
4.1.0-beta0043 361 6/8/2020
4.1.0-beta0039 345 6/5/2020
4.1.0-beta0036 341 5/28/2020
4.1.0-beta0032 371 5/27/2020
4.1.0-beta0027 387 4/7/2020
4.1.0-beta0026 371 4/2/2020

Changes since version 4.1.0

Added:
- option `LocalizationManager.ThrowIfManagerDisposed` to not throw if LM disposed (BL-9904)
- XliffBody.TransUnitsUnordered for where you just need to enumerate all of them.
- (Made public) XliffBody.AddTransUnit and .RemoveTransUnit for where you need to modify.
- XliffBody.TransUnitsForXml. This is necessarily public to support (backwards-compatible)
   serialization and deserialization in XML, but is not intended for any other purpose.

Changed:
- remove progress dialog when initializating Xliff localization managers (BL-11157)
- Made string retrieval operations on Xliff-based LocalizationManagers thread-safe
- Added ILocalizationManager parameter to StringsLocalizedHandler
- It's long been a convention that xliff file names are module.lang.xlf (e.g., Bloom.fr.xlf)
or else kept in language-code folders (.../en/Bloom.xlf) if UseLanguageCodeFolders is set.
With the latest changes, this is required: the language name indicated in these ways in the file
name must match the language declared in the target-language attribute, or at least match the
first element of the target-language (e.g., a file with target-languge es-ES may be stored in
file like Bloom.es.xlf or .../es/Bloom.xlf).
- Progress dialogs are no longer shown when initializing XLIFF-based LocalizationManagers.
- Made it possible for caller to specify the file extension of the "original" executable file
when constructing an XLIFF-based LocalizationManager.
- Changed the way the "original" attribute is set in XLIFF files. It used to be based on the
Name, but changed it to use Id instead.
- Added optional owner parameter to methods that show dialog boxes so that they can be
displayed centered on a parent window (and not appear off-screen).

Removed:
- XliffBody.TransUnits, as there is no good way to make this thread-safe for all the ways
   it could be used, such as adding items to the list. (See Added for replacements.)

See full changelog at https://github.com/sillsdev/l10nsharp/blob/master/CHANGELOG.md