InputSharp 1.0.0
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package InputSharp --version 1.0.0
NuGet\Install-Package InputSharp -Version 1.0.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="InputSharp" Version="1.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add InputSharp --version 1.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: InputSharp, 1.0.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install InputSharp as a Cake Addin
#addin nuget:?package=InputSharp&version=1.0.0
// Install InputSharp as a Cake Tool
#tool nuget:?package=InputSharp&version=1.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
InputSharp
InputSharp is a library and nuget package that allows you to simulate keyboard and mouse clicks in the Windows operating system.
Examples
using InputSharp;
using InputSharp.Extensions;
using InputSharp.InputCommands;
InputManager.ClickKey(ScanKey.A); // Direct way to simulate input
var builder = new InputSequenceBuilder(); // Creating builder
builder.ClickKey(ScanKey.A).Wait(1000).KeyDown(ScanKey.LShift)
.ClickKey(ScanKey.A).KeyUp(DirectKey.LShift); // Configuring builder
InputSequence input = builder.Build(); // Builder creates input sequence
input.Execute(); // Executing sequence
var input2 = new InputSequence();// Creating empty sequence
input2.Wheel(-120).Wait(1000).ClickKey(ScanKey.S);// Adding input commands (requires InputSharp.Extensions)
input2.Execute();
var input3 = new InputSequence();
input3.Add(new KeyboardCommand(ScanKey.T, KeyboardEvent.KeyClick)); // Adding input commands in sequence (requires InputSharp.InputCommands)
input3.Add(new MouseCommand(0,0, MouseMovement.SetPos));
input3.Execute();
Realisation
- Library use P/Invoke and Windows user32.dll SendInput(). Method can use scan codes and virtual keys to identify keyboard keys (ScanKey and VirtualKey in code respectively).
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net6.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.