InputHandlers.MonoGame
1.5.0
See the version list below for details.
dotnet add package InputHandlers.MonoGame --version 1.5.0
NuGet\Install-Package InputHandlers.MonoGame -Version 1.5.0
<PackageReference Include="InputHandlers.MonoGame" Version="1.5.0" />
paket add InputHandlers.MonoGame --version 1.5.0
#r "nuget: InputHandlers.MonoGame, 1.5.0"
// Install InputHandlers.MonoGame as a Cake Addin #addin nuget:?package=InputHandlers.MonoGame&version=1.5.0 // Install InputHandlers.MonoGame as a Cake Tool #tool nuget:?package=InputHandlers.MonoGame&version=1.5.0
Input Handling library for MonoGame
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 is compatible. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.1 is compatible. |
-
.NETCoreApp 3.1
- MonoGame.Framework.DesktopGL (>= 3.8.0.1641)
-
net5.0
- MonoGame.Framework.DesktopGL (>= 3.8.0.1641)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Fixed keyboard state constantly firing key down and key lost events when TreatModifiersAsKeys is false and a modifier key is pressed along with another key.
Key repeats can now occur if a new key is pressed and an older key lost. This fixes an issue where there might be several milliseconds where a user begins pressing a new key before releasing the old one. This new behaviour is aligned to the way that windows key repeating behaves.
Change target framework project setting to support both .Net Core 3.1 and .Net 5.0.