HyssosTech.Sdk.C2SIM
1.2.9-pre
Prefix Reserved
See the version list below for details.
dotnet add package HyssosTech.Sdk.C2SIM --version 1.2.9-pre
NuGet\Install-Package HyssosTech.Sdk.C2SIM -Version 1.2.9-pre
<PackageReference Include="HyssosTech.Sdk.C2SIM" Version="1.2.9-pre" />
paket add HyssosTech.Sdk.C2SIM --version 1.2.9-pre
#r "nuget: HyssosTech.Sdk.C2SIM, 1.2.9-pre"
// Install HyssosTech.Sdk.C2SIM as a Cake Addin #addin nuget:?package=HyssosTech.Sdk.C2SIM&version=1.2.9-pre&prerelease // Install HyssosTech.Sdk.C2SIM as a Cake Tool #tool nuget:?package=HyssosTech.Sdk.C2SIM&version=1.2.9-pre&prerelease
C2SIM SDK
Resources for controlling state and handling messages in a C2SIM environment. For an overview of C2SIM and its capabilities to support multiple connected Command and Control (C2) and Simulation systems, see the C2SIM Server Reference Implementation Documentation
The focus of the SDK is specifically on the C2SIM protocol, rather than legacy ones (e.g. CBML, IBML, IBML9, MSDL) which may be supported by C2SIM environments as well.
The SDK is built on top of generic capabilities offered by a (ported) Client Library, configured with specific parameters obtained by examining the C2SIM GUI Editor code use of the Java C2SIMClientLib.
In a nutshell, the SDK:
- Wraps a series of basic Library Commands required to make a C2SIM server transition to a state where it is ready to accept Initializations, or Orders, or to join an ongoing session
- Issues Library messages with required parameters for pushing specific messages containing Orders, Initializations and Reports
- Serializes and deserializes XML messages from/into plain old C# objects
- Exposes generic Library (STOMP) notification messages as finer grained events signaling the reception of Initialization, Orders, Reports, and server status changes
Nuget Install
The HyssosTeck.Sdk.C2SIM nuget provides support for:
- .NET 6 projects
- .NET Standard 2.0 - compatible with recent .NET Framework projects
As such, it should be compatible with Windows, macOs and Linux platforms, provided these have the required .NET Runtime/SDK installed
Quick Start
Create a
C2SIMSDK
object pointing to a C2SIM server// ... obtain reference to logger that should be used by the SDK ILogger logger = null; // Create an appropriate logger here C2SIMSDK c2SimSDK = new C2SIMSDK( logger, new C2SIMSDKSettings( // Id string of this app - use C2SIMSDK.GetMachineID() to get a unique id based on the client hardware <submitter id>, // Full C2SIM server endpoint, including host:port/path, e.g. "http://10.2.10.30:8080/C2SIMServer" <rest endpoint>, // C2SIM server password <rest password> // Full STOMP service endpoint, including host:port/destination, e.g. "http://10.2.10.30:61613/topic/C2SIM" <stomp endpoint>, // Protocol - could also be "BML" for example, but the SDK focuses on C2SIM "SISO-STD-C2SIM", // Version of the protocol - 1.0.0 is the published standard "1.0.0" ) );
NOTE: the SDK supports Dependency Injection as part of a .NET Generic Host, which simplifies handling of logging and configuration settings. See the Sample App for an example of how to implement that.
Subscribe to notification events
c2SimSDK.StatusChangedReceived += C2SimSDK_StatusChangedReceived; c2SimSDK.InitializationReceived += C2SimSDK_InitializationReceived; c2SimSDK.OderReceived += C2SimSDK_OderReceived; c2SimSDK.ReportReceived += C2SimSDK_ReportReceived;
Establish the connection to the C2SIM notification service to start the message flow
try { // Connect to the notification service to start receiving messages await c2SimSDK.Connect(); } catch (Exception e) { string msg = e.InnerException != null ? e.InnerException.Message : e.Message; // Handle error // ... }
Send commands and messages as required
See the C2SIM .NET SDK Reference for details of the methods summarized below
- Change the state of the server
- ResetToInitializing() - get the server to an
Initializing
state, issuingSTOP, RESET, INITIALIZE
individual commands as needed - SwitchToRunning() - get the server to a
Running
state, issuingSHARE, START
individual commands as needed - JoinSession() - get the server to issue a late join notification, eventually causing an
InitializationReceived
event to be triggered
- ResetToInitializing() - get the server to an
- Push messages
- PushInitializationMessage()
- PushOrderMessage()
- PushReportMessage()
- Access to raw Library functionality
- PushCommand() C2SIM server commands: STOP, RESET, INITIALIZE, SHARE, START, PAUSE, STATUS, QUERYINIT (see C2SIM Server Message Flow for details) Also supports commands added in v1.0.2 of the schema: RESTART, GETSIMMULT, SETSIMMULT <multiple>, STARTPLAY, STOPPLAY, PAUSEPLAY, GETPLAYSTAT, GETPLAYMULT, SETPLAYMULT <multiple>, STARTREC, STOPREC, PAUSEREC, RESTARTREC, GETRECSTAT, MAGIC <entityUUIDreference> <latitude> <longitude>
- PushMessage() - client configured XML messages
- Change the state of the server
C2SIM XSD object serialization
The SDK includes classes for schema versions 1.0.0 and 1.0.1. These classes were generated from the
Schemas using the xsd
tool, distinguished by the namespace - C2SIM.Schema101
or C2SIM.Schema100
:
xsd schemas\C2SIM_SMX_LOX_V1.0.1.xsd /c /l:CS /n:C2SIM.Schema101
xsd schemas\C2SIM_SMX_LOX_V1.0.0.xsd /c /l:CS /n:C2SIM.Schema100
A separate augmented C2SIM_SMX_LOX_v1.0.x_Command.xsd
is also provided. It includes some elements that are present in the
messages sent by the current C2SIM Reference Server (v4.8.1.1), that are not present in the published schemas
(either in v1.0.0 or v1.0.1):
SystemCommandBodyType
includes an additional element -SessionStateCode
SystemCommandTypeCodeType
includes an additionalResetScenario
enumeration
The class for this specific type is then generated by xsd
using the following command:
xsd schemas\C2SIM_SMX_LOX_v1.0.0_Command.xsd /c /l:CS /n:C2SIM.CustomSchema
To be able to support toolsets that have not been updated to v1.0.1, the SDK opts to deliver message bodies as XML strings, rather than already serialized object, so that the client app can decide which version to apply
Push messages expect XML strings serialized from the following object types:
PushInitializationMessage
-C2SIMInitializationBodyType
PushOrderMessage
-OrderBodyType
PushReportMessage
-ReportBodyType
XML containingMessageBody
andMessageBody/DomainMessageBody
elements wrapping the types above are also accepted by the push methods. If these elements are missing, they are automatically added
Notification event handlers are invoked by the SDK with XML representations of the message bodies provided as parameters:
StatusChangedReceived
-SystemCommandBodyType
InitializationReceived
-C2SIMInitializationBodyType
OderReceived
-OrderBodyType
ReportReceived
-ReportBodyType
- A generic
C2SIMMessageReceived
notification is issued for every message. The parameter contains the unparsed content of the received message body. If the Header indicates that the message is C2SIM-compliant (rather than say CBML or other format), then it can be deserialized using aMessageBodyType
wrapper type
For convenience, the following utility methods are provided to handle de/serialization:
C2SIMSDK.ToC2SIMObject<T>(string xml)
- returns an object of typeT
deserialized from the string parameterC2SIMSDK.FromC2SIMObject<T>(object o)
- returns a string with XML serialized from an object of typeT
These methods can be used to to handle the desired version of the C2SIM schema by picking the appropriate namespace:
// Serialize a .NET order object into the corresponding C2SIM xml
// If using v1.0.0
string xmlOrder = C2SIMSDK.FromC2SIMObject<C2SIM.Schema100.OrderBodyType>(orderObject);
...
// If using v1.0.1
string xmlOrder = C2SIMSDK.FromC2SIMObject<C2SIM.Schema101.OrderBodyType>(orderObject);
...
// If using either version, SystemCommand requires the use of the CustomSchema
var xmlCommand = C2SIMSDK.FromC2SIMObject<C2SIM.CustomSchema.SystemCommandBodyType>(commandObject);
// Convert received (C2SIM xml) notification body into a .NET object
// If using v1.0.0
var orderObject = C2SIMSDK.ToC2SIMObject<C2SIM.Schema100.OrderBodyType>(e.Body);
...
// If using v1.0.1
var orderObject = C2SIMSDK.ToC2SIMObject<C2SIM.Schema101.OrderBodyType>(e.Body);
...
// If using either version, SystemCommand requires the use of the CustomSchema
var command = C2SIMSDK.ToC2SIMObject<C2SIM.CustomSchema.SystemCommandBodyType>(e.Body);
Sample app
The methods above are used in a sample app, which accepts commands and messages interactively and sends them to a server. The app also displays notifications received from a server, and can provide insight into the traffic generated by the sample itself or other apps connected to the same server, e.g. the Sketch-Thru-Plan Planning Workstation, as can be seen in this demo.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- Microsoft.Extensions.Logging (>= 6.0.0)
- Microsoft.Extensions.Options (>= 6.0.0)
- System.Threading.Tasks.Dataflow (>= 6.0.0)
-
net6.0
- Microsoft.Extensions.Logging (>= 6.0.0)
- Microsoft.Extensions.Options (>= 6.0.0)
- System.Threading.Tasks.Dataflow (>= 6.0.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.3.0 | 123 | 4/17/2024 |
1.2.14 | 245 | 11/21/2023 |
1.2.13 | 201 | 6/9/2023 |
1.2.12 | 183 | 6/8/2023 |
1.2.11 | 172 | 6/7/2023 |
1.2.10 | 195 | 4/27/2023 |
1.2.9 | 370 | 11/8/2022 |
1.2.9-pre | 165 | 11/8/2022 |
1.2.8 | 450 | 5/18/2022 |
1.2.7 | 477 | 5/5/2022 |
1.2.6 | 478 | 4/21/2022 |
1.2.5 | 334 | 12/20/2021 |
1.2.5-prerelease | 233 | 12/6/2021 |
1.2.4 | 364 | 12/3/2021 |
1.2.4-prerelease | 224 | 12/2/2021 |
1.2.3 | 338 | 11/30/2021 |
1.2.3-prerelease | 221 | 11/30/2021 |
1.2.2 | 338 | 11/30/2021 |
1.2.1 | 3,246 | 11/24/2021 |
1.2.0 | 5,679 | 11/24/2021 |
1.2.0-prerelease | 4,696 | 11/24/2021 |
1.1.0 | 326 | 11/23/2021 |
1.0.0 | 1,314 | 11/17/2021 |
0.9.4-prerelease | 249 | 11/16/2021 |
0.9.3-prerelease | 244 | 11/16/2021 |
0.9.2-prerelease | 204 | 11/16/2021 |
0.9.1-prerelease | 220 | 11/16/2021 |
0.9.0-prerelease | 253 | 11/16/2021 |
0.0.4-prerelease | 246 | 11/15/2021 |
0.0.3-prerelease | 243 | 11/15/2021 |
0.0.2-prerelease | 214 | 11/15/2021 |
0.0.1-prerelease | 241 | 11/15/2021 |
## Version 1.2.9
* Safer termination when client code fails to call Disconnect() before disposing
## Version 1.2.8
* Added a heart-beat option to STOMP connections to enhance the longevity of the subscriptions - defaults to server messages every 10 seconds
* Refactored the Library settings classes - C2SIMClientRESTSettings and C2SIMClientSTOMPSettings - into separate files
* Added debug logging listing content of messages and commands
## Version 1.2.7
* Fixed issue with switching connections to another server midrun (connection confirmation got swallowed by previous message pump)
* Making C2SIMSDK disposable
## Version 1.2.6
* Extended list of commands to comply with the schema version 1.0.2
## Version 1.2.5
* Injecting ILoggerFactory to simplify logger propagation when nested libraries are used
* Documented Status changed events that signal that the server is waiting for Initialization, or for Orders / Reports
## Version 1.2.4
* Improved reporting on connection error
* Fixed issue with larger message numbers in C2SIM server response object
## Version 1.2.3
* More detailed logging
## Version 1.2.2
* Fixed issue with server responses, which may sometimes be just strings rather than xml
## Version 1.2.1
* Wrapping Initialization, Order and Report messages in MessageBody if not already present
* Returning push message server results as strongly typed objects
## Version 1.2.0
* Changes to make it possible to handle both versions of the schema - v1.0.0 and v1.0.1
## Version 1.1.0
* Updated to C2SIM schema v1.0.1
## Version 1.0.0
* Initial release