GameBundle 1.3.2

There is a newer version of this package available.
See the version list below for details.
dotnet tool install --global GameBundle --version 1.3.2                
This package contains a .NET tool you can call from the shell/command line.
dotnet new tool-manifest # if you are setting up this repo
dotnet tool install --local GameBundle --version 1.3.2                
This package contains a .NET tool you can call from the shell/command line.
#tool dotnet:?package=GameBundle&version=1.3.2                
nuke :add-package GameBundle --version 1.3.2                

The GameBundle logo

GameBundle is a tool to package MonoGame and other .NET Core applications into several distributable formats.

Installing

GameBundle is a dotnet tool, meaning you can install it very easily like so:

dotnet tool install --global GameBundle

Using

By default, GameBundle builds the .csproj file that it finds in the directory that it is run from. The bundled outputs go into bin/Bundled by default.

To build and bundle your app for Windows, Linux and Mac, all you have to do is run the following command from the directory that contains your project file:

gamebundle -wlm

GameBundle will then build a self-contained release of your application for each system using dotnet publish and clean up the output directory using NetCoreBeauty by moving most of the libraries into a Lib subdirectory.

Configuring

GameBundle takes several optional arguments to modify the way it works. To see a list of all possible arguments, simply run

gamebundle --help

Future features

In the future, GameBundle plans to include the following features:

  • An option to create a .app folder for Mac Implemented in 1.1.1
  • An option to create an installer for Windows
  • An option to create a flatpak (or similar) installer for Linux
Product Compatible and additional computed target framework versions.
.NET net5.0 is compatible.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

Version Downloads Last updated
1.6.0 1,315 8/31/2024
1.5.4 4,772 5/22/2023
1.5.3 1,578 2/5/2023
1.5.2 1,590 8/17/2022
1.5.1 1,599 8/17/2022
1.5.0 1,600 2/5/2022
1.4.0 1,509 10/18/2021
1.3.3 1,562 10/17/2021
1.3.2 1,534 10/16/2021
1.3.1 1,746 1/28/2021
1.3.0 1,577 10/12/2020
1.2.2 1,753 8/31/2020
1.2.1 1,796 5/5/2020
1.2.0 1,735 4/24/2020
1.1.1 1,668 4/23/2020
1.1.0 1,798 4/10/2020
1.0.0 1,789 4/9/2020