FsCheck.Xunit
3.0.0-beta1
See the version list below for details.
dotnet add package FsCheck.Xunit --version 3.0.0-beta1
NuGet\Install-Package FsCheck.Xunit -Version 3.0.0-beta1
<PackageReference Include="FsCheck.Xunit" Version="3.0.0-beta1" />
<PackageVersion Include="FsCheck.Xunit" Version="3.0.0-beta1" />
<PackageReference Include="FsCheck.Xunit" />
paket add FsCheck.Xunit --version 3.0.0-beta1
#r "nuget: FsCheck.Xunit, 3.0.0-beta1"
#:package FsCheck.Xunit@3.0.0-beta1
#addin nuget:?package=FsCheck.Xunit&version=3.0.0-beta1&prerelease
#tool nuget:?package=FsCheck.Xunit&version=3.0.0-beta1&prerelease
FsCheck.Xunit integrates FsCheck with xUnit.NET by adding a PropertyAttribute that runs FsCheck tests, similar to xUnit.NET's FactAttribute.
All the options normally available in vanilla FsCheck via configuration can be controlled via the PropertyAttribute.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
- FsCheck (= 3.0.0-beta1)
- xunit.extensibility.execution (>= 2.4.1 && < 2.5.0)
NuGet packages (2)
Showing the top 2 NuGet packages that depend on FsCheck.Xunit:
| Package | Downloads |
|---|---|
|
DitzyExtensions.Testing
a collection of extensions and utilities for writing fluent and property based unit tests. |
|
|
Conformist
A comprehensive C# library for property-based testing of WebAPI endpoints for HTTP RFC compliance. Automatically discovers API endpoints and validates them against HTTP RFC standards including safety, idempotency, and response consistency properties. |
GitHub repositories (27)
Showing the top 20 popular GitHub repositories that depend on FsCheck.Xunit:
| Repository | Stars |
|---|---|
|
jellyfin/jellyfin
The Free Software Media System - Server Backend & API
|
|
|
dotnet/runtime
.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
|
|
|
coding-horror/basic-computer-games
An updated version of the classic "Basic Computer Games" book, with well-written examples in a variety of common MEMORY SAFE, SCRIPTING programming languages. See https://coding-horror.github.io/basic-computer-games/
|
|
|
Azure/azure-sdk-for-net
This repository is for active development of the Azure SDK for .NET. For consumers of the SDK we recommend visiting our public developer docs at https://learn.microsoft.com/dotnet/azure/ or our versioned developer docs at https://azure.github.io/azure-sdk-for-net.
|
|
|
akkadotnet/akka.net
Canonical actor model implementation for .NET with local + distributed actors in C# and F#.
|
|
|
oskardudycz/EventSourcing.NetCore
Examples and Tutorials of Event Sourcing in .NET
|
|
|
opentk/opentk
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
|
|
|
microsoft/onefuzz
A self-hosted Fuzzing-As-A-Service platform
|
|
|
FakeFishGames/Barotrauma
A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
|
|
|
MetacoSA/NBitcoin
Comprehensive Bitcoin library for the .NET framework.
|
|
|
NeutroniumCore/Neutronium
🚀 Build .NET desktop applications using HTML, CSS and javascript.
|
|
|
dotnet/dotnet
Home of .NET's Virtual Monolithic Repository which includes all the code needed to build the .NET SDK.
|
|
|
wabbajack-tools/wabbajack
An automated Modlist installer for various games.
|
|
|
la-yumba/functional-csharp-code
Code samples for Functional Programming in C#
|
|
|
helios-io/helios
reactive socket middleware for .NET
|
|
|
VSadov/Satori
Experimenting with dotnet runtime.
|
|
|
serdedotnet/serde
Serde.NET is a C# port of the popular Serde serialization library for Rust
|
|
|
Delta3-Studio/Backdash
C# Rollback network SDK
|
|
|
vesoapp/veso
Open source media server.
|
|
|
osstotalsoft/nbb
.Net Building Blocks
|
| Version | Downloads | Last Updated |
|---|---|---|
| 3.3.2 | 300,220 | 11/9/2025 |
| 3.3.1 | 82,440 | 8/24/2025 |
| 3.3.0 | 112,321 | 6/3/2025 |
| 3.2.0 | 60,177 | 4/10/2025 |
| 3.1.0 | 158,367 | 1/30/2025 |
| 3.0.1 | 11,713 | 1/22/2025 |
| 3.0.0 | 84,755 | 1/7/2025 |
| 3.0.0-rc3 | 110,206 | 3/3/2024 |
| 3.0.0-rc2 | 894 | 2/25/2024 |
| 3.0.0-rc1 | 46,127 | 7/23/2023 |
| 3.0.0-beta2 | 73,248 | 1/8/2022 |
| 3.0.0-beta1 | 12,408 | 9/5/2021 |
| 2.16.6 | 1,001,468 | 7/1/2023 |
| 2.16.5 | 728,939 | 6/1/2022 |
| 2.16.4 | 412,740 | 1/8/2022 |
| 2.16.3 | 175,317 | 9/4/2021 |
| 2.16.2 | 7,200 | 8/30/2021 |
| 2.16.0 | 27,305 | 8/13/2021 |
| 2.15.3 | 165,991 | 5/8/2021 |
Backwards incompatible*: Refactor and split of the `Gen` and `Arbitrary` APIs into `FsCheck.FSharp` and `FsCheck.Fluent`. This is a first step in splitting the entire API into a functional (for F# consumers) and fluent (for C# and VB.NET consumers) interface. This should be clearer for both kinds of consumers.
By and large, if you are an F# user, now `open FsCheck.FSharp` in addition to `open FsCheck`. If you are a C# or VB.NET user, add `using FsCheck.Fluent`.
Backwards incompatible*: redesigned API for per-type Arbitrary instance discovery and lookup. There is no longer a single global, mutable map of type to Arbitrary instances, instead there are any number of immutable `IArbMap`s that can be configured at your leisure, and set via `Config.WithArbitrary` on the test.
Detailed changes to `FsCheck.FSharp.Gen`: Added `RequireQualifiedAccess`. Added `apply` and `bind`. Renamed `collect` and `sequence` to `collect/sequenceToList/Array/Seq` for clarity. Removed `unzip` and `unzip3` - their implementation is problematic, and it's hard to see a use case for them. Removed `subListOfToIlist`, `subListOfArr` - these returned `IList<'T>` types. Untupled `rows,cols` arguments in `array2DOfDim`.
Detailed changes to `FsCheck.Fluent.Gen`: Split into non-extension methods on `Gen` and extension methods on `Gen<T>` type in `GenExtensions`. Removed `Gen.Apply` - not useful without partial application. `Two`, `Three`, `Four` and `Zip` now output ValueTuples, which is idiomatic in modern C#, and are only visible as extension methods on `Gen<T>`. Removed the overloads of `Zip` with arity 3. Changed the return type of methods that returned `IList<T>` previously to `List<T>`. Split the `Sample` method with optional arguments in three overloads, this is better for backwards compatibilty going forward.
Detailed changes to `FsCheck.FSharp.Arb`: Removed `fromGenShrinkFunc`. Removed `register`, `registerByType`, `from`, `generate` and `shrink` - these are replaced by functions on `ArbMap`, resp. `mergeWith`, `mergeWithType`, `arbitrary` and `generate`. Made `Arb.Default` internal. Default types should now be looked up using `ArbMap`, e.g. `ArbMap.defaults |> ArbMap.arbitrary<list<int>>`.
Detailed changes to `FsCheck.Fluent.Arb`: Removed extension method `ToArbitrary` that took an F# function as argument for the shrinker. Renamad `Arb.From` methods to `Arbitrary.From` - C# does not tolerate ambiguity between using two types of the same name in the same namespace. Removed `Register`, `RegisterByType`, `From`, `Generate` and `Shrink` - these are replaced by methods on `ArbMap`, resp. `Merge<'T>`, `Merge`, `ArbFor` and `GeneratorFor`. Made `Arb.Default` internal. Default Arbitrary types should now be looked up using `ArbMap`, e.g. `ArbMap.Default.ArbFor<int[]>()`.
First pass at improving XML docs for Gen API.
Fixed bug in `try..with` computation expression builder.
Added support for `let!...and!...` syntax in computation expression builder.